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|developer=[[HAL Laboratory]]
|developer=[[HAL Laboratory]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|distributor=[[Wii Virtual Console]]
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Nintendo 64]], [[iQue Player]], [[Virtual Console]]
|systems=[[Nintendo 64]], [[iQue Player]], [[Wii]]
|released={{sys|Nintendo 64}}{{jp|1999|January 21}}{{us|1999|April 27}}{{eu|1999|November 19}}
|released={{sys|Nintendo 64}}{{jp|1999|January 21}}{{us|1999|April 27}}{{eu|1999|November 19}}
{{sys|Wii Virtual Console}}{{jp|2009|January 20}}{{eu|2009|June 12}}
{{sys|Wii Virtual Console}}{{jp|2009|January 20}}{{eu|2009|June 12}}
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[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Wii]]

Revision as of 07:03, 29 March 2010

Template:Infobox

Template:Series disambig Super Smash Bros., an innovative fighting game by Masahiro Sakurai of Nintendo, is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.

Most recently, it has been released on Wii's Virtual Console in Japan on January 20, 2009 and in Europe and Australia on June 12.

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