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{{Header Nav|game=Blast Off}}
{{Header Nav|game=Blast Off}}
==Controls==
==Controls==
*'''Joystick''': Use the 8-way joystick to move the Star Fighter around the screen. It is always moving forward, but you can direct it anywhere.
*'''Joystick''': Use the 8-way joystick to direct the Star Fighter around the screen. It is always moving forward, but you can direct it anywhere - even when at its larger size.
*'''Firing Button''': Use this button to fire shots at the enemies. Press and hold it to make the Star Fighter fire more powerful shots.
*'''Firing Button''': Use this button to make the Star Fighter fire circular shots at the enemies. Holding it down will make the Star Fighter fire more powerful spherical shots.
*'''Select Button''': Use this button to change the Star Fighter's firing pattern.
*'''Select Button''': Use this button to cycle through the Star Fighter's four different varieties of firing patterns in the following preset order: '''red''', '''blue''', '''yellow''' and finally '''green'''.
*'''1 or 2 Player Buttons''': Push these buttons to begin a 1 or 2 player game.
*'''1 or 2 Player Buttons''': Push these buttons to begin a 1 or 2 player game.
==Characters==
==Characters==
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[[Image:BO Star Fighter A1&2.gif|left]]
[[Image:BO Star Fighter A1&2.gif|left]]
[[Image:BO Star Fighter A3.gif|right]]
[[Image:BO Star Fighter A3.gif|right]]
The protagonist of the game.<br>''To the left is the Star Fighter as it appears in the first and second areas of each world. To the right is how it appears in the third area of each world, when it increases in size.''
As in the original [[Bosconian]] arcade game, you take control of the Star Fighter that the Federal Council had originally developed back in [[1981]] for a second time. It is now equipped with four different varieties of firing patterns, the colours and directions of which have been explained to you on the main page. It still has the ability to move in eight different directions, but is now always facing the top of the screen and moving upward while the background scrolls downwards behind it. It must still avoid contact with every enemy (except for the Jiara and Furemu Launchers in the background of World 3-3) and every shot fired at it, or it will lose a life and be sent back to the area's quarter-way, half-way or three-quarter-way checkpoint. It will also receive an extra life at every 80,000 points by default, but this setting can be modified.<br>''To the left is how the Star Fighter appears at normal size in the 1st and 2nd areas of each world. To the right is how it appears at larger size in the 3rd area of each world.''
 
===Enemies who appear in the worlds' first areas===
===Enemies who appear in the worlds' first areas===
*[[Image:BO Teraji.gif]]'''Teraji (テラジ)'''
*[[Image:BO Kurage.gif]] '''Kurage (クラゲ)''' - 100 points
*[[Image:BO Airisu.gif]] '''Airisu (アイリス)'''
*[[Image:BO Ika.gif]] '''Ika (イカ)''' - 100 points
*[[Image:BO Ika.gif]] '''Ika (イカ)'''
*[[Image:BO Tiara.gif]] '''Tiara (ティアラ)''' - 100 points
*[[Image:BO Perikan.gif]] '''Perikan (ペリカン)'''
*[[Image:BO Jeto.gif]] '''Jeto (ジェット)''' - 100 points
*[[Image:BO Kamo.gif]] '''Kamo (カモ)'''
*[[Image:BO Choucho.gif]] '''Choucho (ちょうちょ)''' - 100 points
*[[Image:BO Tonbo.gif]] '''Tonbo (トンボ)'''
*[[Image:BO Kagerou.gif]] '''Kagerou (かげろう)''' - 100 points
*[[Image:BO Kurage.gif]] '''Kurage (クラゲ)'''
*[[Image:BO Teraji.gif]]'''Teraji (テラジ)''' - 100 points
*[[Image:BO Jeto.gif]] '''Jeto (ジェット)'''
*[[Image:BO Perikan.gif]] '''Perikan (ペリカン)''' - 100 points
*[[Image:BO Choucho.gif]] '''Choucho (ちょうちょ)'''
*[[Image:BO Tonbo.gif]] '''Tonbo (トンボ)''' - 100 points
*[[Image:BO Tiara.gif]] '''Tiara (ティアラ)'''
*[[Image:BO Airisu.gif]] '''Airisu (アイリス)''' - 100 points
*[[Image:BO Kagerou.gif]] '''Kagerou (かげろう)'''
*[[Image:BO Kamo.gif]] '''Kamo (カモ)''' - 100 points
*[[Image:BO Meteor 1.gif]] '''Meteor 1 (メテオ1)'''
*[[Image:BO Meteor 1.gif]] '''Type 1 Meteor (タイプ1メテオ)''' - 50 + 150 points
*[[Image:BO Meteor 2.gif]] '''Meteor 2 (メテオ2)'''
*[[Image:BO Meteor 2.gif]] '''Type 2 Meteor (タイプ2メテオ)''' - 50 + 150 points
*[[Image:BO Meteor 3.gif]] '''Meteor 3 (メテオ3)'''
*[[Image:BO Meteor 3.gif]] '''Type 3 Meteor (タイプ3タイプ)''' - 50 + 150 points
*[[Image:BO Big Bae.gif]] '''Big Bae (大バエ)'''
*[[Image:BO Big Bae.gif]] '''Big Bae (大バエ)''' - 500 points
*[[Image:BO Kapuseru.gif]] '''Kapuseru (カプセル)'''
*[[Image:BO Kapuseru.gif]] '''Kapuseru (カプセル)''' - 500 points
*[[Image:BO Big Egret.gif]] '''Big Egret (大鷲)'''
*[[Image:BO Big Egret.gif]] '''Big Egret (大鷲)''' - 500 points
*[[Image:BO Kira.gif]] '''Kira (キラー)'''
*[[Image:BO Kira.gif]] '''Kira (キラー)''' - 500 points
*[[Image:BO Enemy Base.gif]] '''Enemy Base (エネミー基地)'''
*[[Image:BO Baria.gif]] '''Baria (バリア)''' - 2000 points
*[[Image:BO Spy Ship.gif]] '''Spy Ship (偵察機)'''
*[[Image:BO Enemy Base.gif]] '''Enemy Base (エネミー基地)''' - 2000 points
*[[Image:BO Cosmo-Mine.gif]] '''Cosmo-Mine (宇宙機雷)'''
*[[Image:BO Spy Ship.gif]] '''Spy Ship (偵察機)''' - 1000 points
*[[Image:BO Baria.gif]] '''Baria (バリア)'''
*[[Image:BO Cosmo-Mine.gif]] '''Cosmo-Mine (宇宙機雷)''' - 100 points
*[[Image:BO E-Type Missile.gif]] '''E-Type Missile (E-タイプミサイル)'''
 
===Enemies who appear in the worlds' second areas===
===Enemies who appear in the worlds' second areas===
*[[Image:BO E-Type Missile Green.gif]] '''Green E-Type Missile (E-タイプミサイル・緑)'''
*[[Image:BO E-Type Missile.gif]] '''E-Type Missile (E-タイプミサイル)''' - 100 points
*[[Image:BO Mouth Launcher.gif]] '''Mouth Launcher (の発射口)'''
*[[Image:BO E-Type Missile Green.gif]] '''Green E-Type Missile (E-タイプミサイル・緑)''' - 100 points
*[[Image:BO Beam Launcher.gif]] '''Beam Launcher (ビームを発射してくる)'''
*[[Image:BO Beam Launcher.gif]] '''Beam Launcher (ビームを発射してくる)''' - 300 points
*[[Image:BO Missile Launcher Blue.gif]] '''Blue Missile Launcher (ミサイルを発射してくる・青)'''
*[[Image:BO Mouth Launcher.gif]] '''Mouth Launcher (の発射口)''' - 1000 points
*[[Image:BO Missile Launcher Red.gif]] '''Red Missile Launcher (ミサイルを発射してくる・赤)'''
*[[Image:BO Missile Launcher Blue.gif]] '''Blue Missile Launcher (ミサイルを発射してくる・青)''' - 1000 points
*[[Image:BO Missile Launcher Red.gif]] '''Red Missile Launcher (ミサイルを発射してくる・赤)''' - 1000 points
 
===Enemies who appear in the worlds' third areas===
===Enemies who appear in the worlds' third areas===
*[[Image:BO Tank White.gif]] '''White Tank (タンク・白)'''
*[[Image:BO Tank White.gif]] '''White Tank (タンク・白)''' - 500 points
*[[Image:BO Tank Green.gif]] '''Green Tank (タンク・緑)'''
*[[Image:BO Tank Green.gif]] '''Green Tank (タンク・緑)''' - 500 points
*[[Image:BO Beam Cannon Red.gif]] '''Red Beam Cannon (ビーム砲・赤)'''
*[[Image:BO Beam Cannon Red.gif]] '''Red Beam Cannon (ビーム砲・赤)''' - 200 points
*[[Image:BO Beam Cannon Light Blue.gif]] '''Light Blue Beam Cannon (ビーム砲・水色)'''
*[[Image:BO Beam Cannon Light Blue.gif]] '''Light Blue Beam Cannon (ビーム砲・水色)''' - 200 points
*[[Image:BO Beam Cannon Blue.gif]] '''Blue Beam Cannon (ビーム砲・青)'''
*[[Image:BO Beam Cannon Blue.gif]] '''Blue Beam Cannon (ビーム砲・青)''' - 200 points
*[[Image:BO Jiara.gif]] '''Jiara (ジアラ)'''
*[[Image:BO Jiara.gif]] '''Jiara (ジアラ)''' - 100 points
*[[Image:BO Furemu.gif]] '''Furemu (フレーム)'''
*[[Image:BO Furemu.gif]] '''Furemu (フレーム)''' - 100 points
*[[Image:BO Missile Launcher White.gif]] '''White Missile Launcher (ミサイルを発射してくる・白)'''
*[[Image:BO Missile Launcher White.gif]] '''White Missile Launcher (ミサイルを発射してくる・白)''' - 300 points
*[[Image:BO Beam Cannon White.gif]] '''White Beam Cannon (ビーム砲・白)'''
*[[Image:BO Beam Cannon White.gif]] '''White Beam Cannon (ビーム砲・白)''' - 300 points
*[[Image:BO Robot Cannon.gif]] '''Robot Cannon (ロボット砲)'''
*[[Image:BO Robot Cannon.gif]] '''Robot Cannon (ロボット砲)''' - 300 points
*[[Image:BO Bosco Cannon Orange.gif]] '''Orange Bosco Cannon (ボスコ大砲・鈍足)'''
*[[Image:BO Bosco Cannon Orange.gif]] '''Orange Bosco Cannon (ボスコ大砲・鈍足)''' - 1000 points
*[[Image:BO Bosco Cannon Light Blue.gif]] '''Light Blue Bosco Cannon (ボスコ大砲・水色)'''
*[[Image:BO Bosco Cannon Light Blue.gif]] '''Light Blue Bosco Cannon (ボスコ大砲・水色)''' - 1000 points
*[[Image:BO Bosco Cannon Green.gif]] '''Green Bosco Cannon (ボスコ大砲・黄緑)'''
*[[Image:BO Bosco Cannon Green.gif]] '''Green Bosco Cannon (ボスコ大砲・黄緑)''' - 1000 points
*[[Image:BO Boss Cannon.gif]] '''Boss Cannon (ボス大砲)''' - 500 points
 
===Bosses===
===Bosses===
''The first boss moves up and down and has four cannons to protect him, while the others move to the sides and only have two cannons to protect them.''
*[[Image:BO Boss W1.gif]] '''World 1 Boss (ワールド1ボス)''' - Vertical movement, 4 cannons, 3000 + 5000 points
*[[Image:BO Boss W1.gif]] '''World 1 (ワールド1)'''
*[[Image:BO Boss W2.gif]] '''World 2 Boss(ワールド2ボス)''' - Horizontal movement, 2 cannons, 3000 + 5000 points
*[[Image:BO Boss W2.gif]] '''World 2 (ワールド2)'''
*[[Image:BO Boss W3.gif]] '''World 3 Boss (ワールド3ボス)''' - Horizontal movement, 2 cannons, 3000 + 5000 points
*[[Image:BO Boss W3.gif]] '''World 3 (ワールド3)'''
*[[Image:BO Boss W4.gif]] '''World 4 Boss (ワールド4ボス)''' - Horizontal movement, 2 cannons, 3000 + 5000 points
*[[Image:BO Boss W4.gif]] '''World 4 (ワールド4)'''
*[[Image:BO Boss W5.gif]] '''World 5 Boss (ワールド5ボス)''' - Horizontal movement, 2 cannons, 3000 + 5000 points
*[[Image:BO Boss W5.gif]] '''World 5 (ワールド5)'''
*[[Image:BO Boss W6.gif]] '''World 6 Boss (ワールド6ボス)''' - Horizontal movement, 2 cannons, 3000 + 5000 points
*[[Image:BO Boss W6.gif]] '''World 6 (ワールド6)'''
{{Footer Nav|game=Blast Off|nextpage=Walkthrough}}
{{Footer Nav|game=Blast Off|prevpage=|nextpage=Walkthrough}}

Revision as of 15:36, 10 May 2011

Controls

  • Joystick: Use the 8-way joystick to direct the Star Fighter around the screen. It is always moving forward, but you can direct it anywhere - even when at its larger size.
  • Firing Button: Use this button to make the Star Fighter fire circular shots at the enemies. Holding it down will make the Star Fighter fire more powerful spherical shots.
  • Select Button: Use this button to cycle through the Star Fighter's four different varieties of firing patterns in the following preset order: red, blue, yellow and finally green.
  • 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

Characters

Star Fighter (スターファイター)

File:BO Star Fighter A1&2.gif
File:BO Star Fighter A3.gif

As in the original Bosconian arcade game, you take control of the Star Fighter that the Federal Council had originally developed back in 1981 for a second time. It is now equipped with four different varieties of firing patterns, the colours and directions of which have been explained to you on the main page. It still has the ability to move in eight different directions, but is now always facing the top of the screen and moving upward while the background scrolls downwards behind it. It must still avoid contact with every enemy (except for the Jiara and Furemu Launchers in the background of World 3-3) and every shot fired at it, or it will lose a life and be sent back to the area's quarter-way, half-way or three-quarter-way checkpoint. It will also receive an extra life at every 80,000 points by default, but this setting can be modified.
To the left is how the Star Fighter appears at normal size in the 1st and 2nd areas of each world. To the right is how it appears at larger size in the 3rd area of each world.

Enemies who appear in the worlds' first areas

Enemies who appear in the worlds' second areas

Enemies who appear in the worlds' third areas

Bosses

  • File:BO Boss W1.gif World 1 Boss (ワールド1ボス) - Vertical movement, 4 cannons, 3000 + 5000 points
  • File:BO Boss W2.gif World 2 Boss(ワールド2ボス) - Horizontal movement, 2 cannons, 3000 + 5000 points
  • File:BO Boss W3.gif World 3 Boss (ワールド3ボス) - Horizontal movement, 2 cannons, 3000 + 5000 points
  • File:BO Boss W4.gif World 4 Boss (ワールド4ボス) - Horizontal movement, 2 cannons, 3000 + 5000 points
  • File:BO Boss W5.gif World 5 Boss (ワールド5ボス) - Horizontal movement, 2 cannons, 3000 + 5000 points
  • File:BO Boss W6.gif World 6 Boss (ワールド6ボス) - Horizontal movement, 2 cannons, 3000 + 5000 points