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{{Header Nav|game=Super Mario Sunshine}}
{{Header Nav|game=Super Mario Sunshine}}


[[Image:SMS_Shadow_Mario_Logo.png|thumbnail|right|The mysterious "M" logo that you'll see around Isle Delfino]]
[[File:SMS_Shadow_Mario_Logo.png|thumb|right|The mysterious "M" logo that you'll see around Isle Delfino]]


Speak to [[Super Mario Sunshine/Characters#Toadsworth|Toadsworth]], [[Super Mario Sunshine/Characters#Peach|Peach]] and the [[Super Mario Sunshine/Characters#Toad|toads]] and they'll fill you in on what's happening. Notice the huge pile of multicoloured goop on the airstrip and the [[Super Mario Sunshine/Characters#Piantas|Pianta]] stuck inside it. Clearing this goop will be your first task in the game. But first you might want to just have a little look around the area and practice running, jumping, climbing trees and swimming, if it's your first time playing the game. It's a very small area so don't worry about missing anything or getting lost.
==Starting cutscene==
Before you start the game there is a cutscene where [[Super Mario Sunshine/Characters#Mario|Mario]], [[Super Mario Sunshine/Characters#Princess Peach|Princess Peach]], and [[Super Mario Sunshine/Characters#Toadsworth|Toadsworth]] are on a plane. The in-flight movie shows an introduction to their destination, the vacation paradise of Isle Delphino. Mario dreams of the seafood, Toadsworth is looking forward to relaxing on the beach, but Peach notices a strange shadow that somehow looks like Mario.


== Introducing FLUDD ==
==Goop on the runway==
The cutscene continues when you start a new game. The plane comes in for a landing but comes to an abrupt stop because there is something blocking the runway. When you get out of plane, you see that it was sticky orange and yellow goop on the runway and the Peach catches a glimpse of the shadow she saw in the movie. Toadsworth asks you to see about getting some help and you start playing the game.


When you're done exploring, head over to the group of Piantas and you will discover [[Super Mario Sunshine/Characters#FLUDD|FLUDD]]. The FLUDD will then introduce itself with a short cutscene explaining the basics of how to operate it. After the instructions, spray the large letter "M" painted on each of the two boxes on your left, as a little practice task. Now you're ready to battle the huge puddle of gunk on the airstrip.
If it's your first time playing the game then you might want to just have a little look around the area and practice running, jumping, climbing trees and swimming. If you've played Mario 64 then the controls are nearly the same, otherwise consult the game manual or the [[../Controls|Controls]] section of this guide to get the basics.  
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== The first Shine ==
Speak to Toadsworth, Peach and the [[Super Mario Sunshine/Characters#Toad|toads]] and they'll fill you in on what's happening. Most of the toads will warn you not to touch the goop because it's slippery and dangerous. So heeding this advice, head to the other end of the runway. You may meet one of the island's native residents, the Piantas, on the way and she will point to her friend who is trapped inside the goop.
{{sidebar|width=200px|title=Returning to the airstrip|contents=You can only return to the Delfino Airstrip after beating Episode 7 in every area of the game. So say goodbye to it for now.}}
Head over to the gunk puddle and spray the edges of it with FLUDD, (try not to get any goop on you). If you want to you can carefully spray the paint off the Pianta man that's stuck in the puddle before taking on the boss - although he doesn't seem very grateful even if you do.


Spray lots of water on the large blob in the centre of the puddle. This awakens a boss called a [[Super Mario Sunshine/Enemies#Gate Keeper|Gate Keeper]], which looks like a [[Super Mario Sunshine/Enemies#Piranha Plant|Piranha Plant]] covered in paint. Spray it in the mouth 3 times to defeat it and be rewarded with your very first [[Super Mario Sunshine/Items#Shine Sprite|Shine]].
There are more Piantas at the end of the runway and the one in the straw hat gives you hint on what to do next. But you may want to explore a bit first; it's a very small area so don't worry about missing anything or getting lost.


As soon as you collect the Shine, the Delfino police arrive and take Mario away! He is taken to court on Isle Delfino and is told to clean all the graffiti before he is allowed to leave. After the cutscene you will be on Isle Delfino and the story really begins...
==Introducing FLUDD==
The pump the Pianta in the straw hat was talking about is right next to him, near the two large square tanks on the left. When you get close you automatically pick up [[../Characters#FLUDD|FLUDD]] who will introduce itself with a short cutscene explaining the basics of how to operate it. After the instructions, spray the large letter "M" painted on each of the two tanks as a little practice task. You might also want to practice a bit with the Hover nozzle here but it's not needed until later. Now you're ready to battle the huge puddle of gunk on the airstrip.


==Red coin shine at the airstrip==
==The first Shine==
Once the water level is back to normal, go around town and collect 10 yellow coins. Then, go to the boatman. He will offer you a ride to the airstrip. Hand over your coins, and you will be taken to the airstrip. Get the Turbo nozzle and pound the red coin trigger, quickly zoom around the ground and water to get all 8 red coins within the time limit.
Head over to the gunk puddle and spray the edges of it with FLUDD. If you want to you can spray the paint off the Pianta that's stuck in the puddle before taking on the boss; he doesn't seem very grateful if you do but it's good practice.
 
Spray lots of water on the large blob in the centre of the puddle; you may see some sparks telling you it's working. This awakens a mini-boss called a [[../Enemies#Piranha Plant|Piranha Plant]]. (It's similar to the Piranha Plants in Mario 64 but it's covered in goop. Spray water into its mouth three times to defeat it, but if you take too long then it will disappear back into the puddle and you must start over. You will be rewarded with your very first [[../Items#Shine Sprite|Shine Sprite]].
 
As soon as you collect the Shine, another cutscene begins. Peach congratulates you on the victory and is admiring the job you did and Toadsworth is admiring the FLUDD device when the Delfino police arrive and take you away! (You won't be able to visit this area again until near the end of the game. See [[../Shines|Secret Shines]] for details.)


{{Footer Nav|game=Super Mario Sunshine|prevpage=Walkthrough|nextpage=Delfino Plaza}}
{{Footer Nav|game=Super Mario Sunshine|prevpage=Walkthrough|nextpage=Delfino Plaza}}

Latest revision as of 00:28, 18 June 2021

The mysterious "M" logo that you'll see around Isle Delfino

Starting cutscene[edit]

Before you start the game there is a cutscene where Mario, Princess Peach, and Toadsworth are on a plane. The in-flight movie shows an introduction to their destination, the vacation paradise of Isle Delphino. Mario dreams of the seafood, Toadsworth is looking forward to relaxing on the beach, but Peach notices a strange shadow that somehow looks like Mario.

Goop on the runway[edit]

The cutscene continues when you start a new game. The plane comes in for a landing but comes to an abrupt stop because there is something blocking the runway. When you get out of plane, you see that it was sticky orange and yellow goop on the runway and the Peach catches a glimpse of the shadow she saw in the movie. Toadsworth asks you to see about getting some help and you start playing the game.

If it's your first time playing the game then you might want to just have a little look around the area and practice running, jumping, climbing trees and swimming. If you've played Mario 64 then the controls are nearly the same, otherwise consult the game manual or the Controls section of this guide to get the basics.

Speak to Toadsworth, Peach and the toads and they'll fill you in on what's happening. Most of the toads will warn you not to touch the goop because it's slippery and dangerous. So heeding this advice, head to the other end of the runway. You may meet one of the island's native residents, the Piantas, on the way and she will point to her friend who is trapped inside the goop.

There are more Piantas at the end of the runway and the one in the straw hat gives you hint on what to do next. But you may want to explore a bit first; it's a very small area so don't worry about missing anything or getting lost.

Introducing FLUDD[edit]

The pump the Pianta in the straw hat was talking about is right next to him, near the two large square tanks on the left. When you get close you automatically pick up FLUDD who will introduce itself with a short cutscene explaining the basics of how to operate it. After the instructions, spray the large letter "M" painted on each of the two tanks as a little practice task. You might also want to practice a bit with the Hover nozzle here but it's not needed until later. Now you're ready to battle the huge puddle of gunk on the airstrip.

The first Shine[edit]

Head over to the gunk puddle and spray the edges of it with FLUDD. If you want to you can spray the paint off the Pianta that's stuck in the puddle before taking on the boss; he doesn't seem very grateful if you do but it's good practice.

Spray lots of water on the large blob in the centre of the puddle; you may see some sparks telling you it's working. This awakens a mini-boss called a Piranha Plant. (It's similar to the Piranha Plants in Mario 64 but it's covered in goop. Spray water into its mouth three times to defeat it, but if you take too long then it will disappear back into the puddle and you must start over. You will be rewarded with your very first Shine Sprite.

As soon as you collect the Shine, another cutscene begins. Peach congratulates you on the victory and is admiring the job you did and Toadsworth is admiring the FLUDD device when the Delfino police arrive and take you away! (You won't be able to visit this area again until near the end of the game. See Secret Shines for details.)