Grand Theft Auto 2/Power-ups
From StrategyWiki, the video game walkthrough and strategy guide wiki
Power-ups are scattered around each district, and they can also be received by crushing vehicles. Health and Armor can respawn during play, but other power-ups won't until you quit and resume saved status.
Power-up | Description |
---|---|
Health | Restores Health to 5 full hearts |
Armor | 10 extra Health against firearms: doesn't protect against being run over, direct hits from a Rocket Launcher, being arrested or falling. |
Get Outta Jail Free Card | Keep weapons after being busted by cops once. |
Cop Bribe | Wanted level cleared. |
Life +1 | Gain 1 life. |
Multiplier 1 | Increases multiplier of cash rewards. |
Respect! | Gain 1 Respect with a gang if in its territory. |
The following power-ups have a time limit:
Power-up | Description |
---|---|
Double Damage | Doubles damage of firearms. Does not affect Rocket Launcher, Grenades, Molotov Cocktails and Vehicle Bomb. |
ElectroFingers | Shocks and eventually kills anyone who comes in close contact: best used by punching out your targets and then standing over them until killed. |
Fast Reload | Reload twice as fast, so you can fire twice as fast. |
Invisibility | Makes you invisible to gang members and law enforcement. |
Invulnerability* | Invulnerable to fists, bullets and cars. Does not apply to ElectroGun, ElectroFingers, water, being blown up in a car or falling. |
External links
- Power-up locations (WikiGTA)