The Basics and How to Fish
Basics
Fishing is easy... Unless you overtrain your skills (more on that later). You needing the Fishing, Fishing Expertise, Pumping, and Reeling skills. For equipment you need a fishing rod and some bait.
You'll catch fish and some other suff, which you double-click to turn into materials used in Common Crafting, or to turn into the fishing NPC for "Proof of Catching a Fish" (refered to as "proofs" from now on) that can be used to learn skills.
You'll also quickly go insane, it's booooooring. Luckily you don't need to fish all that much to get what you need.
How to Fish
Setup a hotbar with the fishing, pumping and reeling skills. I also put my weapon, the fishing rod, and fishing shots in there.
- Find any water where the breath guage shows up, stand near (not in) the water facing it.
- Equip the fishing rod and the bait.
- Hit your fishing key, and wait for the fish's HP guage to show up.
- Reel if the HP guage is going up.
- Pump if the HP guage is standing still.
- Pump and Reel until you catch it.
- Goto step 3 until bored.
That's it, it's really that easy. You will catch fish, treasure chests, and very rarely a monster.
Now for the messy details...
Fishing Skills
Costs
Fishing skills like other things in fishing, are very cheap. Dangerously so since it is tempting to overtrain them.
Level | Cost | Level | Cost | Level | Cost |
---|---|---|---|---|---|
1 | 10 | 11 | 8,000 | 21 | 100,000 |
2 | 50 | 12 | 10,000 | 22 | 120,000 |
3 | 200 | 13 | 16,000 | 23 | 130,000 |
4 | 300 | 14 | 23,000 | 24 | 140,000 |
5 | 500 | 15 | 30,000 | 25 | 160,000 |
6 | 800 | 16 | 40,000 | 26 | 173,000 |
7 | 1,600 | 17 | 53,000 | ||
8 | 2,600 | 18 | 66,000 | ||
9 | 4,000 | 19 | 80,000 | ||
10 | 6,700 | 20 | 93,000 |
Equipment and Supplies
Fishing Rods
Rods work like any weapon, you need to use a rod that's your grade or lower, otherwise it wont work very well at all. When you're fishing, the damage you do to the fish depends on your weapon and on your skills.
Grade | Rod | Cost |
---|---|---|
None | Baby Duck Rod | 36,000 |
D | Albatross Rod | 120,000 |
C | Pelican Rod | 480,000 |
B | Kingfisher Rod | 1,440,000 |
A | Cygnus Pole | 4,800,000 |
S | Pelican Rod | 12,000,000 |
Fishing Lures
There are 3 colors of lures, and 3 grades of each. Since the High Grade lures catch fish faster, and are more likely to catch better fish, they are the only ones you should spend money on - they are all very very cheap anyway. Don't waste time, but the good ones.
Lure | Cost | Effect |
---|---|---|
Green Colored Lure - High Grade | 180 | Prefered by fast moving fish |
Yellow Colored Lure - High Grade | 216 | Prefered by ugly fish |
Purple Colored Lure - High Grade | 240 | Prefered by fat fish |
The Fish and Other Catches
Fish and chests get stronger as your expertise increases, changing color as they advance.
Each 3-level range of fish, has a color and a "Small", normal, and "Big" version of the fish and chest. You will catch one level below your expertise to one level above your expertise. This means you will need 12 inventory slots for fishing - 3 levels x 3 types of fish, plus 3 levels of chests.
Fish Level | Fish Color |
---|---|
1-3 | Green |
4-6 | Jade |
7-9 | Blue |
10-12 | Yellow |
13-15 | Orange |
16-18 | Purple |
19-21 | Red |
22-24 | White |
25-27 | Black |
That's the general overview, for the (obscenely detailed) details about the fish and what people have had them give in rewards, go to the Exact details about fish page. For the most part you should not worry about the details - you will be catching the fish low enough in level that you can easily kill them, and really only interested in gathering as many proofs as possible.
Rewards - Skinning Your Fish
Spending the Rewards
You buy new abilities with your Proof of Catching a Fish. Normally you can train one level of the skill for every 10 levels of your character, plus one. So you can train Expand Inventory level 3 at level 20.
Expand Trade can only be trained to level 3, at levels 40, 55, and 65. Expand Dwarven Trade can only be learned by dwarves, at the normal skill trainer.
Level | Expand Inventory (6 slots/level) |
Expand Warehouse (6 slots/level) |
Expand Common Craft (6 slots/level) |
Expand Dwarven Craft (6 slots/level) |
Expand Trade (1 slot/level) |
---|---|---|---|---|---|
1 | 4,000 | 4,000 | 2,000 | 2,000 | 10,000 (at level 40) |
2 | 8,000 | 8,000 | 4,000 | 4,000 | 20,000 (at level 55) |
3 | 20,000 | ? 20,000 ? | 6,000 | 6,000 | 40,000 (at level 65) |
4 | 20,000 | ? 20,000 ? | 10,000 | 10,000 | N/A |
5 | 60,000 | ? 60,000 ? | 10,000 | 10,000 | N/A |
6 | 60,000 | ? 60,000 ? | 10,000 | 10,000 | N/A |
7 | ??? | ??? | ? 20,000 ? | 20,000 | N/A |
8 | ??? | ??? | ? 20,000 ? | 20,000 | N/A |