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A listing of the technologies in the Construction field, their level, and a brief description of each are listed below.

Level 1

You get this level for free.

  • Titanium Armor - Standard armor for ships and missile bases. Gives small ships 3 hit points, medium ships 18 hit points, large ships 100 hit points, and assault ships 600 hit points. Gives missile bases 15 hit points.

Level 3

  • Industrial Tech 9 - Reduces the cost to construct a factory to 9 BCs.

Level 5

  • Reduced Industrial Waste 80% - Reduces the pollution by factories to 80% of its original amount.

Level 8

  • Industrial Tech 8 - Reduces the cost to construct a factory to 8 BCs.

Level 10

  • Duralloy Armor - Increases the armor protection on ships that equip it by 50% (round down). Adds 5 to ground combat rolls. Replaces titanium armor which really provides no sort of benefit anyway.

Level 11

  • Battle Suits - Adds 10 to ground combat rolls.

Level 13

  • Industrial Tech 7 - Reduces the cost to construct a factory to 7 BCs.

Level 14

  • Automated Repair Unit - "Heals" each equipped ship 15% of its maximum hit points per turn.

Level 15

  • Reduced Industrial Waste 60% - Reduces the pollution by factories to 60% of its original amount.

Level 17

  • Zoritum Armor - Increases the armor protection on ships that equip it by 100%. Adds 10 to ground combat rolls.

Level 18

  • Industrial Tech 6 - Reduces the cost to construct a factory to 6 BCs.

Level 23

  • Industrial Tech 5 - Reduces the cost to construct a factory to 5 BCs.

Level 24

  • Armored Exoskeleton - Adds 20 to ground combat rolls. Replaces Battle Suits.

Level 25

  • Reduced Industrial Waste 40% - Reduces pollution by factories to 40% of its original amount.

Level 26

  • Andrium Armor - Increases the hit points of equipped ships by 150% of the original amount (round down). Adds 15 to ground combat rolls.

Level 28

  • Industrial Tech 4 - Reduces the cost to construct a factory to 4 BCs.

Level 33

  • Industrial Tech 3 - Reduces the cost to construct a factory to 3 BCs.

Level 34

  • Tritanium Armor - Increases the hit points of equipped ships by 200% of the original amount. Adds 20 to ground combat rolls.

Level 35

  • Reduced Industrial Waste 20% - Reduces pollution by factories to 20% of its original amount.

Level 36

  • Advanced Damage Control Unit - "Heals" each equipped ship 30% of its maximum hit points per turn.

Level 38

  • Industrial Tech 2 - Reduces the cost to construct a factory to 2 BCs.

Level 40

  • Powered Armor - Adds 30 to ground combat rolls. Replaces Battle Suits and Armored Exoskeleton.

Level 42

  • Adamantium Armor - Increases the hit points of equipped ships by 250% of the original amount (round down). Adds 25 to ground combat rolls.

Level 45

  • Industrial Waste Elimination - Reduces pollution by factories to 0% of its original amount. Completely eliminates all pollution by factories owned.

Level 50

  • Neutronium Armor - Increases the hit points of equipped ships by 300% of the original amount. Adds 30 to ground combat rolls.