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A listing of the technologies in the Construction field, their level, and a brief description of each are listed below.
Level 1
You get this level for free.
- Titanium Armor - Standard armor for ships and missile bases. Gives small ships 3 hit points, medium ships 18 hit points, large ships 100 hit points, and assault ships 600 hit points. Gives missile bases 15 hit points.
Level 3
- Industrial Tech 9 - Reduces the cost to construct a factory to 9 BCs.
Level 5
- Reduced Industrial Waste 80% - Reduces the pollution by factories to 80% of its original amount.
Level 8
- Industrial Tech 8 - Reduces the cost to construct a factory to 8 BCs.
Level 10
- Duralloy Armor - Increases the armor protection on ships that equip it by 50% (round down). Adds 5 to ground combat rolls. Replaces titanium armor which really provides no sort of benefit anyway.
Level 11
- Battle Suits - Adds 10 to ground combat rolls.
Level 13
- Industrial Tech 7 - Reduces the cost to construct a factory to 7 BCs.
Level 14
- Automated Repair Unit - "Heals" each equipped ship 15% of its maximum hit points per turn.
Level 15
- Reduced Industrial Waste 60% - Reduces the pollution by factories to 60% of its original amount.
Level 17
- Zoritum Armor - Increases the armor protection on ships that equip it by 100%. Adds 10 to ground combat rolls.
Level 18
- Industrial Tech 6 - Reduces the cost to construct a factory to 6 BCs.
Level 23
- Industrial Tech 5 - Reduces the cost to construct a factory to 5 BCs.
Level 24
- Armored Exoskeleton - Adds 20 to ground combat rolls. Replaces Battle Suits.
Level 25
- Reduced Industrial Waste 40% - Reduces pollution by factories to 40% of its original amount.
Level 26
- Andrium Armor - Increases the hit points of equipped ships by 150% of the original amount (round down). Adds 15 to ground combat rolls.
Level 28
- Industrial Tech 4 - Reduces the cost to construct a factory to 4 BCs.
Level 33
- Industrial Tech 3 - Reduces the cost to construct a factory to 3 BCs.
Level 34
- Tritanium Armor - Increases the hit points of equipped ships by 200% of the original amount. Adds 20 to ground combat rolls.
Level 35
- Reduced Industrial Waste 20% - Reduces pollution by factories to 20% of its original amount.
Level 36
- Advanced Damage Control Unit - "Heals" each equipped ship 30% of its maximum hit points per turn.
Level 38
- Industrial Tech 2 - Reduces the cost to construct a factory to 2 BCs.
Level 40
- Powered Armor - Adds 30 to ground combat rolls. Replaces Battle Suits and Armored Exoskeleton.
Level 42
- Adamantium Armor - Increases the hit points of equipped ships by 250% of the original amount (round down). Adds 25 to ground combat rolls.
Level 45
- Industrial Waste Elimination - Reduces pollution by factories to 0% of its original amount. Completely eliminates all pollution by factories owned.
Level 50
- Neutronium Armor - Increases the hit points of equipped ships by 300% of the original amount. Adds 30 to ground combat rolls.