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A listing of the technologies in the Planetology field, their level, and a brief description of each are listed below.

Level 1[edit]

You get this level for free.

  • Ecological Restoration - Eliminates 2 units of pollution for 1 BC.

Level 2[edit]

  • Terraforming +10 - Increases maximum colonist units on the terraformed planet by 10, for a cost of 50 BC.

Level 3[edit]

  • Controlled Barren Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a barren or better environment.

Level 5[edit]

  • Improved Ecological Restoration - Eliminates 3 units of pollution for 1 BC.

Level 6[edit]

  • Controlled Tundra Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a tundra or better environment.

Level 8[edit]

  • Terraforming +20 - Increases maximum colonist units on the terraformed planet by 20, for a cost of 100 BC.

Level 9[edit]

  • Controlled Dead Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a dead or better environment.

Level 10[edit]

  • Death Spores - Ship weapon that reduces the maximum population of a planet by 1 each time it is fired. This is not affected by shields.

Level 12[edit]

  • Controlled Inferno Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a inferno or better environment.

Level 13[edit]

  • Enhanced Ecological Restoration - Eliminates 5 units of pollution for 1 BC.

Level 14[edit]

  • Terraforming +30 - Increases maximum colonist units on the terraformed planet by 30, for a cost of 150 BC.

Level 15[edit]

  • Controlled Toxic Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a Toxic or better environment.

Level 16[edit]

  • Soil Enrichment - Converts normal environments to fertile environments for a cost of 150 BC. Increases the base size of the planet by 25%.

Level 17[edit]

  • Bio Toxin Antidote - Reduces the damage to population from all death weapons by 1.

Level 18[edit]

  • Controlled Radiated Environment - Allows ships equipped with this to sacrifice themselves to create a colony on a planet with a radiated or better environment.

Level 20[edit]

  • Terraforming +40 - Increases maximum colonist units on the terraformed planet by 40, for a cost of 200 BC.

Level 21[edit]

  • Cloning - Reduces the cost to create one unit of population to 10 BC.

Level 22[edit]

  • Atmospheric Terraforming - Converts hostile environments to normal environments for a cost of 150 BCs.

Level 24[edit]

  • Advanced Ecological Restoration - Eliminates 10 units of pollution for 1 BC.

Level 26[edit]

  • Terraforming +50 - Increases maximum colonist units on the terraformed planet by 50, for a cost of 250 BC.

Level 27[edit]

  • Doom Virus - Ship weapon that reduces the maximum population of a planet by 2 each time it is fired. This is not affected by shields.

Level 30[edit]

  • Advanced Soil Enrichment - Converts fertile environments to gaia environments for a cost of 300 BC. Increases the base size of the planet by 50%.

Effectively also gives Soil Enrichment, as normal environments can also be converted to gaia.

Level 32[edit]

  • Terraforming +60 - Increases maximum colonist units on the terraformed planet by 60, for a cost of 300 BC.

Level 34[edit]

  • Complete Ecological Restoration - Eliminates 20 units of pollution for 1 BC.

Level 36[edit]

  • Universal Antidote - Reduces the damage to population from all death weapons by 2.

Level 38[edit]

  • Terraforming +80 - Increases maximum colonist units on the terraformed planet by 80, for a cost of 400 BC.

Level 40[edit]

  • Bio Terminator - Ship weapon that reduces the maximum population of a planet by 3 each time it is fired. This is not affected by shields.

Level 42[edit]

  • Advanced Cloning - Reduces the cost to create one unit of population to 5 BC.

Level 44[edit]

  • Terraforming +100 - Increases maximum colonist units on the terraformed planet by 100, for a cost of 500 BC.

Level 50[edit]

  • Complete Terraforming - Increases maximum colonist units on the terraformed planet by 120, for a cost of 600 BC.