Batman: Difference between revisions

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1,233 bytes added ,  5 April 2009
info via wikipedia
(there's a game with this name)
(info via wikipedia)
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{{Header Nav|game=Batman|num=0}}
{{Header Nav|game=Batman|num=0}}
{{Infobox
{{Infobox
|title=Batman
|title=Batman
|image=
|image=
|developer=
|developer=[[Bernie Drummond]], [[Jon Ritman]]
|publisher=
|publisher=[[Ocean Software]]
|released=
|released=[[1986]]
|genre=
|genre=[[Action-adventure]]
|systems=
|systems=[[ZX Spectrum]], [[Amstrad CPC]], [[MSX]], [[Amstrad PCW]]
|modes=
|modes=[[Single player]]
|ratings=
|ratings=
|followed by=[[Batman: The Caped Crusader]]
|series=Batman
|series=Batman
}}
}}


{{series disambig}}
{{series disambig}}
'''Batman''' is a 3D isometric [[action-adventure]] game that was released in [[1986]] under the Batman licence by [[Ocean Software]] for the [[Amstrad CPC]], [[ZX Spectrum]] and [[MSX]] microcomputers. An [[Amstrad PCW]] version was also available.
==Gameplay==
The object of the game is to rescue Robin by collecting the seven parts of the Batcraft hovercraft that are scattered around the Batcave. The gameplay takes place in a 3D isometric universe, which programmers John Ritman and Bernie Drummond would develop for 1987's Head Over Heels, and is notable for implementing an early example of a system that allows players to restart from an intermediate point in the game on the loss of a life rather than returning all the way to the start (in this case the point at which Batman collects a "Batstone").


{{Continue Nav}}
{{Continue Nav}}
{{ToC}}
{{ToC}}
[[Category:Single player]]
[[Category:Ocean Software]]
[[Category:1986]]
[[Category:Action-adventure]]
[[Category:Sinclair ZX Spectrum]]
[[Category:Amstrad CPC]]
[[Category:MSX]]
[[Category:Amstrad PCW]]
[[Category:Bernie Drummond]]
[[Category:Jon Ritman]]