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(Redirected page to Civilization#CivNet)
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{{Header Nav|game=CivNet|num=3}}
#REDIRECT [[Civilization#CivNet]]
{{Infobox
|title=CivNet
|image=Image:CivNet box.jpg
|developer=[[MicroProse Software]]
|publisher=[[MicroProse Software]]
|released={{rd|1995}}
|genre=[[Turn-based strategy]]
|platform=[[Windows]]
}}
'''CivNet''' is an updated version of the original [[Civilization]], ported to [[Windows]] and with added multiplayer support. Apart from a few new features, gameplay did not change from the original.


==New features==
'''King Builder'''
This feature allows for the player to create a visual representation of his/her alter ego.
'''Map Editor'''
As with [[Civilization II]], a map editor was included so that the player could design their own maps, quite a useful feature, one that was lacking in the original civilization
==Criticism==
* Response time using the interface is slow.
* The multiplayer feature is wrought with lag; sometimes it can take over 5 minutes for the information about each player's turn to be sent, even on a fast connection.
* The ability to play a game with simultaneous movement was a good idea, although due to the amount of lag a player could be attacked by the AI whilst waiting for data to be received or transmitted.
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[[Category:Civilization]]
[[Category:MicroProse Software]]
[[Category:MicroProse Software]]
[[Category:1995]]
[[Category:Turn-based strategy]]
[[Category:Turn-based strategy]]
[[Category:Windows]]
[[Category:Windows]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:1995]]
[[Category:Civilization]]

Latest revision as of 18:51, 21 July 2021