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*'''HP''': 900
*'''HP''': 900
*'''EXP''': 8500   
*'''EXP''': 8500   
Riku will return for another battle. This time, however, there will be quite a few changes. For one, Riku is now possessed by Ansem, the Seeker of Darkness, and is no longer in control of himself or the darkness he thought he had a hold of a while ago. Another change makes this battle a harder time for Sora than the first. Riku is now wielding a Keyblade. The best abilities to have equipped for this fight are Ars Arcanum, Guard, Dodge, Roll, and Counterattack. The recommended Keyblades are Olympia and Metal Chocobo. After preparing for the battle and making sure you're all set, approach Sora's newly-possessed friend to start the battle. He has three HP bars at the start of the battle. At first, the only attacks he uses are coming near you and hitting you with his new Keyblade. Try to avoid him by running around and guarding when you're ready. Guard will stun him, so this is the best time to get all of your attacks in. Be careful not to cast any type of Fire magic on Riku, as all this will do is send it right back to you in the form of Dark Fire. After you get the first HP bar down, Riku will begin to get harder. There will be more attacks of his to avoid. For one, Riku spins around with his Keyblade in a Vortex-like ability. When caught up in it, it can be very dangerous. He uses this most at this point when you get close to him and try to beat him down with combos. When you're in the middle of a combo and see him get ready to use this attack, it's best to halt the combo and move as far away as possible until the attack is finished. Be careful though, because if you end up moving too far away, Riku will launch himself up and slam down onto your position, creating practically inescapable shockwaves with his Keyblade.  
Riku will return for another battle. This time, however, there will be quite a few changes. For one, Riku is now possessed by Ansem, the seeker of darkness, and is no longer in control of himself or the darkness he thought he had a hold of a while ago. Another change makes this battle a harder time for Sora than the first. Riku is now wielding a keyblade. The best abilities to have equipped for this fight are Ars Arcanum, Guard, Dodge, Roll, and Counterattack. The recommended keyblades are Olympia and Metal Chocobo. After preparing for the battle and making sure you're all set, approach Sora's newly-possessed friend to start the battle. He has seven HP bars at the start of the battle. At first, the only attacks he uses are coming near you and hitting you with his new keyblade. Try to avoid him by running around and guarding when you're ready. Guard will stun him, so this is the best time to get all of your attacks in. Be careful not to cast any type of Fire magic on Riku, as all this will do is send it right back to you in the form of Dark Fire. After you get the first HP bar down, Riku will begin to get harder. There will be more attacks of his to avoid. For one, Riku spins around with his keyblade in a Vortex-like ability. When caught up in it, it can be very dangerous. He uses this most at this point when you get close to him and try to beat him down with combos. When you're in the middle of a combo and see him get ready to use this attack, it's best to halt the combo and move as far away as possible until the attack is finished. Be careful though, because if you end up moving too far away, Riku will launch himself up and slam down onto your position, creating practically inescapable shockwaves with his keyblade.  


After about half the battle is over, prepare yourself for two new attacks by Riku. One involves him throwing his Keyblade at you. To avoid this, either run away or hit it back with a simple strike or guard. This will come back to him and stun him, also causing a decrease in his HP. Seize the opportunity to attack Riku with some combos and attacks like Strike Raid. As Riku's HP bars decrease, he becomes more and more deadly and aggressive. Keep your guard up on the final HP bar. He will no longer taunt and instead keep using his most powerful abilities to try and hurt you. One of these will be Dark Aura, where Riku constantly charges as he floats in the air. Though this move is predictable for the most part, it can be difficult to dodge. Be sure yo use Ars Arcanum when Riku's HP gets low, as this can be the key to finishing him off. When Riku starts taking more advantage of Dark Aura, it will be more crucial to dodge. When Riku charges to one side of the room, you can be sure he won't be there for the rest of the move - Riku won't charge to the same place twice. Jump there and wait for him to finish the move before attacking him. Winning the battle will get you the Ragnorak ability.   
After about half the battle is over, prepare yourself for two new attacks by Riku. One involves him throwing his keyblade at you. To avoid this, either run away or hit it back with a simple strike or guard. This will come back to him and stun him, also causing a decrease in his HP. Seize the opportunity to attack Riku with some combos and attacks like Strike Raid. As Riku's HP bars decrease, he becomes more and more deadly and aggressive. Keep your guard up on the final HP bar. He will no longer taunt and instead keep using his most powerful abilities to try and hurt you. One of these will be Dark Aura, where Riku constantly charges as he floats in the air. Though this move is predictable for the most part, it can be difficult to dodge. Be sure yo use Ars Arcanum when Riku's HP gets low, as this can be the key to finishing him off. When Riku starts taking more advantage of Dark Aura, it will be more crucial to dodge. When Riku charges to one side of the room, you can be sure he won't be there for the rest of the move - Riku won't charge to the same place twice. Jump there and wait for him to finish the move before attacking him. Winning the battle will get you the Ragnorak ability.   
}}
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After the battle, many important cutscenes will follow. After the last one, you must control Sora in a new body - the body of a Heartless. Go back to the passage that leads to the Lift Stop. Keep on going down and falling off ledges until you end up back at the Entrance Hall. After more cutscenes, you'll end up back at Traverse Town.  
After the battle, many important cutscenes will follow. After the last one, you must control Sora in a new body - the body of a Heartless. Go back to the passage that leads to the Lift Stop. Keep on going down and falling off ledges until you end up back at the Entrance Hall. After more cutscenes, you'll end up back at Traverse Town.  
{{Footer Nav|game=Kingdom Hearts|prevpage=Traverse Town (3rd Visit)|nextpage=Traverse Town (4th Visit)}}
{{Footer Nav|game=Kingdom Hearts|prevpage=Traverse Town (3rd Visit)|nextpage=Traverse Town (4th Visit)}}
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