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'''Mega Man Zero 2''', also known in Japan as ''Rockman Zero 2​'' (ロックマンゼロ2?), is a game developed by Inti Creates and published by Capcom for the Game Boy Advance. This game is part of the highly-successful [[Mega Man]] series created by Keiji Inafune. It is the sequel to the previous installment of the Mega Man Zero Series, [[Mega Man Zero]], and is followed up with [[Mega Man Zero 3]]. It was re-released as part of the [[Mega Man Zero Collection]] for the Nintendo DS, with newer, improved sound quality, and contributes toward an in-game wallpaper and Mod Card collection. Some content has also been edited for the sake of maintaining an ''E'' rating, such as omitting red-colored oil splashes resembling blood for human-esque characters, and usage of the words "die", "death," or "kill" is switched out for less severe euphemisms in the collection. In-game mechanics are smoother, and sound effects aren't as choppy and muffled. Aside from some minor changes in gameplay, it retains the original formula of Mega Man, but reintroduces the primary feature to gain abilities from enemy bosses. {{Continue Nav}}
'''Mega Man Zero 2''', also known in Japan as ''Rockman Zero 2​'' (ロックマンゼロ2?), is a game developed by Inti Creates and published by Capcom for the Game Boy Advance. This game is part of the highly-successful [[Mega Man]] series created by Keiji Inafune. It is the sequel to the previous installment of the Mega Man Zero Series, [[Mega Man Zero]], and is followed up with [[Mega Man Zero 3]]. It was re-released as part of the [[Mega Man Zero Collection]] for the Nintendo DS, with newer, improved sound quality, and contributes toward an in-game wallpaper and Mod Card collection. Some content has also been edited for the sake of maintaining an ''E'' rating, such as omitting red-colored oil splashes resembling blood for human-esque characters, and uses of the words "die", "death," or "kill" are switched out for less edgy and subdued euphemisms in the collection. In-game mechanics are smoother, and sound effects aren't as choppy and muffled. Aside from some minor changes in gameplay, it retains the original formula of Mega Man, but reintroduces the primary feature to gain abilities from enemy bosses. {{Continue Nav}}
==Story==
==Story==
The sequel to the first title continues one year after Zero began his continuous attack on the immeasurable number of Pantheons seen at the end of the first game. This began after discovering his old friend, Mega Man X, has turned into a weary Cyber-Elf, and dealing with a would-be imitation known as Copy X. At the original X's request, Zero continues to fight. Meanwhile, an auspicious Reploid known as Elpizo has discovered Neo Arcadia's true motives and has abandoned his job there for the sake of fighting back with a strike force of his own. However, he has no idea Neo Arcadia is too strong to defeat, and his actions eventually lead to the discovery of an even more frightening entity that may jeporadize the whole world. Elsewhere, a mysterious man watches it all unfold... but just what does he have in mind?
The sequel to the first title continues one year after Zero began his continuous attack on the immeasurable number of Pantheons seen at the end of the first game. This began after discovering his old friend, Mega Man X, has turned into a weary Cyber-Elf, and dealing with a would-be imitation known as Copy X. At the original X's request, Zero continues to fight. Meanwhile, an auspicious Reploid known as Elpizo has discovered Neo Arcadia's true motives and has abandoned his job there for the sake of fighting back with a strike force of his own. However, he has no idea Neo Arcadia is too strong to defeat, and his actions eventually lead to the discovery of an even more frightening entity that may jeporadize the whole world. Elsewhere, a mysterious man watches it all unfold... but just what does he have in mind?

Revision as of 07:21, 24 December 2012

Template:Infobox Mega Man Zero 2, also known in Japan as Rockman Zero 2​ (ロックマンゼロ2?), is a game developed by Inti Creates and published by Capcom for the Game Boy Advance. This game is part of the highly-successful Mega Man series created by Keiji Inafune. It is the sequel to the previous installment of the Mega Man Zero Series, Mega Man Zero, and is followed up with Mega Man Zero 3. It was re-released as part of the Mega Man Zero Collection for the Nintendo DS, with newer, improved sound quality, and contributes toward an in-game wallpaper and Mod Card collection. Some content has also been edited for the sake of maintaining an E rating, such as omitting red-colored oil splashes resembling blood for human-esque characters, and uses of the words "die", "death," or "kill" are switched out for less edgy and subdued euphemisms in the collection. In-game mechanics are smoother, and sound effects aren't as choppy and muffled. Aside from some minor changes in gameplay, it retains the original formula of Mega Man, but reintroduces the primary feature to gain abilities from enemy bosses. Template:Continue Nav

Story

The sequel to the first title continues one year after Zero began his continuous attack on the immeasurable number of Pantheons seen at the end of the first game. This began after discovering his old friend, Mega Man X, has turned into a weary Cyber-Elf, and dealing with a would-be imitation known as Copy X. At the original X's request, Zero continues to fight. Meanwhile, an auspicious Reploid known as Elpizo has discovered Neo Arcadia's true motives and has abandoned his job there for the sake of fighting back with a strike force of his own. However, he has no idea Neo Arcadia is too strong to defeat, and his actions eventually lead to the discovery of an even more frightening entity that may jeporadize the whole world. Elsewhere, a mysterious man watches it all unfold... but just what does he have in mind?

Table of Contents

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Artwork & EU Release Differences