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{{Header Nav|game=Portal|num=5}}
{{Header Nav|game=Portal}}
{{Game
{{Game
|completion=5
|image=Portal box.jpg
|title=Portal
|title=Portal
|image=Portal box.jpg
|developer=[[Valve Software]]
|developer=[[Valve Software]]
|publisher=[[Valve Software]]
|publisher=[[Valve Software]]
|distributor=[[Steam]]
|year=2007
|released={{sys|steam|win}}{{rd|2007|October 10}}{{sys|mac}}{{rd|2010|May 12}}
|systems={{syslist|win|macos|linux}}
|genre=First-person [[puzzle]]
|systems=[[Windows]], [[Mac OS]], [[Linux]]
|ratings={{ESRB|T}}{{PEGI|12}}{{BBFC|15}}
|ratings={{ESRB|T}}{{PEGI|12}}{{BBFC|15}}
|genre=[[Puzzle]]
|players=1
|players=1
|modes=[[Single player]]
|expansion=[[Portal: Still Alive]]
|expansion=[[Portal: Still Alive]]
|preceded by=[[Narbacular Drop]]
|preceded by=[[Narbacular Drop]]
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|pcgamingwiki=Portal
|pcgamingwiki=Portal
|facebook=Portal
|facebook=Portal
|ytg=UC0PtkSAmXZC8SajVw5-hl-A
}}
}}
{{series disambig}}
'''Portal''' is a first-person puzzle game developed by [[Valve Corporation]] and released in late 2007, first as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone title for [[Windows]] and [[Steam]]. In the game, the player controls a female test subject named Chell in the Aperture Science Enrichment Centre. Guided by a female electronic voice-over of a supercomputer named GLaDOS, the player uses the [[Portal/Gameplay#Aperture Science Handheld Portal Device|Aperture Science Handheld Portal Device]] ("portal gun") to perform a variety of tests, such as creating portals to knock over turrets and other objects or moving to a previously unreachable area, so that the player may advance to the next test.
'''Portal''' is a first-person puzzle game developed by [[Valve Corporation]] and released in late 2007, first as part of [[The Orange Box]] for [[Windows]], [[Steam]], [[Xbox 360]] and the [[PlayStation 3]], and later as a standalone title for [[Windows]] and [[Steam]]. In the game, the player controls a female test subject named Chell in the Aperture Science Enrichment Centre. Guided by a female electronic voice-over of a supercomputer named GLaDOS, the player uses the [[Portal/Getting Started#Aperture Science Handheld Portal Device|Aperture Science Handheld Portal Device]] ("portal gun") to perform a variety of tests, such as creating portals to knock over turrets and other objects or moving to a previously unreachable area, so that the player may advance to the next test.


Portal's development team consisted of several people who attended [[wp:DigiPen Institute of Technology|DigiPen Institute of Technology]] and worked on [[Narbacular Drop]], a freeware game that had concepts similar to Portal.
Portal's development team consisted of several people who attended [[wp:DigiPen Institute of Technology|DigiPen Institute of Technology]] and worked on [[Narbacular Drop]], a freeware game that had concepts similar to Portal.


{{Continue Nav}}
Portal is set in the {{c|Half-Life}} universe, as indicated by explicit references to Black Mesa in the game. There are also many similarities between equipment in Portal and in [[Half-Life 2]]; turrets, for example, are quite similar in both games, and Portal also uses energy orbs identical to those in [[Half-Life 2]]. The backstory to Portal is explained in [[Half-Life 2: Episode Two]], although the story behind the protagonist is explained throughout Portal.
 
Portal is set in the [[:Category:Half-Life|Half-Life]] universe, as indicated by explicit references to Black Mesa in the game. There are also many similarities between equipment in Portal and in [[Half-Life 2]]; turrets, for example, are quite similar in both games, and Portal also uses energy orbs identical to those in [[Half-Life 2]]. The backstory to Portal is explained in [[Half-Life 2: Episode Two]], although the story behind the protagonist is explained throughout Portal.


You awake as Chell, a woman equipped with implanted heel springs to help her fall from great heights, in the middle of a relaxation room. Immediately the mechanical voice of GLaDOS greets you. It's time to be tested as a human lab rat. Will the experiments go as planned?
You awake as Chell, a woman equipped with implanted heel springs to help her survive falls from great heights, in the middle of a relaxation room. Immediately, the mechanical voice of GLaDOS greets you. It's time to be tested as a human lab rat. Will the experiments go as planned?


{{ToC}}
{{ToC}}
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[[Category:Puzzle]]
[[Category:Puzzle]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Steam]]
[[Category:Linux]]

Latest revision as of 10:12, 14 August 2023

This is the first game in the Portal series. For other games in the series see the Portal category.

Box artwork for Portal.
Box artwork for Portal.
Portal
Developer(s)Valve Software
Publisher(s)Valve Software
Year released2007
System(s)Windows, macOS, Linux
Expansion pack(s)Portal: Still Alive
Preceded byNarbacular Drop
Followed byPortal 2
SeriesPortal
Genre(s)Puzzle
Players1
ModesSingle player
Rating(s)ESRB TeenPEGI Ages 12+BBFC 15
LinksPortal at PCGamingWikiPortal ChannelSearchPortal

Portal is a first-person puzzle game developed by Valve Corporation and released in late 2007, first as part of The Orange Box for Windows, Steam, Xbox 360 and the PlayStation 3, and later as a standalone title for Windows and Steam. In the game, the player controls a female test subject named Chell in the Aperture Science Enrichment Centre. Guided by a female electronic voice-over of a supercomputer named GLaDOS, the player uses the Aperture Science Handheld Portal Device ("portal gun") to perform a variety of tests, such as creating portals to knock over turrets and other objects or moving to a previously unreachable area, so that the player may advance to the next test.

Portal's development team consisted of several people who attended DigiPen Institute of Technology and worked on Narbacular Drop, a freeware game that had concepts similar to Portal.

Portal is set in the Half-Life universe, as indicated by explicit references to Black Mesa in the game. There are also many similarities between equipment in Portal and in Half-Life 2; turrets, for example, are quite similar in both games, and Portal also uses energy orbs identical to those in Half-Life 2. The backstory to Portal is explained in Half-Life 2: Episode Two, although the story behind the protagonist is explained throughout Portal.

You awake as Chell, a woman equipped with implanted heel springs to help her survive falls from great heights, in the middle of a relaxation room. Immediately, the mechanical voice of GLaDOS greets you. It's time to be tested as a human lab rat. Will the experiments go as planned?

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