Super Smash Bros. Melee/Characters: Difference between revisions

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Pokémon #25, a yellow mouse with electricity-based attacks. The most well-recognized of all Pokémon, and the most merchandised.
Pokémon #25, a yellow mouse with electricity-based attacks. The most well-recognized of all Pokémon, and the most merchandised.


Pikachu's light weight makes it very easy to be knocked back by opponents, but its fast speed makes it hard to catch up with if retreats.  It's best to be strategic and defensive when playing as Pikachu, waiting for the right item or harassing the opponent until they attack hastily.
Pikachu's is nowhere near as dominant as he was in the original ''Smash 64'', but he wasn't nerfed as severely as, say, Kirby, and remains a strong force in ''Melee''. He retains his fast speed (albeit lowered), making him hard to catch up with if he retreats.  While he struggles with KOing in general, you ''do not'' want to get hit by his up smash (the strongest in the game, able to KO as low as '''35%'''), and his up aerial can send the opponent at a deadly semi-spike angle while having good range, and with his long recovery, he can be a hassle to edgeguard. Sadly, these strengths are held back by overall poor range (including the worst grab range) and his poor neutral game.


Pikachu's {{gc|Up|Control}}+{{gc|A}} attack while jumping in the air has very good range, and while dealing only 4% can sometimes knock an opponent sideways similar to striking an opponent with a thrown Star Rod.
Overall, Pikachu can be a force to be reckoned with.


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