Super Smash Bros. Melee/Characters: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
→‎Zelda: Wow, she's had it very rough in Smash. My heart always breaks thinking about it. (And she's even worse in all future games)
(→‎Zelda: Wow, she's had it very rough in Smash. My heart always breaks thinking about it. (And she's even worse in all future games))
Line 679: Line 679:
|rsr=26th
|rsr=26th
}}
}}
Every hero needs a dame to come home too. Link is no different. Zelda, the princess and usually soon-to-be queen of Hyrule, is the wielder of the Triforce of Wisdom. Oftentimes a damsel in distress that Link needs to rescue (her captor usually being the evil Ganon/Ganondorf), and just like Princess Peach, spends much more time in other castles than she does in her own, and sometimes doesn't even need to leave her castle to get put into a vulnerable position. However, she has also proven she can hold her own if need be; she has sometimes played a role in the final battle of a Zelda game, helping Link with defeating the final boss (usually with her Light Arrows), and regardless of current condition, remains Link's closest ally in their struggle against evil. Just like Link, there is not one specific Zelda across the series; rather, Zelda has been reincarnated for millennia.
''Super Smash Bros Melee'' is Zelda's first playable appearance in any official Nintendo game (not counting the CD-i games). Which makes it all the more unfortunate that she is a very underwhelming fighter overall. She does have her fair share of strengths; despite her light weight, her attacks generally fit under the slow, but powerful archetype, with moves like her versatile up tilt, her up and side smash, and most notably, her Lightning Kick (which is both her forward and back air, so she doesn't need to turn around to kill with it) being powerful KO moves. Many of her attacks also possess hitboxes that cannot clash with opposing hitboxes, which complements the average range of her moves and allows her to cancel out opposing attacks with her own with proper prediction.
However, while she lacks any other significant strengths, she has plenty of significant weaknesses. The most crippling of these is her terrible speed; she runs slowly (her run speed is tied with Jigglypuff’s for the slowest in the game), she attacks slowly, she falls slowly, she does basically everything slowly, and as a result, cannot attack or counterattack with any real efficiency. Wavedashing does not help her, as she has the absolute shortest wavedash in the game (tied with Peach) due to a bad blend of attributes. While she can't fight efficiently close up, she cannot fight from afar to make up, as her projectile, Din's Fire, is utterly useless and is so slow and predictable that will never connect on any decent opponent (and doesn't even provide any kill power, combo potential, or anything to make it worth the risk), and is all in all considered the worst projectile in ''Melee'' and one of the worst moves in possibly the series. She doesn't fare much better in the air; while her air speed is rather swift, she can’t jump high, she falls slowly, and her aerials are rather unwieldy and risky to use, with only her Lightning Kicks being worth the reward. Even her KO ability can be rather inconsistent; you can easily escape her forward and up smashes with SDI, making them lose their usability, and her up aerial is slow and cannot hit grounded opponents.
All in all, Melee started a brutal  trend for Zelda in Smash. Her strengths are few and far between, and her weaknesses are simply much more prominent. Worst of all,  her alter-ego, Sheik, completely outclasses her, being much faster, being a better fighter up close and far away, and even ironically having much more reliable kill setups in spite of technically being much weaker. So essentially, there is pretty much no reason to use Zelda over Shiek, ever; the only time that you’re likely to see Zelda in Melee is when Sheik player's are deep offstage and transform into Zelda to take advantage of her better recovery, but only as an absolute last resort.


;Featured Games
;Featured Games
25

edits