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{{Header Nav|game=The Legend of Zelda: The Wind Waker}}
{{Header Nav|game=The Legend of Zelda: The Wind Waker}}
{{Control selector|GameCube, Wii U}}
<center>[[File:LOZWW Dragon Roost Island.jpg|thumb|none|480px|Dragon Roost Island]]</center>


The next part of your quest is getting three pearls, and the first is Din's Pearl.
When you arrive, the King of Red Lions will give you the {{The Legend of Zelda: The Wind Waker/Item|name=Wind Waker}}, a magical conducting baton that works much like the Ocarina from [[Ocarina of Time]], and proceed to teach you how to use it. In summary, {{Control|set the Wind Waker to {{gc|X}}, {{gc|Y}}, or {{gc|Z}} and press the associated button|press {{wiiu|Up|Dpad}}}} to start conducting, then use {{control|{{gc|neutral|Control}}|{{wiiu|neutral|Lstick}}}} to set the time and push {{control|{{gc|neutral|Cstick}}|{{wiiu|neutral|Rstick}}}} in time with the onscreen metronome to conduct a song.


== The King of Red Lions ==
Head straight and pass through a tunnel, and you'll be on a shore. Swim across to the small island and walk to the slabs of stone on the island. Engraved in one of them are notes for a song. Pull out the Wind Waker and play the notes, and you'll learn the [[../Wind Waker Songs#Wind's Requiem|Wind's Requiem]] which allows you to control the wind's direction. You'll then meet a frog spirit who ask you to look out for his brother within the tornados across the Great Sea, which you're underprepared for... at the moment.


[[File:LoZ WW The King of Red Lions introduction.jpg|thumb|The King of Red Lions introduces himself.]]
<center>[[File:LOZWW Wind's Requiem.jpg|thumb|none|480px|Link learns the Wind's Requiem.]]</center>
[[File:LoZ WW Sail.png|100px|left]]


You'll wake up at Windfall Island on a talking boat, the King of Red Lions. He will tell you how you need to save your sister (and the world), and that you should depart, but he has no sail, and you must get one. Turn left and head up the island. There are a few side-quests you can do here, but if you are just interested in getting the sail, head through the stone arches by the docks at the opposite side. Follow the road until you see a man in a parka behind a counter. If you have 80 rupees, talk to him and buy what he sells. If not, head back on the wall behind the man and you'll find a little dock area. Break the pots for some rupees, and if that still isn't enough, go around slashing bushes around the island. When you get 80, buy what he sells - the sail.
Head left and you'll see some blue bomb flowers. Use them to blow up the rocks that block your path. When you reach the top, you'll have to sidle the wall to get across the broken bridge. Drop one more bomb flower to drop the blocks obstructing your path and continue on. You'll meet up again with Quill. He'll invite you to enter the island, so do.


If you're worried about the things you have to do later on, find and deal with as many sidequests as you can. What's available is pictograph missions, Miss Marie and the Killer Bees and Tingle which would pay off. You can't get bombs due to expense, trade quests without a delivery bag and lots of rupees, lighting the lighthouse without fire arrows, photo shoots without color and doing many others things without going through the quests early on.
The Rito tribe will tell you of their problem with their wing-giving dragon, Valoo, and that he has become violent and angry. They ask you to help Prince Komali, the chieftain's son. Quill will give you a {{The Legend of Zelda: The Wind Waker/Item|name=Delivery Bag}}, for holding letters.


Equip it and head back to the King of Red Lions. He will explain how to sail, so do so, and head to the next island, Dragon Roost Island. Follow the wind towards the large pillar-shaped island on the horizon. Occasionally you may find some rupees atop barrels, but it is mostly a boring, straight ride to Dragon Roost Island.
Take Quill's advice and look for Medli in one of the upper rooms. She'll give you a '''Letter to Komali''' and she'll also ask you to meet her later. It's not a date. I promise. Head down to the bottom floor and enter the hallway leading to the Prince's room.


== Dragon Roost Island ==
In this room, Prince Komali will be sitting in bed holding {{The Legend of Zelda: The Wind Waker/Item|name=Din's Pearl}}, but he won't give it to you. Deliver the letter and leave his room. In the main room, go through the door with the feathers above it.


=== The Wind Waker ===
<center>[[File:LOZWW Prince Komali.jpg|thumb|none|480px|Prince Komali holds Din's Pearl.]]</center>


[[Image:LoZ WW Dragon Roost.png|thumb|right|Dragon Roost Island.]]
Out here, jump down to find Medli. She'll talk to you, and then ask you to throw her up onto a ledge. Pick her up and go to the top of the little hill. When the wind blows towards the ledge, throw her towards it and she'll fly up there. She'll give you an {{The Legend of Zelda: The Wind Waker/Item|name=Empty Bottle}} for your efforts.
[[Image:LoZ WW The Wind Waker.png|100px|left]]


When you arrive, the King of Red Lions will teach you how to use the Wind Waker, a magical conductor, much like the Ocarina from [[Ocarina of Time]]. Head left and you'll see some blue bomb flowers. Use them to blow up the rocks that block your path. When you reach the top, you'll have to sidle the wall to get across the broken bridge. Drop one more bomb flower and continue on. You'll meet up again with Quill. He'll invite you to enter the island, so do.
Note: For some fun, you can throw her on to a wall and she'll say funny things before begging you to throw her to the ledge. Experiment to see what she'll say while the birds are chirping!


The Rito tribe will tell you of their problem with their wing-giving dragon, Valoo, and that he has become violent and angry. They ask you to help Prince Komali, the chieftain's son. Quill will give you a Delivery Bag, for holding letters.
Head over to the center of the room by the rock that has water around it. Equip your bottle and grab some water with it. Climb back up to the entrance to Dragon Roost Cavern and pour the water on the red withered bomb flowers to turn it into one you can use, then throw one down onto the rock below. This will create a lake so that you can swim and follow Medli into Dragon Roost Cavern. Throw bomb flowers into the pots that the statues hold, and they will fall over and make platforms that allow you to cross the lava. Note: throwing bombs into the statue can be difficult so do your best to line up the distance and angle correctly before picking up a bomb. It may take a couple of tries.


=== Medli ===
The next area is your first sword-equipped dungeon: Dragon Roost Cavern.


Take Quill's advice and look for Medli in one of the upper rooms. She'll give you a letter to Komali and she'll also ask you to meet her later. It's not a date. I promise. Head down to the bottom floor and enter the door that doesn't make you leave the area unless you go through an actual door.
{{Footer Nav|game=The Legend of Zelda: The Wind Waker|prevpage=Windfall Island|nextpage=Dragon Roost Cavern}}
 
In this room, Prince Komali will be sitting in bed holding Din's Pearl, the thing you're after, but you can't get it yet because he won't give it to you. Instead of stealing it from him, leave his room and, in the main room, go through the door with the feathers above it.
 
Out here, jump down to find Medli. She'll talk to you, and then ask you to throw her up onto a ledge. Pick her up and go to the top of the little hill thing. When the wind blows towards the ledge, throw her towards it and she'll fly up there. She'll give you a bottle for your efforts.
 
Head over to the center of the room by the rock that has water around it. Equip your bottle and grab some water with it. Climb back up to the entrance to Dragon Roost Cavern and pour the water on the red withered bomb flowers to turn it into one you can use, then throw one down onto the rock below. This will create a lake so that you can swim and follow Medli into Dragon Roost Cavern. Throw bomb flowers into the pots that the statues hold, and they will fall over and make platforms that allow you to cross the lava. The next area is your first sword-equipped dungeon: Dragon Roost Cavern.
 
=== Wind's Requiem ===
 
You can get the Wind's Requiem by going through the short tunnel and swim to where the stones are. That way you don't have to go to the same place later on. The Wind Requiem can change wind direction and is important for acquiring Triforce Charts which is need to decipher from Tingle. Also noting Cyclos is what you have to look out for. It's a cyclone with a much powerful gusts of wind. You need the arrows to acquire the teleporter to save you from sailing one end to the other end.
 
{{Footer Nav|game=The Legend of Zelda: The Wind Waker|prevpage=Forsaken Fortress|nextpage=Dragon Roost Cavern}}

Latest revision as of 22:45, 19 March 2023

Control selector Select controller:
GameCube, Wii U
Dragon Roost Island

When you arrive, the King of Red Lions will give you the Wind Waker Wind Waker, a magical conducting baton that works much like the Ocarina from Ocarina of Time, and proceed to teach you how to use it. In summary, set the Wind Waker to X button, Y button, or Z button and press the associated button to start conducting, then use Neutral control to set the time and push Neutral cstick in time with the onscreen metronome to conduct a song.

Head straight and pass through a tunnel, and you'll be on a shore. Swim across to the small island and walk to the slabs of stone on the island. Engraved in one of them are notes for a song. Pull out the Wind Waker and play the notes, and you'll learn the Wind's Requiem which allows you to control the wind's direction. You'll then meet a frog spirit who ask you to look out for his brother within the tornados across the Great Sea, which you're underprepared for... at the moment.

Link learns the Wind's Requiem.

Head left and you'll see some blue bomb flowers. Use them to blow up the rocks that block your path. When you reach the top, you'll have to sidle the wall to get across the broken bridge. Drop one more bomb flower to drop the blocks obstructing your path and continue on. You'll meet up again with Quill. He'll invite you to enter the island, so do.

The Rito tribe will tell you of their problem with their wing-giving dragon, Valoo, and that he has become violent and angry. They ask you to help Prince Komali, the chieftain's son. Quill will give you a Delivery Bag Delivery Bag, for holding letters.

Take Quill's advice and look for Medli in one of the upper rooms. She'll give you a Letter to Komali and she'll also ask you to meet her later. It's not a date. I promise. Head down to the bottom floor and enter the hallway leading to the Prince's room.

In this room, Prince Komali will be sitting in bed holding Din's Pearl Din's Pearl, but he won't give it to you. Deliver the letter and leave his room. In the main room, go through the door with the feathers above it.

Prince Komali holds Din's Pearl.

Out here, jump down to find Medli. She'll talk to you, and then ask you to throw her up onto a ledge. Pick her up and go to the top of the little hill. When the wind blows towards the ledge, throw her towards it and she'll fly up there. She'll give you an Empty Bottle Empty Bottle for your efforts.

Note: For some fun, you can throw her on to a wall and she'll say funny things before begging you to throw her to the ledge. Experiment to see what she'll say while the birds are chirping!

Head over to the center of the room by the rock that has water around it. Equip your bottle and grab some water with it. Climb back up to the entrance to Dragon Roost Cavern and pour the water on the red withered bomb flowers to turn it into one you can use, then throw one down onto the rock below. This will create a lake so that you can swim and follow Medli into Dragon Roost Cavern. Throw bomb flowers into the pots that the statues hold, and they will fall over and make platforms that allow you to cross the lava. Note: throwing bombs into the statue can be difficult so do your best to line up the distance and angle correctly before picking up a bomb. It may take a couple of tries.

The next area is your first sword-equipped dungeon: Dragon Roost Cavern.