Editing The Legend of Zelda: The Wind Waker/Tower of the Gods

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{{Header Nav|game=The Legend of Zelda: The Wind Waker}}
{{Header Nav|game=The Legend of Zelda: The Wind Waker}}


[[File:LoZ WW Tower of the Gods.png|thumb|The Tower of the Gods rises out of the Great Sea.]]
[[File:LoZ WW Tower of the Gods.png|thumb|Tower of the Gods]]


With all three Goddess Pearls, you have the keys to a new location. Travel to the each of the Triangle islands and face each of the three statues. They will ask you to place the pearls in their hands.  When all three are placed, the statues change shape into Din, Farore, and Nayru, exploding out of their rock shapes, and Link happens to get caught in the middle of an explosion (Poor Link gets too close to a statue and goes flying!)  
With all three Goddess Pearls, you have the keys to a new location. Travel to the each of the Triangle islands and face each of the three statues. They will ask you to place the pearls in their hands.  When all three are placed, the statues change shape into Din, Farore, and Nayru, exploding out of their rock shapes, and Link happens to get caught in the middle of an explosion (Poor Link gets too close to a statue and goes flying!)  


With all three statues activated, beams of light shoot from each of the pearls and connect to form a large triangle, where the image of the Triforce suddenly appears and breaks the seal in the middle of the islands. Then, in golden flash of light, a colossal tower raises out from the sea (which Link crashes into). After recovering from the statue explosion, Link is greeted by The King of Red Lions. He explains that this is a tower used by the Gods to test the courage of potential heroes.  
With all three statues activated, beams of light shoot from each of the pearls and connect to form a large triangle, where the image of the Triforce suddenly appears and breaks the seal in the middle of the islands. Then, in golden flash of light, a collosal tower raises out from the sea (which Link crashes into). After recovering from the staute explosion, Link is greeted by The King of Red Lions. He explains that this is a tower used by the Gods to test the courage of potential heroes.  


With the trials of the tower awaiting you, sail on in and see if you are meant to be a true hero.
With the trials of the tower awaiting you, sail on in and see if you are meant to be a true hero.


==The Tower of the Gods==
==The Tower of the Gods==
Upon entering the great Tower of the Gods, the inner workings are very majestic, and the first floor is flooded with water, which raises and lowers periodically. There are several places in this tower to visit, and each holds a different puzzle.  
Upon entering the great Tower of the Gods, the innerworkings are very majestic, and the first floor is flooded with water, which raises and lowers periodically. There are several places in this tower to visit, and each holds a different puzzle.  


===Statues, Switches, and Bridges===
===Statues, Switches, and Bridges===
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====The Abyss Statue====
====The Abyss Statue====
When you enter this room, you will have to cross a big pit. There will also be two Red Bubbles in your way. Take both of them out to make things easier. Then, use your grappling hook on the nearby pole above and swing across to the other side. When you enter the next room, do the same as before to cross. Now, you'll come across the second command statue. Call it down, but don't cross the gap. You need to bring the statue over to the other side, too. Instead, get on the pressure switch nearby to make a magic bridge appear. However, you have to stay on the switch to keep the bridge up, so how do you get the statue across? Try conducting the Command Melody. You'll gain control of the command statue and be able to guide it across the bridge. Be careful about guiding it over, and swing back over yourself once you've succeeded.
When you enter this room, you will have to cross a big pit. There will also be two Red Bubbles in your way. Take both of them out to make things easier. Then, use your grappling hook on the nearby pole above and swing across to the other side. When you enter the next room, do the same as before to cross. Now, you'll come across the second command statue. Call it down, but don't cross the gap. You need to bring the statue over to the other side, too. Instead, get on the pressure switch nearby to make a magic bridge appear. However, you have to stay on the switch to keep the bridge up, so how do you get the statue across? Try conducting the Command Melody. You'll gain control of the command statue and be able to guide it across the bridge. Be careful about guiding it over, and swing back over yourself once you've succeded.


When you head back to the last room, carry the statue over to the pressure switch to the left of the door. You'll make a new door open by doing so.
When you head back to the last room, carry the statue over to the pressure switch to the left of the door. You'll make a new door open by doing so.
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====The Eye Switch====
====The Eye Switch====
Right now, you need to go back and get the statue. When you return to the last room, the Red Bubbles will have returned. This time, use your newly-acquired Hero's Bow to kill them, and then focus your attention on the eye straight in front of you. Hit it with an arrow, and it will cause two platforms to come out and start moving between the abyss. Hook onto the pole above with the grappling hook, turn to face the ledge, and swing to back to the statue. You can also use a big swing to get back, but it's risky. From here, pick the statue up and hop onto the first platform. Cross onto the second when it gets close enough, and then return to the main room through the door. However, two Armos are nearby on your way back. You can strike their eyes with an arrow to disable them, then slash their backs to defeat them, but they get a little erratic after being defeated, and finally, explode.
Right now, you need to go back and get the statue. When you return to the last room, the Red Bubbles will have returned. This time, use your newly-aquired Hero's Bow to kill them, and then focus your attention on the eye straight in front of you. Hit it with an arrow, and it will cause two platforms to come out and start moving between the abyss. Hook onto the pole above with the grappling hook, turn to face the ledge, and swing to back to the statue. You can also use a big swing to get back, but it's risky. From here, pick the statue up and hop onto the first platform. Cross onto the second when it gets close enough, and then return to the main room through the door. However, two Armos are nearby on your way back. You can strike their eyes with an arrow to disable them, then slash their backs to defeat them, but they get a little erratic after being defeated, and finally, explode.


Now that you've brought another statue to the main room, it will go to its altar like the other one did. This time, the door on the north end will open.
Now that you've brought another statue to the main room, it will go to its altar like the other one did. This time, the door on the north end will open.
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====Big Key Puzzle====
====Big Key Puzzle====
The south side of this room has three glowing pressure switches. Pick up the two statues and place them on two of the three floor switches. Like before, place yourself on the last switch. This will deactivate the laser beams. Open the chest behind it to find the Big Key! After you pick up the Big Key, though, the two statues will awake, because they happen to be Armos. The ones you faced earlier you didn't have to destroy, but these keep a door shut. Focus on them and then shoot an arrow at their eyes to stun them. Run around to the back of the Armos and hit the flashing red gem to destroy them. After you destroy the two Armos, the door to the north will open.
The south side of this room has three glowing pressure switches. Pick up the two statues and place them on two of the three floor switches. Like before, place yourself on the last switch. This will deactivate the laser beams. Open the chest behind to to find the Big Key! After you pick up the Big Key, though, the two statues will awake, because they happen to be Armos. The ones you faced earlier you didn't have to destroy, but these keep a door shut. Focus on them and then shoot an arrow at their eyes to stun them. Run around to the back of the Armos and hit the flashing red gem to destroy them. After you destroy the two Armos, the door to the north will open.


====The Top of the Tower====
====The Top of the Tower====
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Upon reaching the last room of the tower, Link is greeted by a voice, commending him on finding his way to the top of the tower. However, his journey has one last test. With that being said, a hand rises out of the wall, then another. Finally, a head. Your final test is to defeat Gohdan, the guardian of the tower.  
Upon reaching the last room of the tower, Link is greeted by a voice, commending him on finding his way to the top of the tower. However, his journey has one last test. With that being said, a hand rises out of the wall, then another. Finally, a head. Your final test is to defeat Gohdan, the guardian of the tower.  


Gohdan is a rather tough creature, and has several tricks he can perform in battle. First, you must tackle his hands. Keep an eye on them as they hover around the room. You'll see that they can keep an eye on you as well, which happens to be their weak point. Now is the time to make use of the Hero's Bow. Target a hand and fire an arrow into the its eyeball quickly, as Gohdan will try to knock you back with his hands. If you're not quick on the draw, you'll be knocked into the electric pit surrounding the perimeter of the room, and you do NOT want to stay there if you value your life. Gohdan will also clap his hands and pound them into the ground to catch you off guard. If you can strike a hand's eyeball once, hit it again. Each hand flips over after it has been hit twice, signalling that it is no longer a threat. Then, target the other hand and shoot arrows into its eyeball. Once both hands have flipped over, the face begins putting up a tougher fight. It will open its mouth and quickly spit fire right at you. Be evasive and roll to dodge its attack, and fire arrows into each of its red eyes twice. Gohdan will fall to the floor, mouth wide open. Just like an Armos Knight, grab a bomb and toss it into the beast's mouth as soon as it opens. You must do this quickly, however, or his face and its accompanying hands recover. Keep up the attacks by constantly L-targeting the yellow eyes on Gohdan's hands, and the red eyes on Gohdan's face. This helps you be more accurate with the Hero's Bow, and also helps you sideswipe his projectile attacks, that become more and more frequent as the battle rages on. If you run out of arrows, Gohdan will actually sneeze out some more. To succeed in the battle, you must detonate three Bombs in Gohdan's mouth.
Gohdan is a rather tough creature, and has several tricks he can perform in battle. First, you must tackle his hands. Keep an eye on them as they hover around the room. You'll see that they can keep an eye on you as well, which happens to be their weak point. Now is the time to make use of the Hero's Bow. Target a hand and fire an arrow into the its eyeball quickly, as Gohdan will try to knock you back with his hands. If you're not quick on the draw, you'll be knocked into the electric pit surrounding the perimeter of the room, and you do NOT want to stay there if you value your life. Gohdan will also clap his hands and pound them into the ground to catch you off guard. If you can strike a hand's eyeball once, hit it again. Each hand flips over after it has been hit twice, signalling that it is no longer a threat. Then, target the other hand and shoot arrows into its eyeball. Once both hands have flipped over, the face begins putting up a tougher fight. It will open its mouth and quickly spit fire right at you. Be evasive and roll to dodge its attack, and fire arrows into each of its red eyes twice. Gohdan will fall to the floor, mouth wide open. Just like an Armos Knight, grab a bomb and toss it into the beast's mouth as soon as it opens. You must do this quickly, however, or his face and its accompanying hands recover. Keep up the attacks by constantly L-targeting the yellow eyes on Gohdan's hands, and the red eyes on Gohdan's face. This helps you be more accurate with the Hero's Bow, and also helps you sidesqipe his projectile attacks, that become more and more frequent as the battle rages on. If you run out of arrows, Gohdan will actually sneeze out some more. To succeed in the battle, you must detonate three Bombs in Gohdan's mouth.


With the final hit made to Gohdan, his head suddenly glows and the voice returns to mention that a path can be opened with Gohdan's defeat, and that the events that will happen now are tied to Link's fate. It warns Link to go forward with caution, and with its last words said, a portal suddenly shoots down into the room and opens the path ahead. Now, having admitted defeat, Gohdan returns to his slumber, and his last act is to reward you with a Heart Container.
With the final hit made to Gohdan, his head suddenly glows and the voice returns to mention that a path can be opened with Gohdan's defeat, and that the events that will happen now are tied to Link's fate. It warns Link to go forward with caution, and with its last words said, a portal suddenly shoots down into the room and opens the path ahead. Now, having admitted defeat, Gohdan returns to his slumber, and his last act is to reward you with a Heart Container.
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Upon reaching the top of the tower, you shall find another one, a large bell tower situated in the middle. Climb the ladder in front of you up to the tower, pull out your Grappling Hook, latch onto the bell clapper, and start swinging. When you do this, you will start ringing the bell, signaling you have completed the Tower of the Gods, and opening a mysterious portal outside of the tower entrance. The King of Red Lions sees that the gods acknowledge Link for true heroism, and have opened the portal to the true test.  
Upon reaching the top of the tower, you shall find another one, a large bell tower situated in the middle. Climb the ladder in front of you up to the tower, pull out your Grappling Hook, latch onto the bell clapper, and start swinging. When you do this, you will start ringing the bell, signaling you have completed the Tower of the Gods, and opening a mysterious portal outside of the tower entrance. The King of Red Lions sees that the gods acknowledge Link for true heroism, and have opened the portal to the true test.  


You are now allowed into a place only where the chosen are permitted to enter... Hyrule Castle.
You are now allowed into a place only where the chosen are permitted to enter…Hyrule Castle.


{{Footer Nav|game=The Legend of Zelda: The Wind Waker|prevpage=Return to Outset Island|nextpage=Hyrule Castle}}
{{Footer Nav|game=The Legend of Zelda: The Wind Waker|prevpage=Return to Outset Island|nextpage=Hyrule Castle}}
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