Ultima VI: The False Prophet: Difference between revisions

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|platform=[[MS-DOS]], [[FM Towns]], [[Super Nintendo]], [[Sharp X68000]], [[Commodore 64]], [[Atari ST]], [[Commodore Amiga]], [[NEC PC-9801]]
|platform=[[MS-DOS]], [[FM Towns]], [[Super Nintendo]], [[Sharp X68000]], [[Commodore 64]], [[Atari ST]], [[Commodore Amiga]], [[NEC PC-9801]]
|ESRB=T
|ESRB=T
|preceded by=[[Ultima V: Warriors of Destiny]]
|followed by=[[Ultima VII: The Black Gate]]
}}
}}
'''Ultima VI: The False Prophet''' was the first [[:Category:Ultima|Ultima]] game to be developed primarily for [[MS-DOS]] (previous games were developed for other systems and later ported to it). It takes full advantage of the hardware with 256-color VGA graphics and the first use of the series' unusual perspective.
'''Ultima VI: The False Prophet''' was the first [[:Category:Ultima|Ultima]] game to be developed primarily for [[MS-DOS]] (previous games were developed for other systems and later ported to it). It takes full advantage of the hardware with 256-color VGA graphics and the first use of the series' unusual perspective.