User:Ganj

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Street Fighter 4 Command Table Prototype

DEVELOPMENT JOURNAL

So far I've developed a working model of the command table. These are the most distinguishing notes of the table:

  • Marks: Uses for special symbols & marks such as "EX stars" or "-isms marks", whether it's "cancelable" with a "C" or something.
  • Move Names: Uses for names of attacks.
  • Commands: The most 'important' aspect, which (of course) denotes the input commands of the attack itself.
  • Notes: The column is specifically for any noteworthy info on the move in-particular (ie. collision points, special properties).

As you can see I've established and constructed a working prototype. So now I'm just tweaking the design properties. Maybe I'll drag the "Note" portion below the other cells...make it its own row entirely.

COMMAND TABLES PROTOTYPES

Marks Move Name Commands Notes
X    GRAPPLES (  /  )   +  
 A   SPECIAL NORMALS   +  
  V  SPECIAL ATTACK   +   Moves marked with a "" can upgrade to "EX Specials" be consuming a small portion of the SUPER COMBO GAUGE.
FOCUS ATTACK   +   The FOCUS ATTACK can block incoming attacks before retaliating with a powerful counterattack.
I. SUPER COMBO    +   SUPER COMBOS consumes a portion of the SUPER COMBO GAUGE to unleash a devastating super attack.
  ULTRA COMBO    +   The power of the ULTRA COMBO depends upon the level of your REVENGE GAUGE as well as your SUPER COMBO GAUGE.


Marks Move Name Commands Notes
Seoi Nage
背負い投げ
  +  
Tomoe Nage
巴投げ
  /    +  
X    Sakotsu Wari
鎖骨割り
   Hits overhead.
 A   Kyubi Kudaki
鳩尾砕き
  
  V  Senpukyaku
旋風脚
  
(Shakunetsu) Hadoken
(灼熱) 波動拳
  +   EX Version knocks down opponent.
Shoryuken
昇龍拳
  +  
(Shinku) Tatsumaki Senpukyaku
(真空) 龍卷旋風脚
    +   EX Version hits crouching opponents.
Jōdan Sokutō Geri
上段足刀蹴り
  +   Hits crouching opponents; triggers juggle state.
Kaze no Ken
風の拳
  +  
I. Shinku Hadoken
真空波動拳
   +   Nullifies underclass projectile
II. Shin Shoryuken
真 ・ 昇龍拳
   +  
III. Denjin Hadoken
電刃波動拳
   + (HOLD)   Unblockable. Can wiggle joystick to reduce charge time.
  Metsu Hadoken
滅 ・ 波動拳
   +   Nullifies underclass projectile
 
Marks Move Name Commands Notes
Seoi Nage
背負い投げ
 + 
Tomoe Nage
巴投げ
(  /  )  + 
Sakotsu Wari
鎖骨割り
  Hits overhead.
Kyubi Kudaki
鳩尾砕き
  
Senpukyaku
旋風脚
  
EX (Shakunetsu) Hadoken
(灼熱) 波動拳
 + EX version knocks down.
EX Shoryuken
昇龍拳
 + 
EX (Shinku) Tatsumaki Senpukyaku
(真空) 龍卷旋風脚
   + EX version hits crouching opponents.
Kaze no Ken
風の拳
 + 
I. Shinku Hadoken
真空波動拳
  + Nullifies underclass projectile.
Metsu Hadoken
真・昇龍拳
  + Nullifies underclass projectile.