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Zeta/Omega Advances[edit]
Beta/Sigma Advances[edit]
Special Program Advances[edit]
Suggested Folders[edit]
In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.
Some chips are available only once in the video game. As such, to acquire more of the same unique chip it is necessary to link two Game Boy Advances and transfer a chip acquired in the other video game cartridge.
The quickest folders are those with one chip code only.
Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code(s) are suggested for completion, including a NetNavi where possible.
Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.
Program Advance | Val. | Chips | Chip locations |
---|---|---|---|
Z-Canon1 CDE or Z-Raton1 or Z-Arrow |
098 | 03x Cannon C* 03x Cannon D* 03x Cannon E* 08x Gaia3 C***** 08x Thunder3 D*** [Elec] 05x Elecman3 E***** [Elec] |
... |
Z-Raton2 FGH or Z-Canon2 or Z-Spear |
083 | 03x Ratton2 F** 03x Ratton2 G** 03x Ratton2 H** 05x Fireman3 F***** [Fire] 08x Heater G** [Fire] 08x Cyclone H*** |
... |
Z-Spread HIJ | 099 | 03x Spreader H** 03x Spreader I** 03x Spreader J** 08x BigWave H**** [Aqua] 05x Iceman3 I***** [Aqua] 08x RedWave J*** [Fire] |
... |
Z-Lance LMN/MNO or Z-Canon1 or Z-Raton3 |
093 | 03x TriLance L/O**** 03x TriLance M**** 03x TriLance N**** 08x IceCube M** [Aqua] 08x IcePunch M** [Aqua] 05x Numbrmn3 N***** |
... |
B-Sword / S-Sword | 073 | 03x Sword S* 07x WideSwrd S* 07x LongSwrd S** 08x Steal S*** 05x Stonemn3 S***** |
Earliest: stage 3, after mission Sword S: starting folder WideSwrd S: starting folder LongSwrd S: (Stage 3) Internet Area 2 Steal S: starting folder Stonemn3 S: (intermission 3) Internet Area 3 |
B-Quake / S-Quake | 060 | 10x Quake1 Q* 10x Quake2 Q** 10x Quake3 Q*** |
... |
B-Wave / S-Wave | 076 | 08x ShokWave C* 08x SoniWave C** 09x DynaWave C*** 05x Colormn3 C***** |
... |
B-Bomb / S-Bomb | 085 | 08x LilBomb B* 08x CrosBomb B** 09x BigBomb B**** 05x Bombman3 B***** [Fire] |
... |
BgStrait | 040 | 10x GutsPnch B* 10x IcePunch B** [Aqua] 10x Dash B* |
... |
Storm | 060 | 05x Typhoon G* 10x Huricane G** 10x Cyclone G*** 05x Repair G* |
... |
PwrCanon | 060 | 05x Shotgun K* 05x CrossGun K* 10x Spreader K** 10x M-Cannon K*** |
Earliest: Stage 4, after mission Shotgun K: (Stage 1) CrossGun K: (Stage 1) Spreader K: (intermission 4) Higsby's Shop M-Cannon K: (intermission 3) Deep Internet area 13 |
GtsShoot | 077 | 08x MetGuard G* 08x Dash G* 05x Gutsman3 G***** 09x KngtSwrd G**** |
... |
LifeSavr | 079 | 08x Barrier R** 08x AquaAura R** [Aqua] 05x Roll2 R**** 09x DynaWave R*** |
Earliest: Stage 5 AquaAura R: (intermission 3) Barrier R: (Stage 5 before mission) DenTown summer school Roll R: (Stage 2) Roll2 R: (Stage 5 before mission) Roll3 R: (Stage 8) |
BloodSuk | 080 | 05x Drain1 A** 05x Drain2 A** 10x Drain3 A*** 10x Wave A*** [Aqua] |
... |
HvyStamp | 120 | 05x Gaia1 C*** 10x Gaia2 C**** 10x Gaia3 C***** 05x Quake3 C*** |
Earliest: Stage 3, after mission Gaia1 C: (intermission 3) Deep Internet area 9 Gaia2 C: (intermission 3) Deep Internet area 12 Gaia3 C: (intermission 3) Deep Internet area 16 Quake3 C: (intermission 3) Internet area 16 Mystery Data |
2xHero | 130 | 05x FtrSword B*** 10x KngtSwrd B**** 10x HeroSwrd B***** 05x Protomn3 B***** |
Earliest: Stage 8 FtrSword B: (stage 3) KngtSwrd B: (intermission 3) HeroSwrd B: (stage 8) Protomn3 B: (stage 6/7?) |