Need for Speed: Carbon
|Need for Speed: Carbon|
|Developer(s)||EA Canada, EA Black Box, Electronic Arts|
|Publisher(s)||Electronic Arts, EA Sports, EA Games|
|System(s)||Windows, PlayStation 2, PlayStation 3, Wii, GameCube, Xbox, Xbox 360, Mac OS X|
|Mode(s)||Single player, Multiplayer|
|Preceded by||Need for Speed: Most Wanted|
|Followed by||Need for Speed: ProStreet|
|Series||Need for Speed|
|Neoseeker Related Pages|
- For the PlayStation Portable, Game Boy Advance, Nintendo DS, and Zeebo versions, see Need for Speed Carbon: Own the City.
Need for Speed: Carbon is the tenth game in the Need for Speed series. The idea follows that of most new Need for Speed games: race through the city and beat everyone else. This game contains many new features, including autosculpt, the ability to modify your car to one of almost infinite visual possibilities. Along with a whole new crew system.
Need for Speed: Carbon follows after the plotline of Need for Speed: Most Wanted. Having escaped from the angry police of Rockport, you return to your own home of Palmont City. You are driving on a road back to Palmont City in Carbon Canyon when a flashback of a race against all three crew bosses Wolf, Kenji, and Angie comes to mind from a long time ago before the player left Palmont City. The player is then suddenly rammed by Cross, now a bounty hunter who is hunting you down. You then have to drive your BMW M3 GTR through the canyon to try to escape from Cross. You eventually smash through many wooden construction posts and after smashing through them there is a semi blocking the road. You then are forced to turn around and face Cross. On the verge of being captured, Darius arrives in his Audi Le Mans Quattro with his associates to bail you out, telling a worker to pay Cross $150,000, which is your bounty. He tells you that he wants you to clean up your reputation and go back to beat all the crew bosses to pay him off for bailing you out.
Table of Contents
Need for Speed series
Fourth Era: Most Wanted (2012)