From StrategyWiki, the free strategy guide and walkthrough wiki
Θ = Super Effective (x2)
O = Normal Attack (x1)
∆ = Poor (x0.5)
X = None (x0)
| Pokémon Type
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Pokémon Move
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
No
|
|
|
|
|
|
|
|
|
|
|
|
| ∆
| X
|
|
| ∆
|
Fir
|
| ∆
| ∆
|
| Θ
| Θ
|
|
|
|
|
| Θ
| ∆
|
| ∆
|
| Θ
|
Wa
|
| Θ
| ∆
|
| ∆
|
|
|
| Θ
|
|
|
| Θ
|
| ∆
|
|
|
El
|
|
| Θ
| ∆
| ∆
|
|
|
| X
| Θ
|
|
|
|
| ∆
|
|
|
Gra
|
| ∆
| Θ
|
| ∆
|
|
| ∆
| Θ
| ∆
|
| ∆
| Θ
|
| ∆
|
| ∆
|
Ic
|
| ∆
| ∆
|
| Θ
| ∆
|
|
| Θ
| Θ
|
|
|
|
| Θ
|
| ∆
|
Fig
| Θ
|
|
|
|
| Θ
|
| ∆
|
| ∆
| ∆
| ∆
| Θ
| X
|
| Θ
| Θ
|
Po
|
|
|
|
| Θ
|
|
| ∆
| ∆
|
|
| Θ
| ∆
| ∆
|
|
| X
|
Gro
|
| Θ
|
| Θ
| ∆
|
|
| Θ
|
| X
|
| ∆
| Θ
|
|
|
| Θ
|
Fl
|
|
|
| ∆
| Θ
|
| Θ
|
|
|
|
| Θ
| ∆
|
|
|
| ∆
|
Ps
|
|
|
|
|
|
| Θ
| Θ
|
|
| ∆
|
|
|
|
| X
| ∆
|
Bu
|
| ∆
|
|
| Θ
|
| ∆
| ∆
|
| ∆
| Θ
|
|
| ∆
|
| Θ
| ∆
|
Ro
|
| Θ
|
|
|
| Θ
| ∆
|
| ∆
| Θ
|
| Θ
|
|
|
|
| ∆
|
Gh
| X
|
|
|
|
|
|
|
|
|
| Θ
|
|
| Θ
|
| ∆
| ∆
|
Dr
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Θ
|
| ∆
|
Da
|
|
|
|
|
|
| ∆
|
|
|
| Θ
|
|
| Θ
|
| ∆
| ∆
|
St
|
| ∆
| ∆
| ∆
|
| Θ
|
|
|
|
|
|
| Θ
|
|
|
| ∆
|
Note that Pokémon with duplicated types are weak or strong respectivly.
For example, Dragonite, which is 
type, is 4x weak against ice type.
Also note that in Generation 1 games (Red, Blue, Green, Yellow) some weaknesses/resistances are different:
moves are 1x effectiveness vs
, not 0.5x
moves are 2x effectiveness vs
, not 0.5x
moves are 0x effectiveness vs
, not 2x
and
do not exist.