| # |
Name |
Type |
Category |
Contest |
Power |
Accuracy |
Generation |
Appeal |
Jam |
Notes |
| 001 |
Pound |
L
 |
A
 |
E
 |
40 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 002 |
Karate Chop |
E
 |
A
 |
E
 |
50 |
100% |
1 |
♥♥♥ |
|
Affected by how well the appeal in front goes. |
| 003 |
Doubleslap |
L
 |
A
 |
E
 |
15 |
85% |
1 |
♥♥ |
♥ |
Startles the Pokémon that has the judge's attantion |
| 004 |
Comet Punch |
L
 |
A
 |
E
 |
18 |
85% |
1 |
♥♥ |
|
Works well if it's the same type as the one before |
| 005 |
Mega Punch |
L
 |
A
 |
E
 |
80 |
85% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 006 |
Pay Day |
L
 |
A
 |
D
 |
40 |
100% |
1 |
♥ |
|
??? |
| 007 |
Fire Punch |
F
 |
A
 |
A
 |
75 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 008 |
Ice Punch |
K
 |
A
 |
A
 |
75 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 009 |
Thunderpunch |
D
 |
A
 |
B
 |
75 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 010 |
Scratch |
L
 |
A
 |
E
 |
40 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 011 |
Vicegrip |
L
 |
A
 |
E
 |
55 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 012 |
Guillotine |
L
 |
A
 |
B
 |
1HKO |
30% |
1 |
♥♥ |
♥ |
Badly startles all Pokémon that made good appeals |
| 013 |
Razor Wind |
L
 |
B
 |
B
 |
80 |
100% |
1 |
♥♥♥ |
|
Affected by how well the appeal in front goes |
| 014 |
Swords Dance |
L
 |
C
 |
A
 |
- |
- |
1 |
♥ |
|
Ups the user's condition and helps prevent nervousness. |
| 015 |
Cut |
L
 |
A
 |
B
 |
50 |
95% |
1 |
♥♥ |
♥ |
Badly startles all Pokémon that made good appeals. |
| 016 |
Gust |
G
 |
B
 |
D
 |
40 |
100% |
1 |
♥♥♥ |
|
Scrambles the order of appeals next turn |
| 017 |
Wing Attack |
G
 |
A
 |
B
 |
60 |
100% |
1 |
♥♥ |
|
Works better if the previous appealer also used a Cool move. |
| 018 |
Whirlwind |
L
 |
C
 |
D
 |
- |
100% |
1 |
♥♥♥ |
|
Scrambles the order of appeals on the next turn |
| 019 |
Fly |
G
 |
A
 |
D
 |
70 |
95% |
1 |
♥ |
|
Can avoid being startled by others. |
| 020 |
Bind |
L
 |
A
 |
E
 |
15 |
75% |
1 |
♥♥♥ |
|
Temporarily stops the crowd from getting excited |
| 021 |
Slam |
L
 |
A
 |
E
 |
80 |
75% |
1 |
♥♥ |
♥ |
Startles Pokémon that made a same-type appeal |
| 022 |
Vine Whip |
I
 |
A
 |
B
 |
035 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 023 |
Stomp |
L
 |
A
 |
E
 |
65 |
100% |
1 |
♥ |
♥♥♥♥ |
Badly startles the Pokémon in front. |
| 024 |
Double Kick |
E
 |
A
 |
B
 |
30 |
100% |
1 |
♥♥ |
|
Works well if it's the same type as the one before |
| 025 |
Mega Kick |
L
 |
A
 |
B
 |
120 |
75% |
1 |
♥♥♥♥ |
|
??? |
| 026 |
Jump Kick |
E
 |
A
 |
B
 |
70 |
95% |
1 |
♥♥♥♥♥♥ |
|
After this move, the user is more easily startled |
| 027 |
Rolling Kick |
E
 |
A
 |
B
 |
60 |
85% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 028 |
Sand-Attack |
J
 |
C
 |
C
 |
- |
100% |
1 |
♥♥ |
♥ |
Startles the Pokémon that has the judge's attention. |
| 029 |
Headbutt |
L
 |
A
 |
E
 |
70 |
100% |
1 |
♥♥ |
♥♥♥ |
Startles the Pokémon that appealed before the user. |
| 030 |
Horn Attack |
L
 |
A
 |
B
 |
65 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 031 |
Fury Attack |
L
 |
A
 |
B
 |
15 |
85% |
1 |
♥♥ |
♥ |
Startles the Pokémon that has the judge's attention |
| 032 |
Horn Drill |
L
 |
A
 |
B
 |
1HKO |
30% |
1 |
♥♥ |
♥ |
Badly startles all Pokémon that made good appeals |
| 033 |
Tackle |
L
 |
A
 |
E
 |
35 |
95% |
1 |
♥♥♥♥ |
|
A highly appealing move. |
| 034 |
Body Slam |
L
 |
A
 |
E
 |
85 |
100% |
1 |
♥ |
♥♥♥♥ |
Badly startles the Pokémon in front. |
| 035 |
Wrap |
L
 |
A
 |
E
 |
15 |
85% |
1 |
♥♥♥ |
|
Temporarily stops the crowd from growing excited |
| 036 |
Take Down |
L
 |
A
 |
E
 |
90 |
85% |
1 |
♥♥♥♥♥♥ |
|
After this move, the user is more easily startled |
| 037 |
Thrash |
L
 |
A
 |
E
 |
90 |
100% |
1 |
♥♥♥♥ |
♥♥♥♥ |
Jams the others, and misses one turn of appeals |
| 038 |
Double-Edge |
L
 |
A
 |
E
 |
120 |
100% |
1 |
♥♥♥♥♥♥ |
|
After this move, the user is easily startled |
| 039 |
Tail Whip |
L
 |
C
 |
C
 |
- |
100% |
1 |
♥♥ |
|
The appeal works great if performed last |
| 040 |
Poison Sting |
M
 |
A
 |
D
 |
15 |
100% |
1 |
♥♥ |
♥♥♥ |
Startles the Pokémon before the user |
| 041 |
Twineedle |
A
 |
A
 |
B
 |
25 |
100% |
1 |
♥♥ |
♥♥♥ |
??? |
| 042 |
Pin Missile |
A
 |
A
 |
B
 |
14 |
85% |
1 |
♥♥ |
♥ |
Allows performance of the same move twice in a row. |
| 043 |
Leer |
L
 |
C
 |
B
 |
- |
100% |
1 |
♥♥♥ |
|
Temporarily stops the crowd from growing excited |
| 044 |
Bite |
B
 |
A
 |
E
 |
60 |
100% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 045 |
Growl |
L
 |
C
 |
C
 |
- |
100% |
1 |
♥♥ |
|
The appeal works great if performed last |
| 046 |
Roar |
L
 |
C
 |
B
 |
- |
100% |
1 |
♥♥♥ |
|
Scrambles the order of the next turn |
| 047 |
Sing |
L
 |
C
 |
C
 |
- |
55% |
1 |
♥♥ |
|
Makes all Pokémon after the user nervous. |
| 048 |
Supersonic |
L
 |
C
 |
D
 |
- |
55% |
1 |
♥♥♥ |
|
Scrambles the order of appeals on the next turn |
| 049 |
Sonicboom |
L
 |
B
 |
B
 |
Fixed |
90% |
1 |
♥♥ |
|
Works well if it's the same type as the one before |
| 050 |
Disable |
L
 |
C
 |
D
 |
- |
55% |
1 |
♥♥ |
|
Makes all Pokémon after the user nervous. |
| 051 |
Acid |
M
 |
B
 |
D
 |
40 |
100% |
1 |
♥ |
♥♥♥♥ |
Subtracts four appeal points from the preceding Pokémon. |
| 052 |
Ember |
F
 |
B
 |
A
 |
40 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 053 |
Flamethrower |
F
 |
B
 |
A
 |
95 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 054 |
Mist |
K
 |
C
 |
A
 |
- |
- |
1 |
♥ |
|
Can avoid being startled by others |
| 055 |
Water Gun |
Q
 |
B
 |
C
 |
40 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 056 |
Hydro Pump |
Q
 |
B
 |
A
 |
120 |
80% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 057 |
Surf |
Q
 |
B
 |
A
 |
95 |
100% |
1 |
♥♥♥ |
|
Affected by how well the appeal in front goes. |
| 058 |
Ice Beam |
K
 |
B
 |
A
 |
95 |
100% |
1 |
♥♥ |
♥ |
Startles all Pokémon that have made a Beauty-type appeal this turn. |
| 059 |
Blizzard |
K
 |
B
 |
A
 |
120 |
70% |
1 |
♥♥♥♥ |
|
A highly appealing move. |
| 060 |
Psybeam |
N
 |
B
 |
A
 |
65 |
100% |
1 |
♥♥♥ |
|
Scrambles the order of appeals on the next turn. |
| 061 |
Bubblebeam |
Q
 |
B
 |
A
 |
65 |
100% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 062 |
Aurora Beam |
K
 |
B
 |
A
 |
65 |
100% |
1 |
♥♥ |
♥ |
Startles Pokémon that made a same-type appeal |
| 063 |
Hyper Beam |
L
 |
B
 |
B
 |
150 |
90% |
1 |
♥♥♥♥ |
♥♥♥♥ |
Jams the others and misses one turn of appeals |
| 064 |
Peck |
G
 |
A
 |
B
 |
35 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move. |
| 065 |
Drill Peck |
G
 |
A
 |
B
 |
80 |
100% |
1 |
♥♥♥♥ |
|
??? |
| 066 |
Submission |
E
 |
A
 |
B
 |
80 |
80% |
1 |
♥♥♥♥♥♥ |
|
??? |
| 067 |
Low Kick |
E
 |
A
 |
E
 |
Varies |
100% |
1 |
♥ |
♥♥♥♥ |
Badly startles the Pokémon in front. |
| 068 |
Counter |
E
 |
A
 |
E
 |
Varies |
100% |
1 |
♥♥ |
|
Can avoid being startled by others once |
| 069 |
Seismic Toss |
E
 |
A
 |
E
 |
Varies |
100% |
1 |
♥♥ |
♥ |
Startles Pokémon that made a Tough-type appeal earlier in the same turn. |
| 070 |
Strength |
L
 |
A
 |
E
 |
80 |
100% |
1 |
♥♥ |
♥ |
Startles Pokémon that made a Same Type Appeal |
| 071 |
Absorb |
I
 |
B
 |
D
 |
20 |
100% |
1 |
♥♥ |
♥♥♥ |
Subtracts 3 appeal points from the preceeding Pokémon. |
| 072 |
Mega Drain |
I
 |
B
 |
D
 |
40 |
100% |
1 |
♥ |
♥♥♥♥ |
??? |
| 073 |
Leech Seed |
I
 |
C
 |
D
 |
- |
90% |
1 |
♥♥ |
♥♥ |
Startles all Pokémon that have done their appeals |
| 074 |
Growth |
L
 |
C
 |
A
 |
- |
- |
1 |
♥ |
|
Ups the user's condition and helps prevent nervousness. |
| 075 |
Razor Leaf |
I
 |
A
 |
B
 |
55 |
95% |
1 |
♥♥♥ |
|
Affected by how well the appeal in front goes. |
| 076 |
Solarbeam |
I
 |
B
 |
B
 |
120 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 077 |
Poisonpowder |
M
 |
C
 |
D
 |
- |
75% |
1 |
♥♥♥ |
|
Worsens the condition of those that made appeals |
| 078 |
Stun Spore |
I
 |
C
 |
D
 |
- |
75% |
1 |
♥♥ |
♥ |
Badly startles all Pokémon that made good appeals |
| 079 |
Sleep Powder |
I
 |
C
 |
D
 |
- |
75% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 080 |
Petal Dance |
I
 |
B
 |
A
 |
70 |
100% |
1 |
♥♥♥♥ |
♥♥♥♥ |
Jams the others, and misses one turn of appeals |
| 081 |
String Shot |
A
 |
C
 |
D
 |
- |
95% |
1 |
♥♥ |
♥♥♥ |
Startles the Pokémon that appealed before the user |
| 082 |
Dragon Rage |
C
 |
B
 |
B
 |
Fixed |
100% |
1 |
♥ |
|
The appeal works better the later it is performed |
| 083 |
Fire Spin |
F
 |
B
 |
A
 |
15 |
70% |
1 |
♥♥♥ |
|
Temporarily stops the crowd from growing excited |
| 084 |
Thundershock |
D
 |
B
 |
B
 |
40 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 085 |
Thunderbolt |
D
 |
B
 |
B
 |
95 |
100% |
1 |
♥♥♥♥ |
|
A highly appealing move |
| 086 |
Thunder Wave |
D
 |
C
 |
B
 |
- |
100% |
1 |
♥♥ |
♥ |
Badly startles all Pokémon that made good appeals |
| 087 |
Thunder |
D
 |
B
 |
B
 |
120 |
70% |
1 |
♥♥ |
♥♥ |
Startles all Pokémon that have already appealed |
| 088 |
Rock Throw |
O
 |
A
 |
E
 |
50 |
90% |
1 |
♥♥ |
|
??? |
| 089 |
Earthquake |
J
 |
A
 |
E
 |
100 |
100% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals. |
| 090 |
Fissure |
J
 |
A
 |
E
 |
1HKO |
30% |
1 |
♥♥ |
♥ |
??? |
| 091 |
Dig |
J
 |
A
 |
D
 |
60 |
100% |
1 |
♥ |
|
??? |
| 092 |
Toxic |
M
 |
C
 |
D
 |
- |
85% |
1 |
♥♥♥ |
|
??? |
| 093 |
Confusion |
N
 |
B
 |
D
 |
50 |
100% |
1 |
♥♥ |
♥♥♥ |
Startles the Pokémon that appealed before the user. |
| 094 |
Psychic |
N
 |
B
 |
D
 |
90 |
100% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals. |
| 095 |
Hypnosis |
N
 |
C
 |
D
 |
- |
60% |
1 |
♥ |
♥♥♥ |
??? |
| 096 |
Meditate |
N
 |
C
 |
A
 |
- |
- |
1 |
♥ |
|
Ups the user's condition. Helps prevent nervousness |
| 097 |
Agility |
N
 |
C
 |
B
 |
- |
- |
1 |
♥♥♥ |
|
The next appeal can be made earlier next turn |
| 098 |
Quick Attack |
L
 |
A
 |
B
 |
40 |
100% |
1 |
♥♥♥ |
|
The user's appeal can be made earlier on the next turn. |
| 099 |
Rage |
L
 |
A
 |
B
 |
20 |
100% |
1 |
♥♥♥ |
|
??? |
| 100 |
Teleport |
N
 |
C
 |
B
 |
- |
- |
1 |
♥ |
|
Can avoid being startled by others. |
| 101 |
Night Shade |
H
 |
B
 |
D
 |
Varies |
100% |
1 |
♥♥ |
♥ |
??? |
| 102 |
Mimic |
L
 |
C
 |
C
 |
- |
100% |
1 |
♥ |
|
??? |
| 103 |
Screech |
L
 |
C
 |
D
 |
- |
85% |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 104 |
Double Team |
L
 |
C
 |
B
 |
- |
- |
1 |
♥♥ |
|
??? |
| 105 |
Recover |
L
 |
C
 |
D
 |
- |
- |
1 |
♥♥ |
♥ |
??? |
| 106 |
Harden |
L
 |
C
 |
E
 |
- |
- |
1 |
♥♥ |
|
Can avoid being startled by others once |
| 107 |
Minimize |
L
 |
C
 |
C
 |
- |
- |
1 |
♥♥ |
|
??? |
| 108 |
Smokescreen |
L
 |
C
 |
D
 |
- |
100% |
1 |
♥♥♥ |
|
??? |
| 109 |
Confuse Ray |
H
 |
C
 |
D
 |
- |
100% |
1 |
♥♥♥ |
|
Scrambles the order of appeals on the next turn. |
| 110 |
Withdraw |
Q
 |
C
 |
C
 |
- |
- |
1 |
♥ |
|
??? |
| 111 |
Defense Curl |
L
 |
C
 |
C
 |
- |
- |
1 |
♥♥ |
|
Can avoid being startled by othrs once |
| 112 |
Barrier |
N
 |
C
 |
B
 |
- |
- |
1 |
♥ |
|
??? |
| 113 |
Light Screen |
N
 |
C
 |
A
 |
- |
- |
1 |
♥ |
|
??? |
| 114 |
Haze |
K
 |
C
 |
A
 |
- |
- |
1 |
♥♥♥ |
|
??? |
| 115 |
Reflect |
N
 |
C
 |
D
 |
- |
- |
1 |
♥ |
|
Can avoid being startled by others. |
| 116 |
Focus Energy |
L
 |
C
 |
B
 |
- |
- |
1 |
♥ |
♥♥♥ |
Badly startles those that have made appeals |
| 117 |
Bide |
L
 |
A
 |
E
 |
Varies |
100% |
1 |
♥ |
|
Can avoid being startled by others |
| 118 |
Metronome |
L
 |
C
 |
C
 |
- |
- |
1 |
♥♥♥ |
|
??? |
| 119 |
Mirror Move |
G
 |
C
 |
D
 |
- |
- |
1 |
♥ |
|
??? |
| 120 |
Selfdestruct |
L
 |
A
 |
A
 |
200 |
100% |
1 |
♥♥♥♥♥♥♥♥ |
|
??? |
| 121 |
Egg Bomb |
L
 |
A
 |
E
 |
100 |
75% |
1 |
♥♥♥♥ |
|
??? |
| 122 |
Lick |
H
 |
A
 |
E
 |
20 |