Rappelz/Skills

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Listed per skill

  • Requirements to learn the skill
  • Classes that can learn the skill
  • Classes that cannot learn the skill
  • Requirements to cast the skill
    • MP is the amount of magic points required per cast of the skill.
    • Cast time is the time after starting the cast of the skill before it's completed.
    • Cool time is the time after casting the skill before it can be casted again.
  • Effect of the skill

They're in ascending alphabetical order.

Contents

[edit] Armor Mastery

[edit] Armor Mastery Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Increases defense power while wearing armor.

[edit] Armor Mastery Lv2

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Increases defense power while wearing armor.

[edit] Armor Mastery Lv3

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Increases defense power while wearing armor.

[edit] Body Training

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Body Training Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Max HP +30.

[edit] Creature Control

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Creature Control Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Increses number of creatures allowed in formation by 1.

[edit] Creature Mastery

[edit] Creature Mastery Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Increases attack power of summoned creature.

[edit] Creature Mastery Lv2

[edit] Creature Mastery Lv3

[edit] Creature Taming

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Creature Taming Lv1

  • Learning requires
  • Casting requires
    • MP: 100
    • Cast time: 15 seconds
    • Cool time: 2 minutes
    • Empty Card of matching type
  • Effect
    • Attempts to tame selected creature.

[edit] Deep Evasion

  • Classes that can learn this skill
  • Classes that cannot learn this skill

[edit] Deep Evasion Lv1

  • Learning requires
  • Casting requires
    • MP: 50
    • Cast time: instant
    • Cool time: 2 minutes
  • Effect
    • Evasion +18 for 30 seconds

[edit] Defense Training

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Defense Training Lv1

[edit] Defensive Training Lv2

[edit] Defense Training Lv3

[edit] Dual Blade Expert

  • Classes that can learn this skill
  • Classes that cannot learn this skill

[edit] Dual Blade Expert Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • You can equip 2 swords or 2 daggers - one in each hand.

[edit] Dual Blade Expert Lv2

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • You can equip 2 swords or 2 daggers - one in each hand.

[edit] Dual Blade Expert Lv3

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • You can equip 2 swords or 2 daggers - one in each hand.

[edit] Mental Concentration

  • Classes that can learn this skill
  • Classes that cannot learn this skill

[edit] Mental Concentration Lv1

  • Learning requires
  • Casting requires
    • MP: 26
    • Cast time: instant
    • Cool time: 2 minutes
  • Effect
    • Crit. Ratio +12% for 25 seconds

[edit] Minor Healing

  • Classes that can learn this skill
  • Classes that cannot learn this skill

[edit] Minor Healing Lv1

  • Learning requires
  • Casting requires
    • MP: 66
    • Cast time: 1.5 seconds
    • Cool time: 15 seconds
  • Effect
    • ?

[edit] Offense Training

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Offense Training Lv1

[edit] Offense Training Lv2

[edit] Offense Training Lv3

[edit] Recall Creature

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Recall Creature Lv1

  • Learning requires
  • Casting requires
    • MP: 5
    • Cast time: 0.5 seconds
    • Cool time: instant
  • Effect
    • Recalls the selected summoned creature.

[edit] Smite

A basic attack skill that gathers power to inflict a heavy blow.

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Smite Lv1

  • Learning requires
  • Casting requires
    • MP: 18
    • Cast time: instant
    • Cool time: 5 seconds

[edit] Smite Lv2

  • Learning requires
  • Casting requires
    • MP: 26
    • Cast time: instant
    • Cool time: 5 seconds

[edit] Smite Lv3

  • Learning requires
  • Casting requires
    • MP: 34
    • Cast time: instant
    • Cool time: 5 seconds

[edit] Stun Mace

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • ?

[edit] Stun Mace Lv1

  • Learning requires
  • Casting requires
    • MP: 30
    • Cast time: instant
    • Cool time: 15 seconds
  • Effect
    • Next blow with your character's mace deals like 20% more damage.

[edit] Stun Mace Lv2

  • Learning requires
  • Casting requires
    • MP: 44
    • Cast time: instant
    • Cool time: 15 seconds
  • Effect
    • Next blow with your character's mace deals like 30% more damage.

[edit] Stun Mace Lv3

  • Learning requires
  • Casting requires
    • MP: 58
    • Cast time: instant
    • Cool time: 15 seconds
  • Effect
    • Next blow with your character's mace deals like ?% more damage.

[edit] Summon Creature

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • None

[edit] Summon Creature Lv1

  • Learning requires
  • Casting requires
    • MP: 80
    • Cast time: 8 seconds
    • Cool time: 1 minute
  • Effect
    • Summons a creature that is in your formation.

[edit] Summoner Weapon Mastery

  • Classes that can learn this skill
  • Classes that cannot learn this skill
    • ?

[edit] Summoner Weapon Mastery Lv1

  • Learning requires
  • Casting requires
    • not applicable, passive skill
  • Effect
    • Attack power increased when a dirk or staff is equipped.

[edit] Summoner Weapon Mastery Lv2

[edit] Summoner Weapon Mastery Lv3