From StrategyWiki, the free strategy guide and walkthrough wiki
Listed per skill
- Requirements to learn the skill
- Classes that can learn the skill
- Classes that cannot learn the skill
- Requirements to cast the skill
- MP is the amount of magic points required per cast of the skill.
- Cast time is the time after starting the cast of the skill before it's completed.
- Cool time is the time after casting the skill before it can be casted again.
- Effect of the skill
They're in ascending alphabetical order.
[edit] Armor Mastery
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Armor Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
[edit] Armor Mastery Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
[edit] Armor Mastery Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
[edit] Body Training
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Body Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Creature Control
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Creature Control Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increses number of creatures allowed in formation by 1.
[edit] Creature Mastery
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Creature Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
[edit] Creature Mastery Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
[edit] Creature Mastery Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
[edit] Creature Taming
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Creature Taming Lv1
- Learning requires
- Casting requires
- MP: 100
- Cast time: 15 seconds
- Cool time: 2 minutes
- Empty Card of matching type
- Effect
- Attempts to tame selected creature.
[edit] Deep Evasion
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Deep Evasion Lv1
- Learning requires
- Casting requires
- MP: 50
- Cast time: instant
- Cool time: 2 minutes
- Effect
- Evasion +18 for 30 seconds
[edit] Defense Training
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Defense Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Defensive Training Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Defense Training Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Dual Blade Expert
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Dual Blade Expert Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
[edit] Dual Blade Expert Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
[edit] Dual Blade Expert Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
[edit] Mental Concentration
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Mental Concentration Lv1
- Learning requires
- Casting requires
- MP: 26
- Cast time: instant
- Cool time: 2 minutes
- Effect
- Crit. Ratio +12% for 25 seconds
[edit] Minor Healing
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Minor Healing Lv1
- Learning requires
- Casting requires
- MP: 66
- Cast time: 1.5 seconds
- Cool time: 15 seconds
- Effect
[edit] Offense Training
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Offense Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Offense Training Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Offense Training Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
[edit] Recall Creature
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Recall Creature Lv1
- Learning requires
- Casting requires
- MP: 5
- Cast time: 0.5 seconds
- Cool time: instant
- Effect
- Recalls the selected summoned creature.
A basic attack skill that gathers power to inflict a heavy blow.
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Smite Lv1
- Learning requires
- Casting requires
- MP: 18
- Cast time: instant
- Cool time: 5 seconds
[edit] Smite Lv2
- Learning requires
- Casting requires
- MP: 26
- Cast time: instant
- Cool time: 5 seconds
[edit] Smite Lv3
- Learning requires
- Casting requires
- MP: 34
- Cast time: instant
- Cool time: 5 seconds
[edit] Stun Mace
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Stun Mace Lv1
- Learning requires
- Casting requires
- MP: 30
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like 20% more damage.
[edit] Stun Mace Lv2
- Learning requires
- Casting requires
- MP: 44
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like 30% more damage.
[edit] Stun Mace Lv3
- Learning requires
- Casting requires
- MP: 58
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like ?% more damage.
[edit] Summon Creature
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Summon Creature Lv1
- Learning requires
- Casting requires
- MP: 80
- Cast time: 8 seconds
- Cool time: 1 minute
- Effect
- Summons a creature that is in your formation.
[edit] Summoner Weapon Mastery
- Classes that can learn this skill
- Classes that cannot learn this skill
[edit] Summoner Weapon Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.
[edit] Summoner Weapon Mastery Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.
[edit] Summoner Weapon Mastery Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.