From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (removing n64 date category)
m (Update guide main page)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Header Nav|game=Killer Instinct 2|num=0}}
{{Header Nav|game=Killer Instinct 2|custom=[[/Moves/]]}}
{{Infobox
{{Game
|completion=1
|image=Killer Instinct 2 flyer.jpg
|title=Killer Instinct 2
|title=Killer Instinct 2
|image=Killer Instinct 2 flyer.jpg
|developer=[[Rare]]
|developer=[[Rare]]
|publisher=[[Nintendo]], [[Midway]]
|publisher=[[Midway]]
|released={{rd|1996}}
|year=1996
|systems={{syslist|cade}}
|ratings={{ESRB|T}}
|title1=Killer Instinct Gold
|developer1=[[Rare]]
|publisher1=[[Nintendo]]
|year1=1996
|systems1={{syslist|n64}}
|ratings1={{ESRB|T}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[Nintendo 64]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|T}}
|preceded by=[[Killer Instinct]]
|preceded by=[[Killer Instinct]]
|series=Killer Instinct
|series=Killer Instinct
}}
}}
{{marquee|Killer Instinct 2 marquee.png}}
{{marquee|Killer Instinct 2 marquee.png}}
'''Killer Instinct 2''' (commonly abbreviated KI2) is a [[1996]] [[arcade]]-only [[fighting]] game developed by [[Rare]], licensed by [[Nintendo]], and manufactured by [[Midway]]. KI2 is the sequel to [[Killer Instinct]], an arcade game which was also ported to the [[SNES]]. Like its predecessor, the game features two 8-way joysticks with six buttons each for attacks (three punch and three kick), allowing for both a single player mode or a two player versus mode. A modified version of KI2 appeared on the [[Nintendo 64]] as '''Killer Instinct Gold''' on [[November 25]], [[1996]].
'''Killer Instinct 2''' (commonly abbreviated KI2) is a [[1996]] [[arcade]]-only [[fighting]] game developed by [[Rare]], licensed by [[Nintendo]], and manufactured by [[Midway]]. KI2 is the sequel to [[Killer Instinct]], an arcade game which was also ported to the [[SNES]]. Like its predecessor, the game features two 8-way joysticks with six buttons each for attacks (three punch and three kick), allowing for both a single player mode or a two player versus mode. A modified version of KI2 appeared on the [[Nintendo 64]] as '''Killer Instinct Gold''' on November 25, [[1996]].
 
{{Continue Nav}}


The plot follows where the previous installment ended. Eyedol's death at the hands of Orchid accidentally sets off a time warp, transporting some of the combatants back in time and allowing the Demon Lord Gargos to escape from Limbo. Now, trapped 2000 years in the past, the warriors that survived Killer Instinct, along with several new faces, fight for the right to face Gargos in combat, but Chief Thunder, Cinder and Riptor did not return. Each character that survived the journey from the first game has a corresponding background story, while new characters on this installment are native inhabitants of this past time period. Some fighters, like T.J. Combo who survives from the original, just want to get home. Others, like new character Tusk, want to bring an end to Gargos and his reign of evil. This time there is no tournament or prize money, just a fight to the finish with the fate of the future hanging in the balance.
The plot follows where the previous installment ended. Eyedol's death at the hands of Orchid accidentally sets off a time warp, transporting some of the combatants back in time and allowing the Demon Lord Gargos to escape from Limbo. Now, trapped 2000 years in the past, the warriors that survived Killer Instinct, along with several new faces, fight for the right to face Gargos in combat, but Chief Thunder, Cinder and Riptor did not return. Each character that survived the journey from the first game has a corresponding background story, while new characters on this installment are native inhabitants of this past time period. Some fighters, like T.J. Combo who survives from the original, just want to get home. Others, like new character Tusk, want to bring an end to Gargos and his reign of evil. This time there is no tournament or prize money, just a fight to the finish with the fate of the future hanging in the balance.


<gallery>
<gallery>
Image:Killer Instinct 2 n64 cover.jpg|Nintendo 64 Killer Instinct Gold cover.
File:Killer Instinct 2 n64 cover.jpg|Nintendo 64 Killer Instinct Gold cover.
</gallery>
</gallery>
{{ToC}}
{{ToC}}
{{Killer Instinct}}


[[Category:Rare]]
[[Category:Rare]]
[[Category:Midway Games]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Midway]]
[[Category:Arcade]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Latest revision as of 06:05, 17 April 2023

Box artwork for Killer Instinct 2.
Box artwork for Killer Instinct 2.
Killer Instinct 2
Developer(s)Rare
Publisher(s)Midway
Year released1996
System(s)Arcade
Preceded byKiller Instinct
SeriesKiller Instinct
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB Teen
Killer Instinct Gold
Developer(s)Rare
Publisher(s)Nintendo
Year released1996
System(s)Nintendo 64
Rating(s)ESRB Teen
Neoseeker Related Pages
LinksKiller Instinct 2 ChannelSearchSearch
Killer Instinct 2 marquee

Killer Instinct 2 (commonly abbreviated KI2) is a 1996 arcade-only fighting game developed by Rare, licensed by Nintendo, and manufactured by Midway. KI2 is the sequel to Killer Instinct, an arcade game which was also ported to the SNES. Like its predecessor, the game features two 8-way joysticks with six buttons each for attacks (three punch and three kick), allowing for both a single player mode or a two player versus mode. A modified version of KI2 appeared on the Nintendo 64 as Killer Instinct Gold on November 25, 1996.

The plot follows where the previous installment ended. Eyedol's death at the hands of Orchid accidentally sets off a time warp, transporting some of the combatants back in time and allowing the Demon Lord Gargos to escape from Limbo. Now, trapped 2000 years in the past, the warriors that survived Killer Instinct, along with several new faces, fight for the right to face Gargos in combat, but Chief Thunder, Cinder and Riptor did not return. Each character that survived the journey from the first game has a corresponding background story, while new characters on this installment are native inhabitants of this past time period. Some fighters, like T.J. Combo who survives from the original, just want to get home. Others, like new character Tusk, want to bring an end to Gargos and his reign of evil. This time there is no tournament or prize money, just a fight to the finish with the fate of the future hanging in the balance.

Table of Contents

edit