From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(cleanup)
Line 1: Line 1:
{{All Game Nav|game=X-COM: Apocalypse}}
{{All Game Nav|game=X-COM: Apocalypse}}
= Initial Equipment =
==Initial Equipment==
== Personal Weapons ==
===Personal Weapons===
=== Megapol LawPistol ===
====Megapol LawPistol====
Quite decent in the first week, after that it's obsolete.  As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.
Quite decent in the first week, after that it's obsolete.  As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.
*'''Weight'''      : 3
*'''Weight'''      : 3
Line 12: Line 12:
*'''Rounds'''      : 16
*'''Rounds'''      : 16


=== Megapol Plasma Gun ===
====Megapol Plasma Gun====
Much better than it's predeccesor. This gun never really becomes obsolete but it's not really not that effective.  As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.
Much better than it's predeccesor. This gun never really becomes obsolete but it's not really not that effective.  As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.
*'''Weight'''      : 5
*'''Weight'''      : 5
Line 22: Line 22:
*'''Rounds'''      : 42
*'''Rounds'''      : 42


=== Marsec M4000 Machine Gun ===
====Marsec M4000 Machine Gun====
The same thing can be said about this weapon as about the basic pistol, except on the higher difficulties where it's obsolete before the game starts.
The same thing can be said about this weapon as about the basic pistol, except on the higher difficulties where it's obsolete before the game starts.
*'''Weight'''      : 7
*'''Weight'''      : 7
Line 32: Line 32:
*'''Rounds'''      : 36
*'''Rounds'''      : 36


=== Megapol Laser Sniper Gun ===
====Megapol Laser Sniper Gun====
An excellent long range weapon. While it's damage capabilities leaves a lot of room for improvement just remember that if you miss damage will be exactly 0, so hitting is better than missing. While using this gun agents will progress relativly rapidly in thier accuracy skills.
An excellent long range weapon. While it's damage capabilities leaves a lot of room for improvement just remember that if you miss damage will be exactly 0, so hitting is better than missing. While using this gun agents will progress relativly rapidly in thier accuracy skills.
*'''Weight'''      : 6
*'''Weight'''      : 6
Line 42: Line 42:
*'''Rounds'''      : 30
*'''Rounds'''      : 30


=== Megapol Auto Cannon ===
====Megapol Auto Cannon====
(?)
(?)
*'''Weight'''      : 10
*'''Weight'''      : 10
Line 61: Line 61:
::- Damage Type : Incendiary
::- Damage Type : Incendiary


=== Marsec Heavy Launcher ===
====Marsec Heavy Launcher====
(?)
(?)
*'''Weight'''      : 9
*'''Weight'''      : 9
Line 77: Line 77:
:: Damage Type : Incendiary
:: Damage Type : Incendiary


=== Marsec Mini Launcher ===
====Marsec Mini Launcher====
(?)
(?)
*'''Weight'''      : 5
*'''Weight'''      : 5
Line 93: Line 93:
::Damage Type : Incendiary
::Damage Type : Incendiary


=== Megapol Stunt Grapple ===
====Megapol Stunt Grapple====
(?)
(?)
*'''Weight'''      : 6
*'''Weight'''      : 6
Line 103: Line 103:
*'''Rounds'''       : 5
*'''Rounds'''       : 5


=== Powersword ===
====Powersword====
(?)
(?)
*'''Weight''' : 4
*'''Weight''' : 4
Line 113: Line 113:
*'''Rounds''' : 15
*'''Rounds''' : 15


== Personal Explosives(?) ==
===Personal Explosives(?)===
=== Megapol HE Grenade ===
====Megapol HE Grenade====
(?)Standart grenade for all organizations. Nothing special but it can be useful.
(?)Standart grenade for all organizations. Nothing special but it can be useful.
*'''Weight'''      : 2
*'''Weight'''      : 2
Line 120: Line 120:
*'''Damage Thype''': High Explosive
*'''Damage Thype''': High Explosive


=== Megapol Stun Grenade ===
====Megapol Stun Grenade====
(?)If you want to stun someone (or something) this is your best friend.
(?)If you want to stun someone (or something) this is your best friend.
*'''Weight'''      : 2
*'''Weight'''      : 2
Line 126: Line 126:
*'''Damage Thype''': Stun
*'''Damage Thype''': Stun


=== Megapol Smoke Grenade ===
====Megapol Smoke Grenade====
(?)I never used smoke grenade. Take one more Stun Grenade instead of Smoke Grenade.
(?)I never used smoke grenade. Take one more Stun Grenade instead of Smoke Grenade.
*'''Weight'''      : 2
*'''Weight'''      : 2
Line 132: Line 132:
*'''Damage Thype''': Smoke
*'''Damage Thype''': Smoke


=== Incendiary Grenade ===
====Incendiary Grenade====
(?)
(?)
*'''Weight'''      : 1
*'''Weight'''      : 1
Line 138: Line 138:
*'''Damage Thype''': Incendiary
*'''Damage Thype''': Incendiary


=== Marsec Proximity Mine ===
====Marsec Proximity Mine====
(?)Most useful thing and life saver. You can set proximity range and atcivation time.
(?)Most useful thing and life saver. You can set proximity range and atcivation time.
*'''Weight'''      : 3
*'''Weight'''      : 3
Line 144: Line 144:
*'''Damage Thype''': High Explosive
*'''Damage Thype''': High Explosive


=== Marsec High Explosive ===
====Marsec High Explosive====
(?)If you want to give a little lesson someone(or something) this is for you. Set time and RUN!.
(?)If you want to give a little lesson someone(or something) this is for you. Set time and RUN!.
*'''Weight'''      : 14
*'''Weight'''      : 14
Line 150: Line 150:
*'''Damage Thype''': High Explosive
*'''Damage Thype''': High Explosive


== Special Equipemet ==
===Special Equipemet===
=== Motion Scanner ===
====Motion Scanner====
Shows mowing things
Shows mowing things
*'''Weight''' : 2
*'''Weight''' : 2


=== Mind Bender ===
====Mind Bender====
(?)You can perform PSI attacks with Mind Bander
(?)You can perform PSI attacks with Mind Bander
*'''Weight''' : 3
*'''Weight''' : 3


=== Medi-kit ===
====Medi-kit====
(?)You can heal critical wounds but Medi-kit doesn't add hit-points.  
(?)You can heal critical wounds but Medi-kit doesn't add hit-points.  
*'''Weight''' : 3
*'''Weight''' : 3


== Armor ==
===Armor===
=== Megapol Armor ===
====Megapol Armor====
(?)
(?)
*'''Weight''' : 55
*'''Weight''' : 55
Line 172: Line 172:
:Leg Armor  : 42
:Leg Armor  : 42


=== Marsec Armor ===
====Marsec Armor====
(?)
(?)
*'''Weight''' : 32
*'''Weight''' : 32
Line 180: Line 180:
*'''Leg Armor'''  : 36
*'''Leg Armor'''  : 36


== Other Stuff ==
===Other Stuff===
=== Psiclone ===
====Psiclone====
(?)
(?)
*'''Weight''' : 6
*'''Weight''' : 6


=== Elerium ===
====Elerium====
(?)
(?)
*'''Weight''' : 6
*'''Weight''' : 6

Revision as of 04:49, 5 February 2007

Template:All Game Nav

Initial Equipment

Personal Weapons

Megapol LawPistol

Quite decent in the first week, after that it's obsolete. As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.

  • Weight  : 3
  • Power  : 24
  • Damage Thype : Armor Piercing
  • Range  : 43m
  • Rate of Fire : 2.00 r/s
  • Clip Weight  : 1
  • Rounds  : 16

Megapol Plasma Gun

Much better than it's predeccesor. This gun never really becomes obsolete but it's not really not that effective. As a single-handed weapon, it allows the use of a second item (grenade, medikit, a second gun) in the other hand without lowering accuracy.

  • Weight  : 5
  • Power  : 35
  • Damage Thype : Plasma
  • Range  : 56
  • Rate of Fire : 1.20 r/s
  • Clip Weight  : 1
  • Rounds  : 42

Marsec M4000 Machine Gun

The same thing can be said about this weapon as about the basic pistol, except on the higher difficulties where it's obsolete before the game starts.

  • Weight  : 7
  • Power  : 21
  • Damage Thype : Armor Piercing
  • Range  : 56m
  • Rate of Fire : 3.00 r/s
  • Clip Weight  : 1
  • Rounds  : 36

Megapol Laser Sniper Gun

An excellent long range weapon. While it's damage capabilities leaves a lot of room for improvement just remember that if you miss damage will be exactly 0, so hitting is better than missing. While using this gun agents will progress relativly rapidly in thier accuracy skills.

  • Weight  : 6
  • Power  : 26
  • Damage Thype : Laser
  • Range  : 75m
  • Rate of Fire : 0.86 r/s
  • Clip Weight  : 1
  • Rounds  : 30

Megapol Auto Cannon

(?)

  • Weight  : 10
  • Power  : -
  • Damage Thype : -
  • Range  : 56m
  • Rate of Fire : 1.06 r/s
  • Clip Weight  : 1
  • Rounds  : 24
  • AP Clip
- Power  : 40
- Damage Type : Armor Piercing
  • HE Clip
- Power  : 33
- Damage Type : High Explosive
  • IN Clip
- Power  : 37
- Damage Type : Incendiary

Marsec Heavy Launcher

(?)

  • Weight  : 9
  • Power  : -
  • Damage Thype : -
  • Range  : 75m
  • Rate of Fire : 0.45 r/s
  • Clip Weight  : 4
  • Rounds  : 1
  • HE Missile
Power  : 90
Damage Type : High Explosive
  • IN Missile
Power  : 90
Damage Type : Incendiary

Marsec Mini Launcher

(?)

  • Weight  : 5
  • Power  : -
  • Damage Thype : -
  • Range  : 37m
  • Rate of Fire : 0.55 r/s
  • Clip Weight  : 2
  • Rounds  : 5
  • HE Missile
Power  : 40
Damage Type : Explosive
  • IN Missile
Power  : 40
Damage Type : Incendiary

Megapol Stunt Grapple

(?)

  • Weight  : 6
  • Power  : 90
  • Damage Thype  : Stun
  • Range  : 6m
  • Rate of Fire : 0.82 r/s
  • Clip Weight  : -
  • Rounds  : 5

Powersword

(?)

  • Weight : 4
  • Power : 75
  • Damage Thype : Plasma
  • Range : 2m
  • Rate of Fire : 1.03 m/s
  • Clip Weight : -
  • Rounds : 15

Personal Explosives(?)

Megapol HE Grenade

(?)Standart grenade for all organizations. Nothing special but it can be useful.

  • Weight  : 2
  • Power  : 56
  • Damage Thype: High Explosive

Megapol Stun Grenade

(?)If you want to stun someone (or something) this is your best friend.

  • Weight  : 2
  • Power  : 80
  • Damage Thype: Stun

Megapol Smoke Grenade

(?)I never used smoke grenade. Take one more Stun Grenade instead of Smoke Grenade.

  • Weight  : 2
  • Power  : -
  • Damage Thype: Smoke

Incendiary Grenade

(?)

  • Weight  : 1
  • Power  : 80
  • Damage Thype: Incendiary

Marsec Proximity Mine

(?)Most useful thing and life saver. You can set proximity range and atcivation time.

  • Weight  : 3
  • Power  : 75
  • Damage Thype: High Explosive

Marsec High Explosive

(?)If you want to give a little lesson someone(or something) this is for you. Set time and RUN!.

  • Weight  : 14
  • Power  : 120
  • Damage Thype: High Explosive

Special Equipemet

Motion Scanner

Shows mowing things

  • Weight : 2

Mind Bender

(?)You can perform PSI attacks with Mind Bander

  • Weight : 3

Medi-kit

(?)You can heal critical wounds but Medi-kit doesn't add hit-points.

  • Weight : 3

Armor

Megapol Armor

(?)

  • Weight : 55
Head Armor : 44
Arm Armor  : 38
Body Armor : 45
Leg Armor  : 42

Marsec Armor

(?)

  • Weight : 32
  • Head Armor : 38
  • Arm Armor  : 32
  • Body Armor : 35
  • Leg Armor  : 36

Other Stuff

Psiclone

(?)

  • Weight : 6

Elerium

(?)

  • Weight : 6