Mario Kart 64/Items: Difference between revisions

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{{All Game Nav|game=Mario Kart 64}}
{{All Game Nav|game=Mario Kart 64}}
Most of the items featured in the original Mario Kart game were recreated in this version and a few new items were also added. Items are gained by driving through a floating question-mark block.
Most of the items featured in the original Mario Kart game were recreated in this version and a few new items were also added. Items are gained by driving through a floating question-mark block.
''Note: This symbol [[Image:Mariokart_throwbothways.png‎]] means an item can be thrown forward or backward.''


== Weapons ==
== Weapons ==
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=== Green Shell ===
=== Green Shell ===
[[Image:Mariokart_throwbothways.png‎]]
These are fired in a straight line and can bounce off walls. They can be fired either forwards or backwards or they can be held behind a the kart to defend from other projectiles. They cause an opponent to tumble when hit. They cannot be fired across gaps, lava or deep water. If a green shell hits a banana skin, a red shell or another green shell it will 'die'.
These are fired in a straight line and can bounce off walls. They can be fired either forwards or backwards or they can be held behind a the kart to defend from other projectiles. They cause an opponent to tumble when hit. They cannot be fired across gaps, lava or deep water. If a green shell hits a banana skin, a red shell or another green shell it will 'die'.


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[[Image:Mariokart_throwbothways.png‎]]
A bunch of three green shells which, once activated, circle the player's kart to act as a barrier against other weapons. The player can then fire these shells as normal or choose just to use them as a defensive barrier.
A bunch of three green shells which, once activated, circle the player's kart to act as a barrier against other weapons. The player can then fire these shells as normal or choose just to use them as a defensive barrier.


=== Red Shell ===
=== Red Shell ===
[[Image:Mariokart_throwbothways.png‎]]
Simply put, this is a 'homing-missile' version of the green shell. When fired it homes in on the racer in front of the player. It is vulnerable to all the same things as a green shell with the additional weakness that it cannot bounce of walls - if it hits a wall it will die.
Simply put, this is a 'homing-missile' version of the green shell. When fired it homes in on the racer in front of the player. It is vulnerable to all the same things as a green shell with the additional weakness that it cannot bounce of walls - if it hits a wall it will die.


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[[Image:Mariokart_throwbothways.png‎]]
The most powerful of all the shell items. When fired, the blue shell chases after the racer in first place. It follows the centre of the track, crashing through anyone that gets in its way, until it finally crashes into the race leader. It causes the same type of crash as other shell types. The blue shell is invulnerable to any kind of defence or weapon, even the invincibility star.
The most powerful of all the shell items. When fired, the blue shell chases after the racer in first place. It follows the centre of the track, crashing through anyone that gets in its way, until it finally crashes into the race leader. It causes the same type of crash as other shell types. The blue shell is invulnerable to any kind of defence or weapon, even the invincibility star.


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=== Banana Skin ===
=== Banana Skin ===
[[Image:Mariokart_throwbothways.png‎]]
Sits on the track and causes any kart that drives over it to skid. They can either be dropped behind the kart or fired forwards. Banana Skins can also be held behind the kart to provide defence from shells.
Sits on the track and causes any kart that drives over it to skid. They can either be dropped behind the kart or fired forwards. Banana Skins can also be held behind the kart to provide defence from shells.


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[[Image:Mariokart_throwbothways.png‎]]
A bunch of five banana skins which trail behind the kart. They can be dropped or fired in the normal way, or they can just be left trailing behind the kart to provide defence from shells. These trailing skins will also cause other racers to skid if they drive into them.
A bunch of five banana skins which trail behind the kart. They can be dropped or fired in the normal way, or they can just be left trailing behind the kart to provide defence from shells. These trailing skins will also cause other racers to skid if they drive into them.


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[[Image:Mariokart_throwbothways.png‎]]
Similar to banana skins, in that they can be dropped, fired or held behind the kart. They look identical to a normal item box except the question mark logo is upside down. When a racer hits one of these they crash and come to a complete stop. Most dangerous when dropped in amongst the normal item boxes.
Similar to banana skins, in that they can be dropped, fired or held behind the kart. They look identical to a normal item box except the question mark logo is upside down. When a racer hits one of these they crash and come to a complete stop. Most dangerous when dropped in amongst the normal item boxes.


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