Geist/Possessable Hosts: Difference between revisions
From StrategyWiki, the video game walkthrough and strategy guide wiki
cleanup
m (footer nav) |
Notmyhandle (talk | contribs) (cleanup) |
||
Line 1: | Line 1: | ||
{{Header Nav|game=Geist}} | {{Header Nav|game=Geist}} | ||
To "collect" all hosts in the game, you don't have to possess every host in the game, but every type of host must be possessed at least once. | |||
==Level 1== | |||
There are no possessable hosts in level one because you're still human. | |||
==Level 2== | ==Level 2== | ||
{|{{prettytable}} | {|{{prettytable}} | ||
|- | |- | ||
!Possessable Host #!!Host Name!!Description!!Location | !Possessable Host #!!Host Name!!Host Type!!Description!!Location | ||
|- | |- | ||
|'''2-1'''||Rabbit||"A simulated animal designed to put recently separated spectral operatives at ease. These animals are also used to train ops in the art of possessing and controlling a host."||In the virtual reality simulation you first control Raimi's ghost form | |'''2-1'''||Rabbit||??||"A simulated animal designed to put recently separated spectral operatives at ease. These animals are also used to train ops in the art of possessing and controlling a host."||In the virtual reality simulation where you first control Raimi's ghost form. | ||
|} | |} | ||
{{Footer Nav|game=Geist|prevpage=Volks|nextpage=Possessable Objects}} | {{Footer Nav|game=Geist|prevpage=Volks|nextpage=Possessable Objects}} |