Super Mario Bros. 2/World 1-2: Difference between revisions

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(World 1-2)
 
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[[Image:SMB2 World1-2 mapA1.png]]
[[Image:SMB2 World1-2 mapA1.png]]


(1) '''Board a flying carpet.'''  After you pass through the Hawk Gate, you'll see Pidget flying over the mountains.  Be patient and wait for him floating above in the air.  If you move carelessly, you'll fall off the cliff.  When he gets close, jump on top of Pidget's head.  You don't have to land precisely in the middle.  You will be able to control the carpet by using {{nes|Neutral|Dpad}} after you todd Pidget overboard.  You won't be able to go anywhere without this carpet.  But you'll have to move quickly; you'll only get to ride it for 10 seconds!
(1) '''Board a flying carpet.'''  After you pass through the Hawk Gate, you'll see Pidget flying over the mountains.  Be patient and wait for him floating above in the air.  If you move carelessly, you'll fall off the cliff.  When he gets close, jump on top of Pidget's head.  You don't have to land precisely in the middle.  You will be able to control the carpet by using {{nes|Neutral|Dpad}} after you toss Pidget overboard.  You won't be able to go anywhere without this carpet.  But you'll have to move quickly; you'll only get to ride it for 10 seconds!


(2) '''1-Up and a Key are inside the jars.'''  There may appear to be two ordinary jars, but they're far from it!  Look inside.  If you press {{nes|Down|Dpad}} while you stand on top of the jar, you can enter inside of it.  In the left one, you find a 1-Up.  In the right jar you'll find a key that opens door A on the right.  You can also get a mushroom here; use the nearby potion to create a door to Sub-space between the two jars.  Just don't grab any coins while you're here.
(2) '''1-Up and a Key are inside the jars.'''  There may appear to be two ordinary jars, but they're far from it!  Look inside.  If you press {{nes|Down|Dpad}} while you stand on top of the jar, you can enter inside of it.  In the left one, you find a 1-Up.  In the right jar you'll find a key that opens door A on the right.  You can also get a mushroom here; use the nearby potion to create a door to Sub-space between the two jars.  Just don't grab any coins while you're here.


'''A Super (Luigi) Shortcut.''' If you'd like to avoid collecting the key and exploring map B entirely, it is possible, but only with Luigi.  If you prefer, pick up one of the Ninji and drop it back down close to door A.  Then jump on top of him.  Squat down to store energy for a power jump, and then wait for Ninji to leap high in the air.  When you are flashing and Ninji is at the height of his jump, press {{nes|A}} and Luigi will sore to the top of the platform above, allowing you to proceed directly to the end of the level.
'''A Super (Luigi) Shortcut.''' If you'd like to avoid collecting the key and exploring map B entirely, it is possible, but only with Luigi.  If you prefer, pick up one of the Ninji and drop it back down close to door A.  Then jump on top of him.  Squat down to store energy for a power jump, and then wait for Ninji to leap high in the air.  When you are flashing and Ninji is at the height of his jump, press {{nes|A}} and Luigi will sore to the top of the platform above, allowing you to proceed directly to the end of the level.
=== Map B ===
=== Map B ===
[[Image:SMB2 World1-2 mapB.png]]
[[Image:SMB2 World1-2 mapB.png]]
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