Eternal Sonata/Chapter 2: Revolution: Difference between revisions

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Cross the broken slab bridge on the west side of the walkway and go north then up the ladder. Now go all the ways south and down the ladders, then follow the path into '''Fort Fermata: Moving room'''.
Cross the broken slab bridge on the west side of the walkway and go north then up the ladder. Now go all the ways south and down the ladders, then follow the path into '''Fort Fermata: Moving room'''.


Exit the Moving Room through the other door and then go up the nearby ladder. Cross the roof of the Moving Room to find a chest with a Paper Umbrella, a new weapon for Polka. Cross back over the roof and head east. Follow the wall all the way south then take the west path as it curves north and round to a wall. Follow the wall south until you come to an entrance to the '''Fort Fermata: Over central Road''' section. Save here if you want to, then continue into '''Fort Fermata: East side'''.
Exit the Moving Room through the other door and then go up the nearby ladder. Cross the roof of the Moving Room to find a chest with a [[Eternal_Sonata/Items#Weapons|Paper Umbrella]], a new weapon for Polka. Cross back over the roof and head east. Follow the wall all the way south then take the west path as it curves north and round to a wall. Follow the wall south until you come to an entrance to the '''Fort Fermata: Over central Road''' section. Save here if you want to, then continue into '''Fort Fermata: East side'''.


Walk south along the wall and over the river. Go east and then south down the ladder. Follow the path south to a room where you will be forced to fight a Maledictor, but it shouldn't be too difficult. Press the switch in the middle of the room. Go back to '''Fort Fermata: West side''' and head to the Moving room again - it will have moved to the east slightly.
Walk south along the wall and over the river. Go east and then south down the ladder. Follow the path south to a room where you will be forced to fight a Maledictor, but it shouldn't be too difficult. Press the switch in the middle of the room. Go back to '''Fort Fermata: West side''' and head to the Moving room again - it will have moved to the east slightly.


Go through the room and exit to find a chest containing Poison Blood, a weapon for Allegretto. Go back through the Moving Room and up the ladder. Go east, then all the way south. Take the path west and go down the ladders to another switch room. After defeating the enemy, open the chest for Red Velvet, for Polka. Push the switch. This will reset the moving room to its original position. Head back to the save point near the moving room, head south into another switch room. There is no enemy in this room. Push the switch here to move the room to the east side of Fort Fermata.
Go through the room and exit to find a chest containing [[Eternal_Sonata/Items#Weapons|Poison Blood]], a weapon for Allegretto. Go back through the Moving Room and up the ladder. Go east, then all the way south. Take the path west and go down the ladders to another switch room. After defeating the enemy, open the chest for [[Eternal_Sonata/Items#Armor|Red Velvet]], for Polka. Push the switch. This will reset the moving room to its original position. Head back to the save point near the moving room, head south into another switch room. There is no enemy in this room. Push the switch here to move the room to the east side of Fort Fermata.


Head back over to the east side via the Over Central Road section. Walk south over the river, then go east past the save point and south to the ladder. Go through the Moving Room, then south again to another ladder. Head north over the moving room roof and take the path on the east side before going down the ladder.
Head back over to the east side via the Over Central Road section. Walk south over the river, then go east past the save point and south to the ladder. Go through the Moving Room, then south again to another ladder. Head north over the moving room roof and take the path on the east side before going down the ladder.


Go north and cross the broken slab bridge, then follow the path to another switch room. Press the switch to move the Moving Room into its final position. Go north from the switch room and take the other broken slab bridge to the west. Go up the ladders and across the roof, then go down the ladders and through the Moving Room to reach a chest with a Maple Baton weapon for Frederic.  
Go north and cross the broken slab bridge, then follow the path to another switch room. Press the switch to move the Moving Room into its final position. Go north from the switch room and take the other broken slab bridge to the west. Go up the ladders and across the roof, then go down the ladders and through the Moving Room to reach a chest with a [[Eternal_Sonata/Items#Weapons|Maple Baton]] weapon for Frederic.  


Go back over the roof and then as far east as you can. Follow the path north to the ladders, then south to another set of ladders. Follow this path all the way south for a chest containing Rapid Fire, a new bow for Viola. Follow the path all the way round to the wall. Head south along the wall and you will find a set of ladders leading to a save point. Check your Item Set, make sure everyone's fully healed up and save before heading north to the boss fight.  
Go back over the roof and then as far east as you can. Follow the path north to the ladders, then south to another set of ladders. Follow this path all the way south for a chest containing [[Eternal_Sonata/Items#Weapons|Rapid Fire]], a new bow for Viola. Follow the path all the way round to the wall. Head south along the wall and you will find a set of ladders leading to a save point. Check your Item Set, make sure everyone's fully healed up and save before heading north to the boss fight.  


{{Bossbar|title=Killer Knight & Maledictor|contents=Ideally, you want Voila to be at least level 15 so she has learned the Heal Arrow skill. Keep her as far back as you can and in the light to heal your other party members, who should be up front attacking the enemies at close range. It is recommended to kill the Maledictors before concentrating on the Killer Knight.}}
{{Bossbar|title=Killer Knight & Maledictor|contents=Ideally, you want Voila to be at least level 15 so she has learned the [[Eternal_Sonata/Move_Mastery#Viola|Heal Arrow]] skill. Keep her as far back as you can and in the light to heal your other party members, who should be up front attacking the enemies at close range. It is recommended to kill the Maledictors before concentrating on the Killer Knight.}}


The Killer Knight drops the Fort Fermata Key and a Lace Veil.
The Killer Knight drops the [[Eternal_Sonata/Items#Valuable|Fort Fermata Key]] and a [[Eternal_Sonata/Items#Accessory|Lace Veil]].


{{achievement|image=Eternalsonata-achievement.jpg|achievement=Unlocked Party Level 3|points=10}}
{{achievement|image=Eternalsonata-achievement.jpg|achievement=Unlocked Party Level 3|points=10}}
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You now have 4 slots for skills per party member. As your characters level up they will master many new skills, and by assigning skills in the new slots you will be able to choose between two Light and two Dark skills during battles by holding {{Xbox|Y}} and releasing it once the name of the attack changes.  
You now have 4 slots for skills per party member. As your characters level up they will master many new skills, and by assigning skills in the new slots you will be able to choose between two Light and two Dark skills during battles by holding {{Xbox|Y}} and releasing it once the name of the attack changes.  


There is a chest next to the door, containing [[Eternal Sonata/Score Pieces#Score Piece 2|Score Piece 2]]. Use the Fort Fermata Key to leave.
There is a chest next to the door, containing [[Eternal Sonata/Score Pieces#Score Piece 2|Score Piece 2]]. Use the [[[[Eternal_Sonata/Items#Valuables|Fort Fermata Key]] to leave.


==Hanon Hills==
==Hanon Hills==