Spy vs. Spy II: The Island Caper/Versions: Difference between revisions

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(Versions)
 
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[[Image:Spy vs. Spy II Amiga_box.jpg|thumb|right|Box art]]
[[Image:Spy vs. Spy II Amiga_box.jpg|thumb|right|Box art]]
Converted for play on the Amiga and published by Wicked Software in 1989 for Great Britain.  As a 16-bit system, this conversion has some of the best graphics.
Converted for play on the Amiga and published by Wicked Software in 1989 for Great Britain.  As a 16-bit system, this conversion has some of the best graphics.
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== Famicom ==
[[Image:Spy vs. Spy II_FC.gif|thumb|left|Screenshot]]
[[Image:Spy vs Spy II FC_box.jpg|thumb|right|Box art]]
Kemco bought the rights to convert and release this game on the Famicom, which they did on March 27, 1987.  They later announced a conversion of this release for the North American market, but it was never published, possibly due to poor sales of the original game on the NES platform.  This version is the most altered version of all.  The trapulator is removed from the screen completely.  The health bar is smaller, and some of the traps have been changed; To set a snare, the player must lasso a palm tree, and coconuts cannot be buried as bombs, but rather as traps by climbing up trees, causing the coconut to fall on the head of any spy that passes by.  Players can hold the B button to run, and while running, press A to jump.
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== MSX ==
== MSX ==
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Converted for play on the MSX in Europe and published by Databyte in 1986.
Converted for play on the MSX in Europe and published by Databyte in 1986.
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== NES ==
[[Image:Spy vs. Spy II_FC.gif|thumb|left|Screenshot]]
[[Image:Spy vs Spy II FC_box.jpg|thumb|right|Box art]]
Kemco bought the rights to convert and release this game on the Famicom, which they did on March 27, 1987.  They later announced a conversion of this release for the North American market, but it was never published, possibly due to poor sales of the original game on the NES platform.  This version is the most altered version of all.  The trapulator is removed from the screen completely.  The health bar is smaller, and some of the traps have been changed; To set a snare, the player must lasso a palm tree, and coconuts cannot be burried as bombs, but rather as traps by climbing up trees, causing the coconut to fall on the head of any spy that passes by.  Players can hold the B button to run, and while running, press A to jump.
== Sinclair ZX Spectrum ==
== Sinclair ZX Spectrum ==
Converted for play on the ZX Spectrum and published by Databyte in 1985 for Great Britain.  Rereleased in Europe on cassette by Hi-Tec Software.
Converted for play on the ZX Spectrum and published by Databyte in 1985 for Great Britain.  Rereleased in Europe on cassette by Hi-Tec Software.
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