Pikmin/The Impact Site: Difference between revisions

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→‎The Red onion: Tapping A for sprouts
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The seed quickly germinates and sprouts. Press {{gc|A}} next to it and you pull out a living creature. You call it a Pikmin after your favorite brand of carrots. The Pikmin starts to follow you around and you get a quick tutorial on how to control it. Press {{gc|A}} to throw the Pikmin; it will usually remain idle where it lands and turn a pale color. Press {{gc|B}} to call the Pikmin back. If you throw the Pikmin near something it can interact with it will attempt to do so. So if you throw it near a flower it will cut down the flower then return to you. The flower leaves a red disk called a food pellet behind and if you throw the Pikmin nearby it will start to carry it to the onion. When it gets there, the onion sucks in the pellet and produces two more seeds. These sprout and you get two additional Pikmin to follow you.
The seed quickly germinates and sprouts. Press {{gc|A}} next to it and you pull out a living creature. You call it a Pikmin after your favorite brand of carrots. The Pikmin starts to follow you around and you get a quick tutorial on how to control it. Press {{gc|A}} to throw the Pikmin; it will usually remain idle where it lands and turn a pale color. Press {{gc|B}} to call the Pikmin back. If you throw the Pikmin near something it can interact with it will attempt to do so. So if you throw it near a flower it will cut down the flower then return to you. The flower leaves a red disk called a food pellet behind and if you throw the Pikmin nearby it will start to carry it to the onion. When it gets there, the onion sucks in the pellet and produces two more seeds. These sprout and you get two additional Pikmin to follow you.


Explore the area for more flowers and stray pellets. There is a pellet at the top of a ramp to the left of the ship, also a flower and a larger pellet further to the left. The larger pellet is too big for just one Pikmin to handle. The game shows you how many Pikmin are needed to carry or move an object; the blue number tells you the minimum number you need and the red number shows how many are trying. You can have more Pikmin moving the object than are needed, and you get a small boost in speed from this, but there is a crowding factor as well and after a certain number more Pikmin won't be able to reach the object to help. For pellets the number needed to move it is written on the pellet itself, while the maximum number that can help move it is twice that amount. When the 5-pellet reaches the onion it produces 5 seeds instead of the 2 you get with a small pellet. Using all flowers and pellets available at this point you should have 14 Pikmin.  
Explore the area for more flowers and stray pellets. There is a pellet at the top of a ramp to the left of the ship, also a flower and a larger pellet further to the left. The larger pellet is too big for just one Pikmin to handle. The game shows you how many Pikmin are needed to carry or move an object; the blue number tells you the minimum number you need and the red number shows how many are trying. You can have more Pikmin moving the object than are needed, and you get a small boost in speed from this, but there is a crowding factor as well and after a certain number more Pikmin won't be able to reach the object to help. For pellets the number needed to move it is written on the pellet itself, while the maximum number that can help move it is twice that amount. When the 5-pellet reaches the onion it produces 5 seeds instead of the 2 you get with a small pellet.  
 
When multiple seeds sprout at once, you can save time by repeatedly tapping the {{gc|A}} button instead just once at each sprout. This causes you to autmatically seek out the nearest sprout instead of having to locate it yourself.
 
Using all flowers and pellets available at this point you should have 14 Pikmin.


==Main Engine==
==Main Engine==
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