Trials of Mana/Part 2: The Mana Fairy: Difference between revisions

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Seiken Densetsu 3 -> Trials of Mana
(Seiken Densetsu 3 -> Trials of Mana)
 
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{{Header Nav|game=Seiken Densetsu 3}}
{{Header Nav|game=Trials of Mana}}


After the credits, gameplay will resume in one of two locations.  If you are Carlie, you will already be in Lakeshore Village Astoria so you can skip the Castle City Jad section on this page. If you are any other character, you will be in Castle City Jad and will be heading to Lakeshore Village Astoria next.
After the credits, gameplay will resume in one of two locations.  If you are Carlie, you will already be in Lakeshore Village Astoria so you can skip the Castle City Jad section on this page. If you are any other character, you will be in Castle City Jad and will be heading to Lakeshore Village Astoria next.
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Continue upon the path. Next screen, you will see a rather ugly gargoyle statue. For now, it does nothing. Keep a mental note of where it is; you'll need to find it later. Keep going until you reach the light. After the scene ends, you should now be the proud owner of a Mana Fairy inside your head, which depending on your character will evoke either fear or pride. Go back to Astoria.
Continue upon the path. Next screen, you will see a rather ugly gargoyle statue. For now, it does nothing. Keep a mental note of where it is; you'll need to find it later. Keep going until you reach the light. After the scene ends, you should now be the proud owner of a Mana Fairy inside your head, which depending on your character will evoke either fear or pride. Go back to Astoria.


Um, yeah. Astoria is no more. It's been blown up. Weep if you feel like it, then head back to the forest for some training in the basics of Seiken Densetsu 3 fighting. Alternatively, go to the next chapter.
Um, yeah. Astoria is no more. It's been blown up. Weep if you feel like it, then head back to the forest for some training in the basics of Trials of Mana fighting. Alternatively, go to the next chapter.


==The Art of Killing Rabites==
==The Art of Killing Rabites==


[[Image:SD3-HUD.png|right|frame|The heads-up display.]]
[[File:SD3-HUD.png|right|frame|The heads-up display.]]


Look down at the heads-up display centered at the bottom of the screen. Let's get all the elements of it identified. The big set of numbers at the top is HP. Left side is HP remaining; right side is HP total. Below that is your character's portrait. This will change if you receive any status effects. Kevin's portrait also changes to a werewolf when he is transformed. LV, on the left side, is short for level; MP remaining is displayed on the right. The bars surrounding your character's portrait are for Techs. Each time you attack, a set of those bars are lit blue. When they light green, yellow, or red, you can use a Tech.
Look down at the heads-up display centered at the bottom of the screen. Let's get all the elements of it identified. The big set of numbers at the top is HP. Left side is HP remaining; right side is HP total. Below that is your character's portrait. This will change if you receive any status effects. Kevin's portrait also changes to a werewolf when he is transformed. LV, on the left side, is short for level; MP remaining is displayed on the right. The bars surrounding your character's portrait are for Techs. Each time you attack, a set of those bars are lit blue. When they light green, yellow, or red, you can use a Tech.
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Also, you may have noticed that the experience gained per kill and the level of the enemy encountered appear on-screen as well. These are very useful to us. You should always try to be at the same level as the enemies around you. If you are at a lower level than them, you will find it more difficult to fight them. This book's introduction says that this game is not difficult if you follow this guide. This is important, and cannot be stressed enough. '''You should attempt at all times to be at either at or above the experience level of your enemies.'''
Also, you may have noticed that the experience gained per kill and the level of the enemy encountered appear on-screen as well. These are very useful to us. You should always try to be at the same level as the enemies around you. If you are at a lower level than them, you will find it more difficult to fight them. This book's introduction says that this game is not difficult if you follow this guide. This is important, and cannot be stressed enough. '''You should attempt at all times to be at either at or above the experience level of your enemies.'''


Now that you know the basics of fighting in Seiken Densetsu 3, let's go meet your partner and explore the Cave of Waterfalls.
Now that you know the basics of fighting in Trials of Mana, let's go meet your partner and explore the Cave of Waterfalls.


{{Footer Nav|game=Seiken Densetsu 3|prevpage=Part 1: The Hero of Mana|nextpage=Part 3: Waterfalls, Wendel, and Wisp}}
{{Footer Nav|game=Trials of Mana|prevpage=Part 1: The Hero of Mana|nextpage=Part 3: Waterfalls, Wendel, and Wisp}}