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{{All Game Nav|game=Super Mario Kart}}
The Mario Circuit tracks have the simplest design of any tracks on Super Mario Kart, and therefore the least hazards. The track istelf is always a standard road surface and is bordered by gravel traps. There are multi-coloured brick walls in place to reduce short-cutting. There are often pipes, gravel patches and oil slicks to watch out for on the track.
The Mario Circuit tracks have the simplest design of any tracks on Super Mario Kart, and therefore the least hazards. The track istelf is always a standard road surface and is bordered by gravel traps. There are multi-coloured brick walls in place to reduce short-cutting. There are often pipes, gravel patches and oil slicks to watch out for on the track.



Revision as of 01:28, 16 January 2007

Template:All Game Nav The Mario Circuit tracks have the simplest design of any tracks on Super Mario Kart, and therefore the least hazards. The track istelf is always a standard road surface and is bordered by gravel traps. There are multi-coloured brick walls in place to reduce short-cutting. There are often pipes, gravel patches and oil slicks to watch out for on the track.

Mario Circuit 1

File:Mario circuit1.png
Mario Circuit 1
  • Direction: Anti-clockwise.
  • Hazards: The only real hazard on this course is the group of pipes sticking out of the track on turn 2. There is a wide path through these on the left side of the track.
  • Items: Question Blocks are located on the straight section after turn 2.
  • Shortcuts: The only real shortcut comes from cutting across the gravel on the right hand side after turn 3 and a mushroom is required. Just after the pair of pipes on the right side of the track, turn hard right and aim for the section of track in the distance. Use the mushroom as soon as you start driving on the gravel.

Mario Circuit 2

File:Mario circuit2.png
Mario Circuit 2
  • Direction: Anti-clockwise.
  • Hazards: There are pipes on turns 1, 2 and 9. There are oil slicks on the right before turn 5 and on the outside of turn 7. There are gravel patches on the ouside of turns 1, 8 and 9. Also, there is a zip-jump over a section of track towards the end of the lap; make sure you hit this straight on and at high speed so that you clear the jump.
  • Items: Question Blocks are located on the straight section after turn 3.
  • Shortcuts: There is an opportunity for corner cutting on the gravel between turns 3 and 4.

Mario Circuit 3

File:Mario circuit3.png
Mario Circuit 3

Mario Circuit 4

File:Mario circuit4.png
Mario Circuit 4