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| {{stub}} | | {{Header Nav|game=Front Mission: Gun Hazard}} |
| {{needinfobox}}
| | {{Game |
| {{needcat}}
| | |completion=2 |
| {{wikify}}
| | |image=Front Mission Gun Hazard Box Artwork.jpg |
| {{All Game Nav|game=Front Mission: Gun Hazard|num=0}}
| |
| {{infobox | |
| |title=Front Mission: Gun Hazard | | |title=Front Mission: Gun Hazard |
| |developer= | | |developer=[[Omiya Soft]] |
| |publisher= | | |publisher=[[Square]] |
| |releasedates= | | |year=1996 |
| |genre= | | |systems=[[SNES]], [[Wii]] |
| |platform= | | |genre=[[Shooter]] |
| |ratings= | | |modes=[[Single player]] |
| | |series=Front Mission |
| }} | | }} |
| | '''Front Mission: Gun Hazard''' is the sequel to the [[RTS]], [[Front Mission]], which is also on the [[SNES]]. Gun Hazard takes a completely new spin on the series, and turns it into an action [[RPG]] along the lines of a side-scrolling shoot-em-up, such as [[Contra]]. Gun Hazard was made by [[Square]], and [[Omiya Soft]]. |
|
| |
|
| ==Table of Contents==
| | {{ToC}} |
| {{:Front Mission: Gun Hazard/Table of Contents}} | | {{Front Mission}} |
| {{-}} | |
| Welcome to a FAQ hardly anyone will read! This is my (Weggy's), Front Mission:
| |
| Gun Hazard FAQ. I'm probably one of the few people who know what this game
| |
| actually is, and probably the only person to consider it one of the top 10
| |
| games on the SNES. I was thinking about doing a full-fledged FAQ for this
| |
| game, but honestly, the levels are too bland to do that. How many times do
| |
| you want to hear me say "Go to exit, kill everything in your way"? It would
| |
| also probably involve me trying to explain the story, something that would be
| |
| a very large effort for someone like myself with only little Japanese ability.
| |
| But don't think you have to understand Japanese to play this game! A lot of
| |
| the important stuff is in English, and the few menus that are in Japanese
| |
| are not overly complex at all. And to be quite honest, the story doesn't
| |
| really influence the game all that much. Keeping all that in mind, this FAQ
| |
| was written for non-japanese speaking folk, which I assume to be most of you.
| |
| So sit back, relax, and keep your arms and legs inside the Panzer at all times.
| |
|
| |
|
| Front Mission: Gun Hazard is the sequel to the RTS, Front Mission, which is
| | [[Category:Omiya Soft]] |
| also on the SNES. Gun Hazard takes a completely new spin on the series, and
| | [[Category:Square]] |
| turns it into an action RPG along the lines of a side-scrolling shoot-em-up,
| | [[Category:SNES]] |
| such as Contra. Gun Hazard was made by Square (yes, the Final Fantasy people),
| | [[Category:Wii]] |
| and Omiya Soft. So if you like Contra, and want something with a bit more
| | [[Category:Shooter]] |
| depth, id highly recommend this game. If you like RTS and/or Gun Hazard, I
| | [[Category:Single player]] |
| would recommend you check out the original Front Mission, which is quite an
| |
| enjoyable game as well.
| |
| | |
| ==HUD==
| |
| <pre>
| |
| __________________________________________
| |
| |_____A____|______B_____|_C_|_____D______|
| |
| |__E__|____F____|_______|_G_|_____H______|
| |
| | |
| | |
| | |
| I
| |
| | |
| | |
| | |
| | |
| | |
| ________________________________
| |
| J | |
| |
| K | M |
| |
| L |________________________________|
| |
| | |
| | |
| | |
| A = HP. This is your life meter. When this runs out, you die. Not a good
| |
| thing. The number is how many thousand HP you have, with the bars each
| |
| representing 0-999 life. So if you have a 1 there, and lose all your
| |
| life, it will drop to 0, and start a new set of bars. Think of them as
| |
| energy tanks, if you're a Metroid fan.
| |
| | |
| B = EXP. This is your EXP meter. When it fills and turns green, that means
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| you have enough XP to level up, and you will do so when you leave the
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| current map.
| |
| | |
| C = Level. This is what level you are. The more you increase your level, the
| |
| more HP you receive, as well as the ability to use new weapons.
| |
| | |
| D = Enemy Meter. This is the enemy meter, which shows you the HP of the enemy
| |
| you're shooting. If you are not shooting any enemies, and let it idle for
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| a bit, a new meter will display, showing you the meter of how many enemies
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| are left in a level. When it runs out, there will be no more random
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| enemies.
| |
| | |
| E = Primary Weapon. This shows the current primary weapon your using. Unlike
| |
| the seconday weapon, this cannot be changed in battle. You'll have to do
| |
| it from your carrier.
| |
| | |
| F = Ammo. This is the amount of ammo you have for your weapon. When it runs
| |
| out, you obviously cannot shoot it any more. All ammo for primary weapons
| |
| regenerate, but for some you'll have to use up your entire stock before you
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| reload.
| |
| | |
| G = Seconday Weapon. Displays what seconday weapon you are using.
| |
| | |
| H = Secondary Weapon ammo. Displays how much ammo you have left on your
| |
| secondary weapon. This can only be refilled out of battle, or by picking
| |
| up/using a bullet item. If it says No Limit, you obviously have unlimited
| |
| ammo with the weapon.
| |
| | |
| I = This you. Hi you.
| |
| | |
| | |
| The following menu only appears when pressing start.
| |
| | |
| J = ARM. Shows what secondary weapons you have equipped. Not very useful.
| |
| | |
| K = Item. Probably what you opened the menu for. This allows you to use items
| |
| like REP and AID to heal yourself, as well as useful items like BULLET.
| |
| | |
| L = An interesting menu, this allows you to give orders to your allies.
| |
| There's too many to explain in depth here, so check the allies section for
| |
| information.
| |
| | |
| M = A minimap of the area your in. Red dots are enemies, blue dots are items.
| |
| | |
| | |
| ===============================================================================
| |
| Controls
| |
| ===============================================================================
| |
| | |
| You've probably seen FAQs with fancy ASCII SNES controllers and elaborate
| |
| diagrams... bah. You came here for information, right? Thats what im going
| |
| to give you!
| |
| | |
| Left and Right: Move (double tap to dash, if you have a dash unit)
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| Up and Down : Aim Gun
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| Start : Bring up menu
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| Select : Leave Panzer
| |
| A : Fire Secondary Weapon
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| B : Jump (Hold to use Vernier Unit)
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| Y : Fire Primary Weapon
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| X : Switch Secondary Weapon
| |
| L : Holds gun position (so you can walk while aiming upwards, etc)
| |
| R : Deploys Shield
| |
| | |
| ===============================================================================
| |
| Panzers
| |
| ===============================================================================
| |
| | |
| Your lifeline. Without one of these, the levels will be ungodly hard for you
| |
| and your tiny little pistol. Luckilly, you have no reason NOT to have one.
| |
| | |
| FN-8G__________________________________________________________________________
| |
| | |
| Cost : $5000
| |
| Purchased at : Middle East
| |
| Eurpope
| |
| Northwestern Asia
| |
| North America
| |
| Secondary Weapon Slots: 1
| |
| Defense : 0
| |
| Description : Small Panzer with open cockpit.
| |
| Comments : The Panzer you start out with. It has low HP, but a
| |
| small profile.
| |
| | |
| SW-46S_________________________________________________________________________
| |
| | |
| Cost : $12000
| |
| Purchased at : Middle East
| |
| Northern Europe
| |
| Northwestern Asia
| |
| Africa
| |
| Northeastern Asia
| |
| North America
| |
| Secondary Weapon Slots: 2
| |
| Defense : 4
| |
| Description : Small, mouse-like Panzer with large backpack.
| |
| Comments : A large improvement over the FN-8G. You'll have this
| |
| Panzer a pretty good amount of time, so get used to it.
| |
| It looks pretty cool, and has significantly more HP.
| |
| | |
| SW-54S_________________________________________________________________________
| |
| | |
| Cost : $40000
| |
| Purchased at : Northeastern Asia
| |
| Africa
| |
| Western South America
| |
| Eastern South America
| |
| North America
| |
| Secondary Weapon Slots: 3
| |
| Defense : 8
| |
| Description : Much taller, rabbit-like Panzer.
| |
| Comments : Another very large improvement over the previous model.
| |
| It has a much larger profile, and doesn't look as cool,
| |
| but has significantly more HP. You'll use it an
| |
| average amount of time.
| |
| | |
| SW-82K_________________________________________________________________________
| |
| | |
| Cost : $100000
| |
| Purchased at : North America
| |
| Western South America
| |
| Eastern South America
| |
| North America
| |
| Secondary Weapon Slots: 4
| |
| Defense : 11
| |
| Description : Bulky, tall Panzer with large backpack.
| |
| Comments : Not a huge improvement over the 54S. It has a little
| |
| more HP, and has pretty much the same profile. You
| |
| won't use it very long.
| |
| | |
| X-D____________________________________________________________________________
| |
| | |
| Cost : $300000
| |
| Purchased at : Eastern South America
| |
| Secondary Weapon Slots: 6
| |
| Defense : 21
| |
| Description : Very tall, beastly looking Panzer with backpack.
| |
| Comments : The largest and best model. It looks damn cool, gains
| |
| HP REALLY fast, and has a whopping 6 slots for
| |
| secondary weapons. You may have to do a little extra
| |
| leveling up to be able to get it, but its worth it.
| |
| | |
| ===============================================================================
| |
| Primary Weapons
| |
| ===============================================================================
| |
| | |
| | |
| | |
| VG Series (Vulcan Gun)_________________________________________________________
| |
| | |
| Cost : VG-01 - $1000
| |
| VG-02 - $5500
| |
| VG-03 - $14000
| |
| VG-04 - $28000
| |
| VG-05 - $56000
| |
| Description: A rapid-fire machine gun that fires 25mm shells. The gun you
| |
| begin with.
| |
| Comments : Eh, an average gun in my opinion. It has a large magazine, which
| |
| is good, but it is somewhat weak. It makes up for this by firing
| |
| faster, but there are often times where you run out of ammo in the
| |
| thick of battle. Though the Vulcan Gun constantly reloads, it is
| |
| usually too slow. If you use a Vulcan, be sure to have a HNP
| |
| class weapon equipped for backup, when enemies are close and you
| |
| need to give the gun time to reload.
| |
| | |
| SG Series (Shotgun)____________________________________________________________
| |
| | |
| Cost : SG-01 - $3000
| |
| SG-02 - $6800
| |
| SG-03 - $17000
| |
| SG-04 - $34000
| |
| SG-05 - $68000
| |
| Description: Fires a 35mm shell which splits into multiple shots.
| |
| Comments : My personal favorite. At close range, this thing is absolutely
| |
| devastating. Even at long range, its only slightly less effective
| |
| than comparable guns, because at least half of the shots will
| |
| usually hit. This gun does not constantly reload, unlike the
| |
| Vulcan, but the reload times are very fast, and you get a full
| |
| magazine. It's very rare you run out of ammo in the thick of
| |
| battle, since you can fire off your remaining few shots to
| |
| initiate a reload when your low. This should probably be your
| |
| weapon of choice.
| |
| | |
| LG Series (Laser Gun)___________________________________________________________
| |
| | |
| Cost : LG-01 - $4000
| |
| LG-02 - $8000
| |
| LG-03 - $20000
| |
| LG-04 - $50000
| |
| LG-05 - $100000
| |
| Description: Fires a large, constant laser beam at your enemies.
| |
| Comments : My least favorite weapon. Though powerful even at a distance, this
| |
| gun sucks through ammo fast. Very fast. It does not constantly
| |
| reload, but it sucks through ammo so fast, you'll find almost all
| |
| your time is spent waiting for the gun to reload. I don't really
| |
| recommend this gun at all.
| |
| | |
| NG Series (Napalm Gun)__________________________________________________________
| |
| | |
| Cost : N/A
| |
| Description: Fires off an explosive round in an arc.
| |
| Comments : Wow wow wow! The best gun in the game, hands down. But then
| |
| again, you can't buy these anywhere. You have to find them, and so
| |
| far, I've only found the NG-01 and NG-04. No upgrades are sold for
| |
| them either. The arc the rounds fire at are pretty small, and it
| |
| won't take long to get adjusted to. This gun constantly reloads,
| |
| which is good because of its slow fire rate and small magazine
| |
| capacity. It makes up for all of that though by doing extreme
| |
| damage. Use this weapon unless you can buy another one of a
| |
| higher grade.
| |
| | |
| ===============================================================================
| |
| Secondary Weapons
| |
| ===============================================================================
| |
| | |
| EAP (Enhanced Armor Protection)________________________________________________
| |
| | |
| Cost : EAP-01 - $10000
| |
| EAP-02 - $40000
| |
| EAP-03 - $80000
| |
| EAP-04 - $160000
| |
| EAP-05 - N/A
| |
| Most up-to-date location: Eastern South America
| |
| Description : Increases your HP.
| |
| Comments : A pretty good thing to have. I would always
| |
| recommend having at least 1 of these, if not more.
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| The level 5 EAP must be found.
| |
| | |
| UVG (Upwards Vulcan Gun)_______________________________________________________
| |
| | |
| Cost : UVG-01 - $3500
| |
| UVG-02 - $7800
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| UVG-03 - $18700
| |
| UVG-04 - $37600
| |
| UVG-05 - $75200
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Fires shots straight up.
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| Comments : A pretty good secondary weapon, in that it is
| |
| extremely powerful. It's pretty hard to train
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| though, seeing as it can only hit things that are
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| above you.
| |
| | |
| GRL (Grenade Launcher)_________________________________________________________
| |
| | |
| Cost : GRL-01 - $3000
| |
| GRL-02 - $7500
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| GRL-03 - $18800
| |
| GRL-04 - $39000
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| GRL-05 - $78000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Fires out an explosive shot in an arc like fashion.
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| Comments : Eh, its not too powerful really. It might be good
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| to spam at a boss early on, but there are much better
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| weapons.
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| | |
| MSP (Multi-Spread Projectile)__________________________________________________
| |
| | |
| Cost : MSP-01 - $4000
| |
| MSP-02 - $10000
| |
| MSP-03 - $25000
| |
| MSP-04 - $50000
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| MSP-05 - $100000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Fires out 4 missiles in a spread shot.
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| Comments : Not a bad choice. Think of it as a more powerful
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| spread gun.
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| | |
| HMS (Homing Missile)___________________________________________________________
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| | |
| Cost : HMS-01 - $3000
| |
| HMS-02 - $9500
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| HMS-03 - $28000
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| HMS-04 - $56000
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| HMS-05 - $112000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Fires out a missile that homes in on enemies to
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| destroy them.
| |
| Comments : Alright, this thing just plain sucks. The tracking
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| system on it is crap, it'll miss the enemies if
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| they're moving at a decent speed. It also does very
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| little damage. Skip it.
| |
| | |
| BZS (Bazooka System)___________________________________________________________
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| | |
| Cost : BZS-01 - $8000
| |
| BZS-02 - $23000
| |
| BZS-03 - $57500
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| BZS-04 - $115000
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| BZS-05 - $230000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Fires a powerful missile forward.
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| Comments : A pretty good weapon. Though the ammunition capacity
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| is low, it does a large amount of damage in a short
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| amount of time - which is sort of what you want when
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| going up against a boss.
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| | |
| HNP (Hand Punch)_______________________________________________________________
| |
| | |
| Cost : HNP-01 - $4000
| |
| HNP-02 - $12000
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| HNP-03 - $28000
| |
| HNP-04 - $70000
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| HNP-05 - $120000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Lets your Panzer punch.
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| Comments : One of the best secondary weapons. It's powerful,
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| can be leveled pretty quickly, penetrates shields,
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| and sends the enemy back a bit. The downside?
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| You're pretty open to attack when using it, and you
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| can't use it in the air. Still, a pretty good
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| choice.
| |
| | |
| REP (Repair)___________________________________________________________________
| |
| | |
| Cost : REP-01 - $12000
| |
| REP-02 - $25000
| |
| REP-03 - $80000
| |
| REP-04 - $160000
| |
| REP-05 - $400000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Creates a ball which repairs your Panzer.
| |
| Comments : A must-have item, no questions asked. Using one of
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| these will almost always completely heal your Panzer.
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| If you can position an ally to stand on top of the
| |
| ball, it will heal him as well. You must have this
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| one equipped. Nuff said.
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| | |
| BNC (Bouncing Shot)____________________________________________________________
| |
| | |
| Cost : BNC-01 - $6000
| |
| BNC-02 - $12000
| |
| BNC-03 - $30000
| |
| BNC-04 - $60000
| |
| BNC-05 - $120000
| |
| Most up-to-date location: North America, Europe
| |
| Description : Fires a ball that bounces off the walls, ceilings,
| |
| and floors.
| |
| Comments : A great choice. The BNC is quite powerful, has a
| |
| large ammunition capacity, and will usually bounce
| |
| around until it hits something - or flys offscreen.
| |
| | |
| PAL (Paralysis Laser)__________________________________________________________
| |
| | |
| Cost : PAL-01 - $4000
| |
| PAL-02 - $13000
| |
| PAL-03 - $43000
| |
| PAL-04 - $86000
| |
| PAL-05 - $172000
| |
| Most up-to-date location: North America, Northwestern Asia
| |
| Description : Fires out a ball that paralyzes enemy Panzers.
| |
| Comments : Well, it does its job anyway. It works on some of
| |
| the weaker bosses, but do you really wanna paralyze
| |
| something your going to kill in 2 seconds?
| |
| | |
| FBG (Fireball Gun?)____________________________________________________________
| |
| | |
| Cost : FBG-01 - $8000
| |
| FBG-02 - $20000
| |
| FBG-03 - $45000
| |
| FBG-04 - $100000
| |
| FBG-05 - $200000
| |
| Most up-to-date location: North America, Middle East
| |
| Description : A flamethrower... need I say more?
| |
| Comments : Awesome. A great choice. It does an extreme
| |
| amount of damage in a very short amount of time.
| |
| Get up in a boss's face to shave off about 1/4 of
| |
| his HP in no time.
| |
| | |
| MIN (Mine)_____________________________________________________________________
| |
| | |
| Cost : MIN-01 - $4000
| |
| MIN-02 - $12000
| |
| MIN-03 - $30000
| |
| MIN-04 - $88000
| |
| MIN-05 - $150000
| |
| Most up-to-date location: North America, Eastern South America
| |
| Description : Drops a mine.
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| Comments : Crap. Don't mess with it. Enemies don't move all
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| that much in FM:GH, and its stupid to wait around for
| |
| them to stumble across it.
| |
| | |
| DCY (Decoy)____________________________________________________________________
| |
| | |
| Cost : DCY-01 - $9000
| |
| DCY-02 - $22500
| |
| DCY-03 - $45000
| |
| DCY-04 - $85000
| |
| DCY-05 - $200000
| |
| Most up-to-date location: North America, Africa
| |
| Description : Fires out a flashing ball that hovers in the air,
| |
| that draws enemy fire towards it.
| |
| Comments : Not bad! Probably something you'll want to have
| |
| equipped when you have the X-D, and more weapon
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| slots when you know what to do with.
| |
| | |
| SEK (Sliding Explosive?)_______________________________________________________
| |
| | |
| Cost : SEK-01 - $5000
| |
| SEK-02 - $15000
| |
| SEK-03 - $45000
| |
| SEK-04 - $120000
| |
| SEK-05 - $250000
| |
| Most up-to-date location: North America, Northeastern Asia
| |
| Description : Fires out a mine on a sled that skims along the
| |
| ground.
| |
| Comments : Not bad. But the damage isn't all that great, so
| |
| you're better off using something else.
| |
| | |
| WGP (Weapon Gun Pod?)__________________________________________________________
| |
| | |
| Cost : WGP-01 - $15000
| |
| WGP-02 - $30000
| |
| WGP-03 - $70000
| |
| WGP-04 - $160000
| |
| WGP-05 - $350000
| |
| Most up-to-date location: North America
| |
| Description : Releases an orb that hovers above your Panzer,
| |
| firing upon any enemies in the area.
| |
| Comments : Eh, its alright. If you release the maximum amount,
| |
| 5, they can do some pretty good damage.
| |
| | |
| SPS (To be honest, I have no idea what this stands for)________________________
| |
| | |
| Cost : N/A
| |
| Most up-to-date location: N/A
| |
| Description : Fires out a big lightning bolt to damage the enemy.
| |
| Comments : Just as the primary weapon has its NG, the secondary
| |
| weapon has its SPS. A very powerful weapon, but it
| |
| can't be bought in stores. I have yet to find the
| |
| SPS-05, but if you do, hold on to it!
| |
| | |
| ===============================================================================
| |
| Panzer Equipment
| |
| ===============================================================================
| |
| | |
| -------------------------------------------------------------------------------
| |
| Dash Unit
| |
| -------------------------------------------------------------------------------
| |
| | |
| By double-tapping a direction button, your Panzer accelerates very rapidly.
| |
| There is no limit on its use, so its a good way to get around. If you run into
| |
| enemies or a solid object, you will bounce back and receive some damage.
| |
| | |
| RD100__________________________________________________________________________
| |
| | |
| Cost : $2000
| |
| Purchased at: Europe, Northwest Asia, Middle East, Africa, Northeastern Asia,
| |
| North America
| |
| Dash Length : Short
| |
| Speed : Slow
| |
| | |
| RD200__________________________________________________________________________
| |
| | |
| Cost : $16000
| |
| Purchased at: Northern Europe, Middle East, Africa, Northeastern Asia, Western
| |
| South America, Eastern South America, North America
| |
| Dash Length : Long
| |
| Speed : Slow
| |
| | |
| RD300__________________________________________________________________________
| |
| | |
| Cost : $16000
| |
| Purchased at: Western South America, Eastern South America, North America
| |
| Dash Length : Short
| |
| Speed : Fast
| |
| | |
| RD400__________________________________________________________________________
| |
| | |
| Cost : $100000
| |
| Purchased at: Eastern South America, North America
| |
| Dash Length : Long
| |
| Speed : Fast
| |
| | |
| -------------------------------------------------------------------------------
| |
| Vernier Unit
| |
| -------------------------------------------------------------------------------
| |
| | |
| Jump Jets, for you Mechwarrior types. These little guys propel you a little
| |
| higher than your normal jump. They vary in how they do that, but the higher
| |
| grade is usually the best.
| |
| | |
| VU-01__________________________________________________________________________
| |
| | |
| Cost : $1000
| |
| Purchased at: Europe, Northwest Asia, Middle East, North America
| |
| Flight Time : Very Short
| |
| Power : Very High
| |
| Altitude : Low
| |
| | |
| VU-02__________________________________________________________________________
| |
| | |
| Cost : $8000
| |
| Purchased at: Northwest Asia, Northern Europe, Middle East, Africa,
| |
| Northeastern Asia, North America
| |
| Flight Time : Short
| |
| Power : Normal
| |
| Altitude : Normal
| |
| | |
| VU-03__________________________________________________________________________
| |
| | |
| Cost : $16000
| |
| Purchased at: Northern Europe, Africa, Northeastern Asia, Western South
| |
| America, Eastern South America, North America
| |
| Flight Time : Normal
| |
| Power : Normal
| |
| Altitude : Normal
| |
| | |
| VU-04__________________________________________________________________________
| |
| | |
| Cost : $32000
| |
| Purchased at: Western South America, Eastern South America, North America
| |
| Flight Time : High
| |
| Power : Normal
| |
| Altitude : High
| |
| | |
| VU-05__________________________________________________________________________
| |
| | |
| Cost : $64000
| |
| Purchased at: Eastern South America, North America
| |
| Flight Time : Very High
| |
| Power : High
| |
| Altitude : High
| |
| | |
| -------------------------------------------------------------------------------
| |
| Shield Unit
| |
| -------------------------------------------------------------------------------
| |
| | |
| To be quite honest, I haven't noticed any difference between the 01 and 03
| |
| units, and the 02 and 04 units. Id imagine they block more things, but what,
| |
| i'm not sure. If anyone would like to clear this up for me, id be grateful.
| |
| But by the end of the game, you should be rolling in money, so theres no reason
| |
| not to have a 04.
| |
| | |
| SHD-01_________________________________________________________________________
| |
| | |
| Cost : $1000
| |
| Purchased at: Europe, North America
| |
| Coverage : Upper Body
| |
| | |
| SHD-02_________________________________________________________________________
| |
| | |
| Cost : $20000
| |
| Purchased at: Northwest Asia, Northern Europe, Africa, Northeastern Asia,
| |
| Western South America, Eastern South America, North America
| |
| Coverage : Whole Body
| |
| | |
| SHD-03_________________________________________________________________________
| |
| | |
| Cost : $20000
| |
| Purchased at: Northern Europe, Middle East, Africa, Northeastern Asia, Western
| |
| South America, Eastern South America, North America
| |
| Coverage : Upper Body
| |
| | |
| SHD-04_________________________________________________________________________
| |
| | |
| Cost : $100000
| |
| Purchased at: Eastern South America, North America
| |
| Coverage : Whole Body
| |
| | |
| ===============================================================================
| |
| Human Equipment
| |
| ===============================================================================
| |
| | |
| Human Aviation Suit____________________________________________________________
| |
| | |
| Cost : HAV-01 - $1000
| |
| HAV-02 - $3000
| |
| HAV-03 - $5400
| |
| HAV-04 - $12000
| |
| HAV-05 - $24000
| |
| Description: A suit of armor with built in jetpack.
| |
| Comments : Since all HAVs have the same jetpack, with unlimited fuel, the
| |
| only reason to upgrade is for the HP boost you get with better
| |
| models. So upgrade it when you get the money.
| |
| | |
| Human Hand Gun_________________________________________________________________
| |
| | |
| Cost : HHG-01 - $500
| |
| HHG-02 - $3000
| |
| HHG-03 - $6000
| |
| HHG-04 - $12000
| |
| HHG-05 - $24000
| |
| Description: A small, handheld pistol.
| |
| Comments : It's only use really, is opening boxes. Maybe killing other
| |
| humans, but it will take FOREVER to kill a Panzer with one of
| |
| these. Not very important to upgrade.
| |
| | |
| Human Hand Grenade_____________________________________________________________
| |
| | |
| Cost : HGR-01 - $500
| |
| HGR-02 - $5000
| |
| HGR-03 - $12000
| |
| HGR-04 - $24000
| |
| HGR-05 - $48000
| |
| Description: A hand-thrown grenade.
| |
| Comments : Your main means of attack as a human. These can actually do
| |
| decent damage to a Panzer... about as much as the GRL weapon.
| |
| You have unlimited ammo, but be careful - the explosion from the
| |
| grenade or shrapnel from other Panzers can kill you very quickly!
| |
| | |
| ===============================================================================
| |
| Items
| |
| ===============================================================================
| |
| | |
| These can be accessed via the item menu
| |
| | |
| REP-01_________________________________________________________________________
| |
| | |
| Cost: $500
| |
| Use : Heals 320 HP (Panzer)
| |
| | |
| REP-02_________________________________________________________________________
| |
| | |
| Cost: $1000
| |
| Use : Heals 640 HP (Panzer)
| |
| | |
| REP-03_________________________________________________________________________
| |
| | |
| Cost: $4000
| |
| Use : Heals 1280 HP (Panzer)
| |
| | |
| REP-04_________________________________________________________________________
| |
| | |
| Cost: $16000
| |
| Use : Heals 2560 HP (Panzer)
| |
| | |
| REP-05_________________________________________________________________________
| |
| | |
| Cost: $64000
| |
| Use : Heals 5120 HP (Panzer)
| |
| | |
| AID-01________________________________________________________________________
| |
| | |
| Cost: $1000
| |
| Use : Heals 200 HP (Human)
| |
| | |
| AID-02________________________________________________________________________
| |
| | |
| Cost: $5000
| |
| Use : Heals 800 HP (Human)
| |
| | |
| Bullet________________________________________________________________________
| |
| | |
| Cost : N/A (Sells for $5000)
| |
| Use : Completely refills the ammo of the selected sidearm
| |
| | |
| Autoaim_______________________________________________________________________
| |
| | |
| Cost : N/A (Sells for $5000)
| |
| Use : Causes your gun to auto-aim at enemies for roughly 1 minute
| |
| | |
| Chaff_________________________________________________________________________
| |
| | |
| Cost : N/A (Sells for $5000)
| |
| Use : Causes some enemies' attacks to miss
| |
| | |
| ===============================================================================
| |
| Allies
| |
| ===============================================================================
| |
| | |
| Ok, to find the allies, go to your Panzer setup screen, and hit L or R until
| |
| you get to the screen with "Friend" at the top. Press A to bring up the list.
| |
| The list is as follows:
| |
| | |
| Nashi - No ally
| |
| Burenda - Brenda (Woman with blonde Hair)
| |
| Emiru - Emilly, most likely (Girl with blonde hair and hat)
| |
| Ruguen? - Translated to Luvin, i've heard (Man with sunglasses)
| |
| Sakata - As it sounds, Sakata (Older man in goggles). As a little tidbit,
| |
| the name Sakata also belongs to a major character in Front Mission 1.
| |
| Ruuku - Rick, perhaps? (Guy wearing hard hat and camo)
| |
| Akuseru - Ok, I have NO idea what this could translate to (Black man with hat)
| |
| Anita - Anita, obviously (Another woman with blondr hair)
| |
| Kuraaku - Again, I have no idea what this could be (Man with blonde hair)
| |
| | |
| Brenda_________________________________________________________________________
| |
| | |
| Pilots : Your transport
| |
| Combat Ability: None, directly. See Command Menu.
| |
| Command Menu : Option 1 - Artillery. A crosshair appears on screen which
| |
| locks on to enemies. Brenda fires a few shots from
| |
| the transport at the enemy.
| |
| Option 2 - Exit Menu
| |
| Comments : Not bad, since you don't have to worry about damaging your
| |
| ally. And at least she actually shoots at people consistantly.
| |
| Only downsides are limited ammo, and she can't always use the
| |
| ability. Still, one of the better allies.
| |
| | |
| Emilly_________________________________________________________________________
| |
| | |
| Pilots : EP14-R1 - $7000
| |
| Combat Ability: Walks around and rarely shoots.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : Horrible. She has low HP, and very, very rarely shoots.
| |
| Avoid her at all costs.
| |
| | |
| Luvin__________________________________________________________________________
| |
| | |
| Pilots : DF4B2-1 - $4000
| |
| DF4B2-2 - $10000
| |
| DF4B2-3 - $35000
| |
| Combat Ability: Walks around and throws mines
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : One of the best allies! The mines he throws will remain on the
| |
| ground until an enemy steps over them. He also throws them
| |
| very often, and they pack a pretty good punch. The only
| |
| problem is, with all the explosions around, he tends to hurt
| |
| himself easilly.
| |
| | |
| Sakata_________________________________________________________________________
| |
| | |
| Pilots : SVK-R1 - $8000
| |
| SVK-R2 - $25000
| |
| SVK-R3 - $70000
| |
| Combat Ability: Walks around and shields you from enemy fire.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Toggles shield on and off. When it is on, all enemy
| |
| fire is nullified that splashes against it. The number
| |
| displayed is how much energy remaining.
| |
| Option 2 - Exit Menu.
| |
| Comments : Eh, not a very good ally. He runs out of energy on the longer
| |
| levels, but has a good amount of HP. Still, he usually doesn't
| |
| do anything. Use him in the 1 level he's required, and thats
| |
| it.
| |
| | |
| Rick___________________________________________________________________________
| |
| | |
| Pilots : DC3L-R1 - $6000
| |
| DC3L-R2 - $15000
| |
| DC3L-R3 - $45000
| |
| DC3L-R4 - $100000
| |
| DC3L-R5 - $240000
| |
| Combat Ability: Walks around and shoots occasionally.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : One of the best allies, in my opinion. He fires more often
| |
| than most, and his shots do a ton of damage.
| |
| | |
| Akuseru________________________________________________________________________
| |
| | |
| Pilots : YN6-R1 - $5000
| |
| YN6-R2 - $20000
| |
| YN6-R3 - $40000
| |
| Combat Ability: Runs around, shoots often, and occasionally shields himself.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : A pretty good ally. He shoots a lot, but his shots aren't all
| |
| that strong. He also has a small profile, which protects from
| |
| enemy fire. But he jumps around like a crazy jackrabbit,
| |
| sometimes straight into enemy fire. At least he does
| |
| something.
| |
| | |
| Anita__________________________________________________________________________
| |
| | |
| Pilots : HC-2R1 - $12000
| |
| HC-2R2 - $23000
| |
| HC-2R3 - $45000
| |
| Combat Ability: Hovers above your Panzer and fires. When over enemies, she
| |
| drops a bomb.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : She has a very small profile, and hovers far above you, if
| |
| possible - which lets her avoid a lot of damage. The only
| |
| problem is, her damage is piss poor. Still, shes not bad if
| |
| you want a no-troubles ally.
| |
| | |
| Kuraaku________________________________________________________________________
| |
| | |
| Pilots : FN-8GL - $4000
| |
| Combat Ability: Walks around and occasionally shoots.
| |
| Command Menu : Option 1 - Run away. Causes ally to flee.
| |
| Option 2 - Exit Menu.
| |
| Comments : Not all that great. He doesn't shoot too often, and doesn't
| |
| do that much damage. He does pilot pretty much the same Panzer
| |
| you do though, so that looks kinda cool.
| |
| | |
| ===============================================================================
| |
| FAQ
| |
| ===============================================================================
| |
| | |
| Q: Where can I download a ROM of Front Mission: Gun Hazard?
| |
| A: Wherever you want to. If you like the game, please buy it.
| |
| | |
| Q: What is the best possible config?
| |
| A: In my opinion, its the X-D with a SG-05... but a NG-05 would be better, if
| |
| I could find it! For secondary weapons, id use a EAP, UVG, REP, DCY, FBG,
| |
| and BZS... or SPS, if I could find the 05.
| |
| | |
| Q: Who's the best ally?
| |
| A: I prefer the Bazooka guy myself, who you get towards the end of the game.
| |
| All the allies are pretty dumb actually, but at least when that guy decides
| |
| to fire he can actually do some damage.
| |
| | |
| Q: Help! I've reached a dead end in Northeastern Asia!
| |
| A: This is by far, the most asked question about FM:GH. The level in question
| |
| is probably a large tunnel, am I right? Well, you need to bring in a
| |
| certain ally to battle. In case you dont know how to choose your allies,
| |
| hit L or R on the mech config screen to get to the ally page. Pick the
| |
| guy with the sunglasses. (His name is Luven Alhabi if you care... i'd
| |
| suspect most of you don't). Then play the level. He'll lay mines down
| |
| along the tunnel. Keep him alive! He's most likely pretty weak, especially
| |
| if you haven't leveled him. So bring some REP kits along.
| |
| | |
| Q: Help! In Northeastern Asia, theres this boss that keeps killing me with
| |
| a superlaser!
| |
| A: Once again, you must call upon an ally to help you. Except you have to go
| |
| find this one. Go to the Middle East, and go to one of the levels in the
| |
| upper right corner. Play through it, and you'll find a shield-type Panzer.
| |
| Bring him into the fight to hide behind when the boss uses the laser. His
| |
| shield has a finite amount of energy however, so be sure to toggle it on and
| |
| off in the command menu.
| |
| | |
| Q: Help! I've beat all the levels, but I don't know what to do!
| |
| A: You need to pick up a new carrier. Go to Western South America to get it,
| |
| and then go to the flying fortress that sort of zooms around the map.
| |
| | |
| Q: Are there any secrets in FM:GH?
| |
| A: The only ones I know of are the NG and SPS weapons. They can't be bought
| |
| anywhere, and are very powerful.
| |
| | |
| Q: Whats a good place to shop at?
| |
| A: Well, North America almost always has the most-up-to-date stuff, so that
| |
| should probably be your shop of choice. Except when you want to save a
| |
| little bit of money - the Middle East shop offers a 10% discount on
| |
| everything there.
| |
| </pre>
| |