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* Secondary ammo pack | * Secondary ammo pack | ||
* Extra grenades | * Extra grenades | ||
* ZEUS-MPAR (not available in all missions only) | * ZEUS-MPAR (not available in all missions only): The only weapon capable of destroying enemy tanks. | ||
{{Footer Nav|game=Tom Clancy's Ghost Recon Advanced Warfighter|prevpage=Controls|nextpage=Walkthrough}} | {{Footer Nav|game=Tom Clancy's Ghost Recon Advanced Warfighter|prevpage=Controls|nextpage=Walkthrough}} |
Latest revision as of 02:26, 22 August 2009
Weapon | Ammo | Qty | Scope | Silencer | GL | Grip | Notes |
---|---|---|---|---|---|---|---|
Scar L | 5.56x45 | 30 | Yes | Default weapon | |||
Scar H | 7.62x24 | 20 | Yes | More powerful per shot then Scar L. | |||
MK48 LMG | 5.56x45 | 180 | No | Machinegun. Default weapon for Brown. | |||
M8 Carbine | 5.56x45 | 30 | Yes | Yes | Yes | No | Lighter and more stable version of Scar L. Default weapon for Kirkland |
MR-C | 5mm | 50 | Yes | Yes | Yes | No | |
M99 Sniper | 12.7x99mm | 1 | No | Sniper rifle. Default weapon for Allen. |
Secondary[edit]
Weapon | Ammo | Qty | Extra | Notes |
---|---|---|---|---|
M9 | 9x19mm | 15 | Silencer | Pistol. |
G18 | 9x19mm | 19 | None | Pistol. |
M8 Compact | 5.56x45mm | 30 | Silencer | Sub-machine gun |
MP5SD | 9x19mm | 30 | Combat sight | Sub-machine gun with builtin silencer |
Extra[edit]
- Primary ammo pack
- Secondary ammo pack
- Extra grenades
- ZEUS-MPAR (not available in all missions only): The only weapon capable of destroying enemy tanks.