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{{Header Nav|game=Dragon Slayer II: Xanadu}}
{{Header Nav|game=Dragon Slayer II: Xanadu}}
__TOC__
== Character creation ==
At the beginning of the game, visit the King. He will ask the hero's name (hereafter referred to simply as "the Hero") and he will give him 3500 Gold Coins to train his seven attributes.
In most ports of ''Xanadu'', you are free to distribute the character attributes as you wish. However, the "Saturn Mode" in the ''[[Falcom Classics]]'' remake gives a clear suggestion; it also gives 1000 G for customization.
<center>
{|
|[[File:DS2_king.png|center|frame|Falcom Classics, original mode]]
|[[File:DS2_king-sat.png|center|frame|Falcom Classics, Saturn mode]]
|}
</center>


== Character attributes ==
== Character attributes ==
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| [[File:DS2_attribute1_str.png]] ||''' Strength (STR)<br>Icon:''' muscle and punch<br>It determines damage inflicted to enemies.
| [[File:DS2_attribute1_str.png]] ||''' Strength (STR)<br>Icon:''' muscle and punch<br>It determines damage inflicted to enemies.
|-
|-
| [[File:DS2_attribute2_int.png]] ||''' Intellect (INT)<br>Icon:''' brains<br>This attribute rules your spellcasting ability.
| [[File:DS2_attribute2_int.png]] ||''' Intellect (INT)<br>Icon:''' brains<br>It determines the effectiveness of your magic spells.
|-
|-
| [[File:DS2_attribute3_wis.png]] ||''' Wisdom (WIS)<br>Icon:''' item<br>It makes items effect last longer.
| [[File:DS2_attribute3_wis.png]] ||''' Wisdom (WIS)<br>Icon:''' item<br>It determines the duration of an item effect.
|-
|-
| [[File:DS2_attribute4_dex.png]] ||''' Dexterity (DEX)<br>Icon:''' chest and key<br>It affects how long it takes to open a chest.
| [[File:DS2_attribute4_dex.png]] ||''' Dexterity (DEX)<br>Icon:''' chest and key<br>It determines how long it takes to open a chest.
|-
|-
| [[File:DS2_attribute5_agl.png]] ||''' Agility (AGL)<br>Icon:''' runner<br>It affects the character speed; i.e. the higher your agility, the slower enemies become.
| [[File:DS2_attribute5_agl.png]] ||''' Agility (AGL)<br>Icon:''' runner<br>It determines the hero's speed during battle; i.e. the higher your agility, the slower enemies become.
|-
|-
| [[File:DS2_attribute6_chr.png]] ||''' Charisma (CHR)<br>Icon:''' eye<br>Higher charisma means greater discounts on shop prices.
| [[File:DS2_attribute6_chr.png]] ||''' Charisma (CHR)<br>Icon:''' eye<br>Higher charisma means greater discounts on shop prices. The eye icon might mean that the character gets a better eye for the value of people and wares.
|-
|-
| [[File:DS2_attribute7_mgr.png]] ||''' Magic Resistance (MGR)<br>Icon:''' magic circle of protection<br>Defense from enemy magic.
| [[File:DS2_attribute7_mgr.png]] ||''' Magic Resistance (MGR)<br>Icon:''' magic circle of protection<br>Defense from enemy magic.
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|}
|}


== Experience chart ==
[[File:DS2_shop temple.png|frame]]
It is necessary to be at least at the appropriate level in order to access the corresponding floor.
The hero can gain a level at the Temples.
{{-}}
{{col|2|begin}}
{|{{prettytable|notwide=1|text center=1}}
|+ Fighter levels
|-
! Lv. !! Exp !! Title
|-
| 1 ||      0 || Novice
|-
| 2 ||  3000 || Aspirant
|-
| 3 ||  10000 || Battler
|-
| 4 ||  20000 || Fighter
|-
| 5 ||  30000 ||
|-
| 6 ||  ||
|-
| 7 ||  ||
|-
| 8 ||  ||
|-
| 9 ||  ||
|-
| 10 ||  ||
|-
| 11 ||  ||
|-
| 12 ||  ||
|}
{{col|2}}
{|{{prettytable|notwide=1|text center=1}}
|+ Wizard levels
|-
! Lv. !! Exp !! Title
|-
| 1 ||      0 || Novice
|-
| 2 ||  2000 || Initiate
|-
| 3 ||  5000 || Tricksta (trickster)
|-
| 4 ||  11000 || Prestde (prestidigitator)
|-
| 5 ||  17000 ||
|-
| 6 ||  ||
|-
| 7 ||  ||
|-
| 8 ||  ||
|-
| 9 ||  ||
|-
| 10 ||  ||
|-
| 11 ||  ||
|-
| 12 ||  ||
|}
{{col|2|end}}


{{Footer Nav|game=Dragon Slayer II: Xanadu|prevpage=|nextpage=}}
{{Footer Nav|game=Dragon Slayer II: Xanadu|prevpage=|nextpage=}}

Latest revision as of 08:59, 14 April 2017

Character creation[edit]

At the beginning of the game, visit the King. He will ask the hero's name (hereafter referred to simply as "the Hero") and he will give him 3500 Gold Coins to train his seven attributes.

In most ports of Xanadu, you are free to distribute the character attributes as you wish. However, the "Saturn Mode" in the Falcom Classics remake gives a clear suggestion; it also gives 1000 G for customization.

Falcom Classics, original mode
Falcom Classics, Saturn mode

Character attributes[edit]

Strength (STR)
Icon:
muscle and punch
It determines damage inflicted to enemies.
Intellect (INT)
Icon:
brains
It determines the effectiveness of your magic spells.
Wisdom (WIS)
Icon:
item
It determines the duration of an item effect.
Dexterity (DEX)
Icon:
chest and key
It determines how long it takes to open a chest.
Agility (AGL)
Icon:
runner
It determines the hero's speed during battle; i.e. the higher your agility, the slower enemies become.
Charisma (CHR)
Icon:
eye
Higher charisma means greater discounts on shop prices. The eye icon might mean that the character gets a better eye for the value of people and wares.
Magic Resistance (MGR)
Icon:
magic circle of protection
Defense from enemy magic.
N/A Kriminal karma (KRM)
Icon:
n/a
Keep it at zero, or Temples (level-up areas) will refuse you. Your "Kriminality" increases if you kill "good" enemies, it lowers if you drink black poison potions (that also damages you).

Experience chart[edit]

It is necessary to be at least at the appropriate level in order to access the corresponding floor.

The hero can gain a level at the Temples.

Fighter levels
Lv. Exp Title
1 0 Novice
2 3000 Aspirant
3 10000 Battler
4 20000 Fighter
5 30000
6
7
8
9
10
11
12
Wizard levels
Lv. Exp Title
1 0 Novice
2 2000 Initiate
3 5000 Tricksta (trickster)
4 11000 Prestde (prestidigitator)
5 17000
6
7
8
9
10
11
12