Jump to navigation
Jump to search
(→High score walkhtrough: complete!) |
m (/* Mirror exit *) |
||
Line 12: | Line 12: | ||
=== Mirror exit === | === Mirror exit === | ||
* Room 28: talk to the old man and get a clue to one exit | * Room 28: talk to the old man and get a clue to one exit. | ||
* Room | * Room 2: chase away the ghost (option D), then read the scroll for another clue; it requires a die roll against intelligence quotient, though. | ||
* Room 27: cast "Where Art Thou" or look for traps; the latter case involves a luck roll | * Room 27: cast "Where Art Thou" or look for traps; the latter case involves a luck roll. | ||
* Room 13: use the item (option E). You will also get 50 points upon leaving the castle. | * Room 13: use the item (option E). You will also get 50 points upon leaving the castle. | ||