Super Mario Galaxy/Controls: Difference between revisions

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* '''Wall Jump''': Face a wall and jump toward it, then continue to jump off the wall with good timing by pressing {{Wii|A}} to kick off the wall. In areas where two walls face each other with a small gap, you can use this method to climb to the top.
* '''Wall Jump''': Face a wall and jump toward it, then continue to jump off the wall with good timing by pressing {{Wii|A}} to kick off the wall. In areas where two walls face each other with a small gap, you can use this method to climb to the top.
* '''Ground Pound''': Press {{Wii|Z}} in midair. Mario plummets straight down with great force. This can be used to break things, attack enemies, or activate certain switches.
* '''Ground Pound''': Press {{Wii|Z}} in midair. Mario plummets straight down with great force. This can be used to break things, attack enemies, or activate certain switches.
* '''Homing Stomp''': Perform the Spin Jump, and press {{Wii|Z}} while spinning. A variation of the Ground Pound that homes in on the nearest enemy, if one is in range.
* '''Homing Stomp''': Perform the Spin Jump, and press {{Wii|Z}} while spinning. A variation of the Ground Pound that homes in on the nearest enemy, ground pound switch, or springboard, if one is in range.
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