Portal/Tips and advanced techniques: Difference between revisions

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Setting up the framework for the advanced tips so I can set up links to them... (note that these will include pictures)
m (→‎Completing chambers quickly: better word, since not everybody's on a computer)
(Setting up the framework for the advanced tips so I can set up links to them... (note that these will include pictures))
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==Advanced techniques==
==Advanced techniques==
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===Cube Throwing===
;Description
Easy to try, difficult to master. The idea is that you want to get a cube somewhere without actually going there yourself. While there is no button or key to specifically throw something, the concept can be achieved due to momentum being programmed into the game. All you have to do is move or turn, and while in the process, release the cube (or other object) you are holding.
;Application
;Other useful locations
* Getting the radio in chamber 9.
===Double- and Multi-Flinging===
;Description
Sometimes falling into a portal once just isn’t enough speed, or may be applied at the wrong angle. Continuing to fly through portals can create the speed or angle you need.
;Application
;Other useful locations
===Angle Flinging===
===Infinite-Fall Flinging===
===Changing Both Portals Mid-Flight===
===Flinging an Object===
===Flinging With an Object===
===Peek-a-Portal===
===Portal Standing===
===No-Step Movement===
===One-Stepping Out of an Elevator===


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