Dominions 3: The Awakening/Nations/Ermor, Broken Empire: Difference between revisions
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Dominions 3: The Awakening/Nations/Ermor, Broken Empire (edit)
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The nation still has legions, but now they are composed of an unholy mix of the living and the dead, and the chaos is not helpful. | The nation still has legions, but now they are composed of an unholy mix of the living and the dead, and the chaos is not helpful. | ||
{{stub}} | == Pretenders == | ||
The following pretender god chassis are available for Broken Empire: | |||
{| | |||
| | |||
*[[Dominions 3: The Awakening/Physical Form/Oracle|Oracle]] | |||
*[[Dominions 3: The Awakening/Physical Form/Sphinx|Sphinx]] | |||
*[[Dominions 3: The Awakening/Physical Form/Sacred Statue|Sacred Statue]] | |||
*[[Dominions 3: The Awakening/Physical Form/Fountain of Blood|Fountain of Blood]] | |||
*[[Dominions 3: The Awakening/Physical Form/Virtue|Virtue]] | |||
*[[Dominions 3: The Awakening/Physical Form/Lich Queen|Lich Queen]] | |||
*[[Dominions 3: The Awakening/Physical Form/Wyrm|Wyrm]] | |||
*[[Dominions 3: The Awakening/Physical Form/Lord of the Gates|Lord of the Gates]] | |||
*[[Dominions 3: The Awakening/Physical Form/Titan|Titan]] | |||
*[[Dominions 3: The Awakening/Physical Form/Forge Lord|Forge Lord]] | |||
*[[Dominions 3: The Awakening/Physical Form/Mother of Rivers|Mother of Rivers]] | |||
*[[Dominions 3: The Awakening/Physical Form/Lord of Rebirth|Lord of Rebirth]] | |||
*[[Dominions 3: The Awakening/Physical Form/Prince of Death|Prince of Death]] | |||
*[[Dominions 3: The Awakening/Physical Form/Master Lich|Master Lich]] | |||
*[[Dominions 3: The Awakening/Physical Form/Manticore|Manticore]] | |||
| | |||
| | |||
| | |||
| | |||
*[[Dominions 3: The Awakening/Physical Form/Cyclops|Cyclops]] | |||
*[[Dominions 3: The Awakening/Physical Form/Phoenix|Phoenix]] | |||
*[[Dominions 3: The Awakening/Physical Form/Lich|Lich]] | |||
*[[Dominions 3: The Awakening/Physical Form/Ghost King|Ghost King]] | |||
*[[Dominions 3: The Awakening/Physical Form/Divine Emperor|Divine Emperor]] | |||
*Dragon ([[Dominions 3: The Awakening/Physical Form/Red Dragon|Red]], [[Dominions 3: The Awakening/Physical Form/Blue Dragon|Blue]], [[Dominions 3: The Awakening/Physical Form/Green Dragon|Green]]) | |||
*[[Dominions 3: The Awakening/Physical Form/Freak Lord|Freak Lord]] | |||
*[[Dominions 3: The Awakening/Physical Form/Arch Mage|Arch Mage]] | |||
*[[Dominions 3: The Awakening/Physical Form/Crone|Crone]] | |||
*[[Dominions 3: The Awakening/Physical Form/Frost Father|Frost Father]] | |||
*[[Dominions 3: The Awakening/Physical Form/Great Sage|Great Sage]] | |||
*[[Dominions 3: The Awakening/Physical Form/Master Druid|Master Druid]] | |||
*[[Dominions 3: The Awakening/Physical Form/Great Enchantress|Great Enchantress]] | |||
*[[Dominions 3: The Awakening/Physical Form/Vampire Queen|Vampire Queen]] | |||
|} | |||
== Units == | |||
{| | |||
|-valign="top" | |||
|'''Commanders''' | |||
*Scout | |||
*Assassin | |||
*Centurion | |||
*Legatus Legionis | |||
*Ermorian Cultist | |||
*Thaumaturg | |||
*Censor | |||
*Grand Thaumaturg | |||
| | |||
| | |||
| | |||
| | |||
|'''Units''' | |||
*Slinger | |||
*Velite | |||
*Alae Legionnaire | |||
*Hastatus | |||
*Principe | |||
*Tritarius | |||
*Praetorian Guard | |||
*Standard | |||
*Retarius | |||
*Gladiator | |||
*Shadow Vestal | |||
*Lictor | |||
|} | |||
== Starting Sites == | |||
*Temple of the Dead -- Capital-only recruitment and 4 Death gems per turn | |||
*Temple of the Spheres -- Capital-only recruitment and 1 Astral gem per turn | |||
== Unique Spells == | |||
Middle Era Ermor gets no unique spells, though they are presented with a number of unique Holy spells that are automatically available without research. | |||
== National Heroes == | |||
=== Mortius the Scythe Wielder === | |||
[[Image:dom3_mortius.jpg|thumb]] | |||
{{-}} | |||
=== Zirru the Grand Thaumaturg === | |||
[[Image:dom3_zirru.jpg|thumb]] | |||
{{-}} | |||
== Strategies == | |||
{{sect-stub}} |