Star Wars Knights of the Old Republic II: The Sith Lords/Mira: Difference between revisions

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Clarified condition for recruiting Mira
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If neutral or light side, then Mira becomes your temporary character in the Jekk'Jekk Tarr and its tunnels on Nar Shaddaa, but the first time you can speak to her as follows is if you add her to your party to board Goto's yacht.
If your character is neutral or light side ([[../Alignment/]] 40 or more) when you next travel through the docks on Nar Shaddaa after getting a message from Visquis of the Exchange, then Mira becomes your temporary character in the Jekk'Jekk Tarr and its tunnels on Nar Shaddaa, but the first time you can speak to her as follows is if you add her to your party to board Goto's yacht.


However, a few more options are available once you're both aboard the Ebon Hawk, where she can be found in the {{s|Ebon Hawk|Storage Compartment}} in the northeast wall of the main hold.
However, a few more options are available once you're both aboard the Ebon Hawk, where she can be found in the {{s|Ebon Hawk|Storage Compartment}} in the northeast wall of the main hold.


When you first speak to Mira with [[../Alignment|alignment]] 20 or less:
When you first speak to Mira with Alignment 20 or less:


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When you first speak to her with alignment 80 or more:
When you first speak to her with Alignment 80 or more:


{| {{prettytable}}
{| {{prettytable}}