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(Intro, background)
(I changed the page to fix a few errors and provide corrections for them)
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{{Header Nav|game=X-COM: Apocalypse}}
{{Header Nav|game=X-COM: Apocalypse}}
The original concept of the game had many things that had to be removed from the final release:
The original concept of the game had many things that had to be removed from the final release:
*Heavy Launcher AG Missile
*The Heavy Launcher AG Missile,Minilauncher AG Missile ,Alien Gas Grenade are in the game but you need every alien alive and dead including a live alien queen.
*Minilauncher AG Missile
*The Energy Pod is also in the game and it can be gained by raiding Transtellar.
*Alien Gas Grenade
*The mind shield is also technically in the game , you can get it by raiding Marsec but it appears to do nothing.
*Tracker Gun
*Tracker Gun
*Tracker Gun Clip
*Tracker Gun Clip
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*ForceWeb
*ForceWeb
*Dimension Distabilizer Gun
*Dimension Distabilizer Gun
*Mind Shield
*Dimension Force Field
*Dimension Force Field
*Alien Detector
*Alien Detector
*Energy Pod


Also, the original worldmap had to be cut down to just one megacity.  
Also, the original worldmap had to be cut down to just one megacity.  
This explains the many types of vehicles in the game, where most of them are quite useless in just one city.
This explains the many types of vehicles in the game, where most of them are quite useless in just one city.

Revision as of 16:03, 21 June 2010

The original concept of the game had many things that had to be removed from the final release:

  • The Heavy Launcher AG Missile,Minilauncher AG Missile ,Alien Gas Grenade are in the game but you need every alien alive and dead including a live alien queen.
  • The Energy Pod is also in the game and it can be gained by raiding Transtellar.
  • The mind shield is also technically in the game , you can get it by raiding Marsec but it appears to do nothing.
  • Tracker Gun
  • Tracker Gun Clip
  • Multi Tracker
  • PSI Grenade
  • ForceWeb
  • Dimension Distabilizer Gun
  • Dimension Force Field
  • Alien Detector

Also, the original worldmap had to be cut down to just one megacity. This explains the many types of vehicles in the game, where most of them are quite useless in just one city.