MapleStory/Towns/Herb Town: Difference between revisions

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===Herb Garden===
===Herb Garden===
*'''Level Range:''' 47-68
The Herb Gardens are where the people of Herb Town grow the valuable Ginsengs. They have to age for a very long time, so the area is split according to this aging process into the  10 year old, 50 year old, 60 year old, 80 year old, and finally 100 year old Herb Gardens. Not far away is the Bellflower valley, where the animated root creatures, the Bellflower Roots, live. They used to be peaceful creatures that would never consider attacking humans, but the Lord Pirate kidnapped the king of the Bellflowers, Wu Yang, and forced them to become monsters.
The Herb Gardens are where the people of Herb Town grow the valuable Ginsengs. They have to age for a very long time, so the area is split according to this aging process into the  10 year old, 50 year old, 60 year old, 80 year old, and finally 100 year old Herb Gardens. Not far away is the Bellflower valley, where the animated root creatures, the Bellflower Roots, live. They used to be peaceful creatures that would never consider attacking humans, but the Lord Pirate kidnapped the king of the Bellflowers, Wu Yang, and forced them to become monsters.
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===Red Nosed Pirate's Den===
===Red Nosed Pirate's Den===
*'''Level Range:''' 64-70
Accessed from a hidden portal not far from Herb Town, the pirates have docked their ship and are planning the raid on the defenseless town. Many pirate creatures appear, resorting to taking the Bellflower creatures hostage. They wield swords menacingly at both players and their captives. The maps begin to change to wooden decks and the trees become masts. Hordes of the pirate Captains and Kru storm the area, trying to rush out the invaders. The entrance to [[MapleStory/Quests/Party Quests#Herb Town Party Quest|Herb Town Party Quest]] is nearby; it is for players ranging from level 55 to 100. This level range crosses with [[MapleStory/Towns/Orbis|Orbis]] PQ, the Zakum PQ in [[MapleStory/Towns/El Nath|El Nath]], the [[MapleStory/Towns/Ludibrium|Ludibrium Maze PQ]], and [[MapleStory/Towns/Magatia|Magatia]] PQ. The boss is the very difficult Lord Pirate. The party must be made up of at least 3 players, but can include up to 6. The PQ mostly involves successive stages of taking out wave after wave of progressively stronger monsters. [[Image:MS HT_PQ_Stage_6.jpg|200px|thumb|right|Herb Town Party Quest]]
Accessed from a hidden portal not far from Herb Town, the pirates have docked their ship and are planning the raid on the defenseless town. Many pirate creatures appear, resorting to taking the Bellflower creatures hostage. They wield swords menacingly at both players and their captives. The maps begin to change to wooden decks and the trees become masts. Hordes of the pirate Captains and Kru storm the area, trying to rush out the invaders. The entrance to [[MapleStory/Quests/Party Quests#Herb Town Party Quest|Herb Town Party Quest]] is nearby; it is for players ranging from level 55 to 100. This level range crosses with [[MapleStory/Towns/Orbis|Orbis]] PQ, the Zakum PQ in [[MapleStory/Towns/El Nath|El Nath]], the [[MapleStory/Towns/Ludibrium|Ludibrium Maze PQ]], and [[MapleStory/Towns/Magatia|Magatia]] PQ. The boss is the very difficult Lord Pirate. The party must be made up of at least 3 players, but can include up to 6. The PQ mostly involves successive stages of taking out wave after wave of progressively stronger monsters. [[Image:MS HT_PQ_Stage_6.jpg|200px|thumb|right|Herb Town Party Quest]]
The fifth stage mixes things up a bit, as monsters rush out of the ship through doors as reinforcements. They must be killed until one drops a key. These keys have to be dropped on to doors to progress forward. Finally, the PQ culminates in the boss battle. The reward for the PQ is, after 50 tries, a level 60 pirate hat with +1 to every stat. This hat can be upgraded by repeating the PQ, and after large amounts of successful attempts at the Party Quest, it will increase in power until finally ending with a required level of 90 and with +5 to all stats, serving as a miniature Zakum Helmet.
The fifth stage mixes things up a bit, as monsters rush out of the ship through doors as reinforcements. They must be killed until one drops a key. These keys have to be dropped on to doors to progress forward. Finally, the PQ culminates in the boss battle. The reward for the PQ is, after 50 tries, a level 60 pirate hat with +1 to every stat. This hat can be upgraded by repeating the PQ, and after large amounts of successful attempts at the Party Quest, it will increase in power until finally ending with a required level of 90 and with +5 to all stats, serving as a miniature Zakum Helmet.
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