Mount&Blade/Gameplay: Difference between revisions

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When two or more hostile parties clash with each other they will stand adjacent with a recognisable crossed swords symbol over their heads. You will also hear the sounds of battle when you are close by.
When two or more hostile parties clash with each other they will stand adjacent with a recognisable crossed swords symbol over their heads. You will also hear the sounds of battle when you are close by.


If one of the parties is an enemy you can jump into the battle to help the other party. If you are neutral to or an enemy of both factions you cannot join the battle.
If one of the parties is a friend and the other an enemy you can jump into the battle to help your allies. If you are neutral to or an enemy of both factions you cannot join the battle.


As time goes by the parties' forces will be wounded or killed, and then the one that is losing will either flee from their attackers or will be utterly destroyed (any survivors will be taken prisoner). If you destroy a hostile force that has prisoners you can rescue them and optionally add them to your own party (see [[Mount&Blade/Party|Party]] for more information).
As time goes by the parties' forces will be wounded or killed, and then the one that is losing will either flee from their attackers or will be utterly destroyed (any survivors will be taken prisoner). If you destroy a hostile force that has prisoners you can rescue them and optionally add them to your own party (see [[Mount&Blade/Party|Party]] for more information).
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==Combat==
==Combat==
[[Image:Mount&Blade enemy dialog.jpg|left|220px|A typical encounter]]
[[Image:Mount&Blade enemy dialog.jpg|left|220px|A typical encounter]]