Heroes of Might and Magic III: The Shadow of Death/Birth of a Barbarian: Difference between revisions

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* an Arena.
* an Arena.
Then he enters a V-shaped path between mountains (there is a Marletto Tower here also), arrives at a Quest Guard who lets only Yog pass. Behind there are lots of Acient Behemoths; after a message (" 'We have lived peacefully and undisturbed in this valleyfor many years. Now you come with an army seeking to defeat us. We will not tolerate such aggresion!' Before you are able to convince the Ancient Behemoths of your peaceful intentions toward them, they attack."), follows a battle; Yog emerges victorious and arrives at Groa (guarded by level 1-6 Stronghold monsters), conquering it in the eleventh week and so finishing the scenario.
Then he enters a V-shaped path between mountains (there is a Marletto Tower here also), arrives at a Quest Guard who lets only Yog pass. Behind there are lots of Acient Behemoths; after a message (" 'We have lived peacefully and undisturbed in this valleyfor many years. Now you come with an army seeking to defeat us. We will not tolerate such aggresion!' Before you are able to convince the Ancient Behemoths of your peaceful intentions toward them, they attack."), follows a battle; Yog emerges victorious and arrives at Groa (guarded by level 1-6 Stronghold monsters), conquering it in the eleventh week and so finishing the scenario.
==The Meeting==
* Win condition: get Yog to Ulgak (i.e. first conquer it)
* Loss condition: Yog is defeated in combat
* Level cap: 15
* Map: small (i.e. we must move quickly)
* Difficulty: hard
* Enemy: one (purple)
* Starting bonus: Citadel OR 10 Crystal OR Ogre Fort (choose last)
* Starting town: Rockwarren (Stronghold; Goblin Barracks) in southeastern corner of map; near it there is an Orc Tower guarded by lots of Orc Chieftains
* Yog: level 9; Attack-Defense = 10-11; 10-15 Goblins, 4-5 Wolf Raiders, 3-4 Orcs
===First week===
Yog recruits  all from Rockwarren, then goes west and flags an unguarded Ore Pit. Next he marches northward, flags Goblin Barracks (guarded by lots of Hobgoblins) and recruits, visits a Mercenary Camp (guarded by lots of upgraded Wolf Raiders) and a Learning Stone; also there is a Gold Mine guarded by pack of Rocs (leave it alone  now). From here we see a heavily guarded Garrison (with level 1-7 Stronghold troops; purple flagged; just beyong it is a pack of Cyclopes) toward northeast. But Yog goes to northwest, flagging a Crystal Cavern and sees, north of Mine, the town of Ulgak (reachable from east) in center of map separated from our starting zone by a range of mountains. Then he flags a Wolf Pen, turns south, flags a Sawmill and observes a Windmill and a Cyclops Stockpile; just near Stockpile there is Centaur's Axe. Afterwards Yog returns to Rockwarren so as to be there at week's end.
At week's end:
* Yog stationed in Rockwarren with an army composed of 25 Goblins, 3-4 Orcs, 3-4 Ogres and 12-13 Wolf Raiders
* Rockwarren - Town Hall, level 1-5 and 7 creature generators
We do not upgrade anything in this scenario.
===Second week===
Recruit a secondary hero, Terek (may be another one).
Yog recruits Rocs, Orcs, Wolf Raider and Goblins and flags Gold Mine, Orc Tower, then visits Windmill (here we see that that the west passage is blocked by a heavily guarded purple-flagged Garrison; just beyond it is a pack of Cyclopes and a town, Sandflash in southeastern corner of map; so it seems that the map is divided in few parts separated by Garrisons). So Yog returns to the Gold Mine; north east of it is a Subterranean Gate and he  goes there. Here he goes west and flags a Gold Mine, one Sawmill and an Ogre Fort, visits a Windmill. Near Subterranean Gate to Surface there is also a two-way monolith to northwestern corner of underground section of map. There can be found two Orc Towers and a Crystal Cavern; there is no need to go there. If a stack of wandering monsters wants to join, accept.
At week's end:
*Yog - near Subterranean Gate to surface; level 10; 15-20 Rocs, 15-20 Orcs, 3 Ogres, 20 Goblins, 15 Wolf Raiders
* Rockwarren - City Hall, Citadel, level 1-7 creature generators
* Terek - level 2
===Third week===
With Terek bring level 3-7 troops to Yog.
Yog get to surface, goes south and conquers Sandflash (neutral; Stronghold), then flags Ore Pit near. Next he goes north until Strongglen(Stronghold; belongs to purple) and conquers it. On road to Strongglen there is War Machine Factory; buy all missing machines for Yog. Purple already has flagged a Crystal Cavern and a Sawmill near Strongglen
Strongglen and Sandflash are in the same western part of map.
At week's end
* Yog (somewhere near Strongglen) - level 11; 3 Behemoths, 5 Cyclopes, 10-15 Ogres, 20-25 Rocs, 25-30 Orcs, lots of Wolf Raiders, lots of Goblins
* Strongglen - Town Hall, level 1-2 Creature generators
* Sandflash - Village Hall, level 1-2 creature generators
* Rockwarren - Capitol, level 1-7 creature generators, Mess Hall
===Fourth week===
Yog flags Crystal Cavern and Sawmill near Strongglen, then goes to north-northeast until a Sulfur Dune (flag it); also here are Naga Bank and Dwarven Treasury. East of Sulfur Dune there is Subterranean Gate; because pass to eastern part of map is blocked by third hevily-guarded, purple-flagged, Garrison, Yog goes underground where flags another Sulfur Dune (guarded by wandering monsters who block passage to Subterranean Gate to surface; so purple did not came here from east; looks like the computer begins in two separated places, Ulgak and Strongglen) and Goblin Barracks.
At week's end:
* Sandflash - Town Hall
* Strongglen - Castle, City Hall, level 1-2, 5 and 7 creature generators (recruit third hero here)
* Yog (underground, near Subterranean Gate to surface)
* Terek (near Rockwarren) - 120-130 Goblins, 50-55 Wolf Raiders, 20 Orcs
===Fifth week===
Yogs surfaces in northeastern corner of map, marches westward, flags Cyclops Cave (recruits), then attacks and conquers Tormina (Stronghold; City Hall, level 1-6 creature generators, Castle). South of Subterranean Gate there is a Mercenary Camp and a Gem Pond; next Yog goes south, flags Gold Mine and conquers Rovener(Stronghold, City Hall, Citadel, level 1-3 and 5 creature generators). From Rovener we see the entrance to underground section going to central section of map where is Ulgak; between Rovener and Ulgak there is fourth Garrison, heavily defended, separating east part of map from central section.
So we have all five towns, not counting Ulgak.
Meantime surely an enemy hero with significant army passed through Garrison near Rockwarren; strategy - defend Rockwarren with Terek; if some wimpy hero passes by, defeat him/her; flag mines and creature generators taken by purple. If the computer player does not attack Rockwarren (most probable outcome), that hero with significant army will go underground (same path as Yog took before).
At week's end:
* Yog returns underground to receive supplementary army from Strongglen.
* Sandflash - City Hall
* Strongglen - level 1-5, 7 creature generators; Mess Hall
===Sixth week and beyond===
Terek guards Garrison near Rockwarren (when has two weeks army) and Yog beats that enemy hero with significant army.
Defend Tormina and Rovener (build missing creature generators and recruit defending heroes).
Scenario can be finished in eighth week with Yog having 40 Cyclopes, 9 Behemoths, 40-50 Orcs, 50-60 Wolf Raiders, 50 Rocs, horde of Goblins (unnecessary) and Terek having 8 Behemoths, 17-18 Cyclopes, 30-35 Ogres, 70-75 Orcs, horde of Goblins, horde of Wolf Raiders.
To reach Ulgak Yog must defeat a stack of 25-30 Behemoths (with careful maneuvering will lose only Goblins).
Make sure that Yog reaches level 15 and visits all stat enhancers for Attack and Defense.


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