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= | {{All Game Nav|game=Dominions 3: The Awakening}} | ||
In Dominions 3 the power of your Pretender God also shows in what effects your Sacred Troops get when they are blessed. | In Dominions 3 the power of your Pretender God also shows in what effects your Sacred Troops get when they are blessed. | ||
==How Bless Works== | ==How Bless Works== | ||
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* Fire 9 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +4 | * Fire 9 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +4 | ||
* Fire 10 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +5 | * Fire 10 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +5 | ||
* Air 4 - Air Shield (20%) | * Air 4 - Air Shield (20%) | ||
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* Air 9 - Shock resistance (75%) & Air Shield (70%) | * Air 9 - Shock resistance (75%) & Air Shield (70%) | ||
* Air 10 - Shock resistance (75%) & Air Shield (80%) | * Air 10 - Shock resistance (75%) & Air Shield (80%) | ||
* Water 4 - Defense Skill +2 | * Water 4 - Defense Skill +2 | ||
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* Water 9 - Quickness (50%) & Defense Skill +4 | * Water 9 - Quickness (50%) & Defense Skill +4 | ||
* Water 10 - Quickness (50%) & Defense Skill +5 | * Water 10 - Quickness (50%) & Defense Skill +5 | ||
* Earth 4 - Reinvigoration 2 | * Earth 4 - Reinvigoration 2 | ||
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* Earth 9 - Armor value +4 & Reinvigoration 4 | * Earth 9 - Armor value +4 & Reinvigoration 4 | ||
* Earth 10 - Armor value +4 & Reinvigoration 5 | * Earth 10 - Armor value +4 & Reinvigoration 5 | ||
* Astral 4 - Magic Resistance +1 (Max 18) | * Astral 4 - Magic Resistance +1 (Max 18) | ||
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* Astral 9 - Twist Fate (protection from first hit) & Magic Resistance +3 | * Astral 9 - Twist Fate (protection from first hit) & Magic Resistance +3 | ||
* Astral 10 - Twist Fate & Magic Resistance +4 | * Astral 10 - Twist Fate & Magic Resistance +4 | ||
* Death 4 - Chance to causes more afflictions in battle +100% | * Death 4 - Chance to causes more afflictions in battle +100% | ||
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* Death 9 - Death weapons & Affliction chance +350% | * Death 9 - Death weapons & Affliction chance +350% | ||
* Death 10 - Death weapons & Affliction chance +400% | * Death 10 - Death weapons & Affliction chance +400% | ||
* Nature 4 - Regeneration +5% | * Nature 4 - Regeneration +5% | ||
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* Nature 9 - Regeneration +15% & Berserk +2 | * Nature 9 - Regeneration +15% & Berserk +2 | ||
* Nature 10 - Regeneration +20% & Berserk +2 | * Nature 10 - Regeneration +20% & Berserk +2 | ||
* Blood 4 - Strength +2 | * Blood 4 - Strength +2 | ||
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* Blood 9 - Death Curse & Strength +4 | * Blood 9 - Death Curse & Strength +4 | ||
* Blood 10 - Death Curse & Strength +5 | * Blood 10 - Death Curse & Strength +5 | ||
==Notes and Speculation== | ==Notes and Speculation== |