Dominions 3: The Awakening/God Design/Blessings: Difference between revisions

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==Blessings==
{{All Game Nav|game=Dominions 3: The Awakening}}
 
In Dominions 3 the power of your Pretender God also shows in what effects your Sacred Troops get when they are blessed.
In Dominions 3 the power of your Pretender God also shows in what effects your Sacred Troops get when they are blessed.
==How Bless Works==
==How Bless Works==
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* Fire 9 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +4  
* Fire 9 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +4  
* Fire 10 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +5  
* Fire 10 - Flaming Weapons (+6 Armor Piercing damage) & Attack Skill +5  


* Air 4 - Air Shield (20%)
* Air 4 - Air Shield (20%)
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* Air 9 - Shock resistance (75%) & Air Shield (70%)
* Air 9 - Shock resistance (75%) & Air Shield (70%)
* Air 10 - Shock resistance (75%) & Air Shield (80%)
* Air 10 - Shock resistance (75%) & Air Shield (80%)


* Water 4 - Defense Skill +2
* Water 4 - Defense Skill +2
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* Water 9 - Quickness (50%) & Defense Skill +4
* Water 9 - Quickness (50%) & Defense Skill +4
* Water 10 - Quickness (50%) & Defense Skill +5
* Water 10 - Quickness (50%) & Defense Skill +5


* Earth 4 - Reinvigoration 2
* Earth 4 - Reinvigoration 2
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* Earth 9 - Armor value +4 & Reinvigoration 4
* Earth 9 - Armor value +4 & Reinvigoration 4
* Earth 10 - Armor value +4 & Reinvigoration 5
* Earth 10 - Armor value +4 & Reinvigoration 5


* Astral 4 - Magic Resistance +1 (Max 18)
* Astral 4 - Magic Resistance +1 (Max 18)
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* Astral 9 - Twist Fate (protection from first hit) & Magic Resistance +3
* Astral 9 - Twist Fate (protection from first hit) & Magic Resistance +3
* Astral 10 - Twist Fate & Magic Resistance +4
* Astral 10 - Twist Fate & Magic Resistance +4


* Death 4 - Chance to causes more afflictions in battle +100%
* Death 4 - Chance to causes more afflictions in battle +100%
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* Death 9 - Death weapons & Affliction chance +350%
* Death 9 - Death weapons & Affliction chance +350%
* Death 10 - Death weapons & Affliction chance +400%
* Death 10 - Death weapons & Affliction chance +400%


* Nature 4 - Regeneration +5%
* Nature 4 - Regeneration +5%
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* Nature 9 - Regeneration +15% & Berserk +2
* Nature 9 - Regeneration +15% & Berserk +2
* Nature 10 - Regeneration +20% & Berserk +2
* Nature 10 - Regeneration +20% & Berserk +2


* Blood 4 - Strength +2
* Blood 4 - Strength +2
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* Blood 9 - Death Curse & Strength +4
* Blood 9 - Death Curse & Strength +4
* Blood 10 - Death Curse & Strength +5
* Blood 10 - Death Curse & Strength +5


==Notes and Speculation==
==Notes and Speculation==