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On her birthday, a young girl receives a cute plaything from her parents. Through unmoving eyes, her other toys almost seem to notice this from the box on the bedroom floor. In the middle of the night, the forgotten toys appear on the girl's bed and vanish in an instant. The new doll tumbles harmlessly off the dresser in shock and sadness, but a doorway that presumably leads to their destination opens up. Without a second thought, it jumps through it to find its new owner. | On her birthday, a young girl receives a cute plaything from her parents. Through unmoving eyes, her other toys almost seem to notice this from the box on the bedroom floor. In the middle of the night, the forgotten toys appear on the girl's bed and vanish in an instant. The new doll tumbles harmlessly off the dresser in shock and sadness, but a doorway that presumably leads to their destination opens up. Without a second thought, it jumps through it to find its new owner. | ||
{{Footer Nav|game=Mr. Gimmick|prevpage= | {{Footer Nav|game=Mr. Gimmick|prevpage=Gameplay|nextpage=Level 1}} |
Latest revision as of 15:51, 19 June 2021
On her birthday, a young girl receives a cute plaything from her parents. Through unmoving eyes, her other toys almost seem to notice this from the box on the bedroom floor. In the middle of the night, the forgotten toys appear on the girl's bed and vanish in an instant. The new doll tumbles harmlessly off the dresser in shock and sadness, but a doorway that presumably leads to their destination opens up. Without a second thought, it jumps through it to find its new owner.