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{{Header Nav|game=Yoshi's Cookie|num=0}} | {{Header Nav|game=Yoshi's Cookie|num=0}} | ||
{{ | {{Game | ||
|title=Yoshi's Cookie | |title=Yoshi's Cookie | ||
|image=Yoshi's Cookie nes cover.jpg | |image=Yoshi's Cookie nes cover.jpg | ||
|developer=[[Bullet Proof Software]] | |developer=[[Bullet-Proof Software]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|designer=Shigeru Miyamoto | |designer=Shigeru Miyamoto | ||
|released={{sys|nes}}{{jp|1992|November 21}}{{na|1993|April}}{{eu|1994|April 28}}{{sys|gb}}{{jp|1992|November 21}}{{na|1993|April}} {{eu|1994|February 26}}{{sys|snes}}{{na|1993|June}}{{jp|1993|July 9}}{{sys|wii | |released={{sys|nes}}{{jp|1992|November 21}}{{na|1993|April}}{{eu|1994|April 28}} | ||
{{sys|gb}}{{jp|1992|November 21}}{{na|1993|April}} {{eu|1994|February 26}} | |||
{{sys|snes}}{{na|1993|June}}{{jp|1993|July 9}} | |||
{{sys|wii}}{{eu|2008|April 4}}{{na|2008|April 7}}{{jp|2008|June 10}}{{kr|2008|November 11}} | |||
|genre=[[Puzzle]] | |genre=[[Puzzle]] | ||
|systems=[[NES]], [[SNES]], [[Game Boy]], [[Wii]] | |systems=[[NES]], [[SNES]], [[Game Boy]], [[Wii]] | ||
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}} | }} | ||
{{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land). | {{nihongo|'''Yoshi's Cookie'''|ヨッシーのクッキー|Yosshī no Kukkī}} is a computer [[puzzle]] game made for the [[NES]], [[Game Boy]], [[SNES]], and the [[Wii Virtual Console]]. Yoshi's Cookie is also a backdrop for Puzzle Mode in [[Tetris DS]] and a battle stage in [[Mario Kart: Double Dash!!]] (named Cookie Land). | ||
{{Continue Nav}} | {{Continue Nav}} | ||
The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner). | The object of the game is for Mario to mix and match the cookies. The player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen (then eaten by a hungry Yoshi waiting in the bottom left corner). | ||
In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves. | In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves. | ||
{{ToC}} | {{ToC}} | ||
{{Yoshi}} | {{Yoshi}} | ||
[[Category:Bullet-Proof Software]] | |||
[[Category:Bullet Proof Software]] | |||
[[Category:Nintendo]] | [[Category:Nintendo]] | ||
[[Category:NES]] | [[Category:NES]] | ||
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[[Category:Game Boy]] | [[Category:Game Boy]] | ||
[[Category:Wii]] | [[Category:Wii]] | ||
[[Category:Puzzle]] | [[Category:Puzzle]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |