Star Wars Knights of the Old Republic II: The Sith Lords/Feats: Difference between revisions

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m
Removed Kreia comment from Two-Weapon Fighting as it is arguably a (minor) spoiler, added more detail to Force Jump
(→‎Force Jump: By default in-game, only a Jedi Guardian class may access Force Jump and only a Scoundrel class or Jedi Watchman prestige class may access Sneak Attack, it should be noted that this combination of circumstances in combat would only be available to the Player character, specifically one who starts as a Guardian and then prestiges into Watchman. No other party members meet this set of circumstances in the base game (Atton can’t become Guardian & Bao-Dur can’t become Watchman))
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m (Removed Kreia comment from Two-Weapon Fighting as it is arguably a (minor) spoiler, added more detail to Force Jump)
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Use of a "balanced" weapon in the off hand can further reduce the attack penalty by 2 (main hand) / 0 (off hand), resulting in '''0''' main hand and '''-2''' off hand penalty when mastered.
Use of a "balanced" weapon in the off hand can further reduce the attack penalty by 2 (main hand) / 0 (off hand), resulting in '''0''' main hand and '''-2''' off hand penalty when mastered.


These feats cannot be selected by {{s|Party|Kreia}}. This possibly may be due to the fact that her hand gets chopped off.
These feats cannot be selected by {{s|Party|Kreia}}.


===Weapon Proficiency===
===Weapon Proficiency===
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NOTE: Using a feat or special attack negates this ability.
NOTE: Using a feat or special attack negates this ability.


This feat counts as a {{s|Feats|Sneak Attack}} when opponents are attacked from beyond their own combat range since they have not yet engaged. However, once engaged in combat this no longer counts as a Sneak Attack. By default, this attack combination is only applicable to Jedi Guardians (Force Jump) who prestige into Jedi Watchmen (Sneak Attack).
This feat counts as a {{s|Feats|Sneak Attack}} when opponents are attacked from beyond their own combat range since they have not yet engaged. However, once engaged in combat this no longer counts as a Sneak Attack. Normally, this combination is only possible for a main character Jedi Guardian (Force Jump) who becomes a {{s|Prestige classes|Jedi Watchman}} or {{s|Prestige classes|Sith Assassin}} (Sneak Attack).
 
{{s|Robes|Thon's Robe}} can grant Force Jump to any light Jedi, but this may only be acquired using {{s|Cheats|Giveitem}} cheats unless the [[../Restored Content Mod/]] is installed.


Attack and damage bonus is added to every attack in a combat round. {{s|Combat|Critical hit}} multiplies bonus damage.
Attack and damage bonus is added to every attack in a combat round. {{s|Combat|Critical hit}} multiplies bonus damage.