Carrier Command 2/Gameplay: Difference between revisions

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Added section on self destruct
(Added exploring the ships and other cosmetics)
(Added section on self destruct)
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[[File:CC2_AchievementDisplay.jpg|right|thumb|Achievements are displayed in multiplayer for all to see.]]
[[File:CC2_AchievementDisplay.jpg|right|thumb|Achievements are displayed in multiplayer for all to see.]]
At the back of the bridge are six medal displays that display all the achievements the first six players on the carrier have. Looking at the medal indicates the player who has the achievement, the achievement's name, and the requirements. Any players beyond the first six will not have their medals showcased.
At the back of the bridge are six medal displays that display all the achievements the first six players on the carrier have. Looking at the medal indicates the player who has the achievement, the achievement's name, and the requirements. Any players beyond the first six will not have their medals showcased.
{{-}}
==Self-Destruct==
{{achievement
|name=Down with the Ship
|image=Filename of the achievement's icon ''without'' the "File:" (e.g. "Game achievement.png")
|description=Execute the Self-Destruct sequence.
|width=300px
}}
Located just behind the helmsman is a safety hatch that can be interacted with to engage the ship's self-destruct. There is no practical reason to engage the ship's self-destruct, except to receive the Down With The Ship achievement.
[[File:CC2_SelfDestructPanel.jpg|right|thumb|The self destruct panel.]]
The self-destruct sequence can only be completed with the game host's authorization and consists of several steps:
#Interact with the safety hatch. Players can stand on the hatch to prevent it from opening, though once toggled open it will attempt to stay open so long as someone is not standing on it.
#Insert the key into the grey SYS keyhole at the top left of the panel. '''Only the game host may execute this step.'''
#Press all four white buttons labelled with a dash. With all four buttons pressed, use the arrow buttons to determine the timer for the self destruct, in seconds.
#Press the green ACTIVATE button to raise the protective panel over the red SELF DESTRUCT button. Pressing the blue ABORT button will lower the protective panel. At any point, if the key is removed or the white dash buttons is unchecked, the self-destruct button will not be operable, even with the glass panel lowered.
#Press the red SELF DESTRUCT button. The blue ABORT button will stop the countdown at whatever stage it was at, uncheck all the white dash buttons, and raise the protective window over the self destruct button.
[[File:CC2_SelfDestructActivated.jpg|left|thumb|It's been an honour.]]
Once the countdown is complete, you will immediately lose the game and be sent back to the main menu, and receive the achievement if you do not have it yet.
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